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Spielt gerade: GT7 | 60fps FTW
Online Discipline Progression & Game Modes
Custom Lobby
Touring, Endurance, Open-Wheel, Tuner and Street. When racing in GRID Autosport Online, you’ll find that each of these Disciplines has its own XP Level, reflecting how well you’ve mastered each different aspect of motorsport. These XP Levels combine together into an Overall XP Level, which will attract new sponsors and unlock additional garage space as it increases.
Sponsors and garage space are two valuable commodities in GRID Autosport. Sponsors will set you objectives to fulfil over a number of races, which earn you extra Cash when completed; and extra garage space allows you to store additional vehicles, meaning that you can equip yourself with a wider variety of vehicles and rely on loan cars less often.
Sponsors and garage space are two valuable commodities in GRID Autosport. Sponsors will set you objectives to fulfil over a number of races, which earn you extra Cash when completed; and extra garage space allows you to store additional vehicles, meaning that you can equip yourself with a wider variety of vehicles and rely on loan cars less often.
There are six challenges to compete in every week; one from each Discipline, plus one “wildcard”.
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For each challenge you attempt, your ranking determines the size of your payout at the end of the week, and you’ll still get bonuses for putting your friends to shame as well. We’ve upped the stakes considerably over GRID 2, so the best drivers in GRID Autosport will find RaceNet Challenge very worthwhile – the top 1% of leaderboard rankings can be very lucrative indeed. There are also “benchmark medals” up for grabs which provide a target time or score to aim for, and extra rewards if you exceed them.
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To spice things up even more, you’re allowed to enter your own vehicles in RaceNet Challenge. Having a wide range of well-maintained vehicles with upgrades and carefully tweaked tuning set-ups will vastly improve your chances of success with the luck of the draw each week. If you don’t own an eligible car, don’t worry – you can still compete with a loan vehicle, just like in other Online game modes.
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For each challenge you attempt, your ranking determines the size of your payout at the end of the week, and you’ll still get bonuses for putting your friends to shame as well. We’ve upped the stakes considerably over GRID 2, so the best drivers in GRID Autosport will find RaceNet Challenge very worthwhile – the top 1% of leaderboard rankings can be very lucrative indeed. There are also “benchmark medals” up for grabs which provide a target time or score to aim for, and extra rewards if you exceed them.
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To spice things up even more, you’re allowed to enter your own vehicles in RaceNet Challenge. Having a wide range of well-maintained vehicles with upgrades and carefully tweaked tuning set-ups will vastly improve your chances of success with the luck of the draw each week. If you don’t own an eligible car, don’t worry – you can still compete with a loan vehicle, just like in other Online game modes.
- Discipline – pick your favourite style of racing.
- Vehicle Class – the type of vehicles you want to drive.
- Race Type – the available Race Types will depend on what Discipline and Vehicles you’ve picked.
- Number of Events – create a mini-championship up to five Events long.
- AI – choose whether or not to add AI opponents to the session, which will fill any available slots on the grid. The difficulty of the AI can be changed as well.
- Tracks – choose the track, route, lighting conditions and race length for each Event.
- Upgrades, Tuning and Assists – can be disabled individually to level the playing field.
- Manual Only – turn this on if you want everyone to use manual transmission.
- Cockpit Cam Only – can be enabled for an ultra-hardcore experience.
- Pre- and Post-race timers – can be made longer or shorter to suit your preferences.
- Collisions – can be turned off if you don’t want vehicles to collide with each other.
- Grid Order – provides a range of options for how you want the grid to be ordered at the start of each race.
- Damage – can be set to Full or Visual Only. In Visual Only, your car will still crumple in a crash, but it won’t develop any mechanical defects.
- Flashbacks – the number of Online Flashbacks that are allowed per race can be set here.
Depending on the settings you pick, there is a difficulty modifier which increases or decreases. Therefore a race with Damage and Collisions enabled, for example, will pay out more than one with the same settings disabled.
Party Mode
Demolition Derby
This classic Race Type returns in GRID Autosport by popular demand. There are two ways to win – be first across the finish line, or the last surviving vehicle. Besides that, anything goes!
Checkpoint
You’ll have a limited amount of time on the clock to get as far as you can. Every time you pass through a checkpoint gate, more time is added to your clock. The player who gets the farthest before running out of time is the winner.
Eliminator
Once the race is under way, the elimination clock begins to count down. When it reaches zero, the player in last position is eliminated from the race, then the clock starts counting down again for the next player. Stay out of last place to win!
Demolition Derby
This classic Race Type returns in GRID Autosport by popular demand. There are two ways to win – be first across the finish line, or the last surviving vehicle. Besides that, anything goes!
Checkpoint
You’ll have a limited amount of time on the clock to get as far as you can. Every time you pass through a checkpoint gate, more time is added to your clock. The player who gets the farthest before running out of time is the winner.
Eliminator
Once the race is under way, the elimination clock begins to count down. When it reaches zero, the player in last position is eliminated from the race, then the clock starts counting down again for the next player. Stay out of last place to win!
Playlists use a standard set of rules – collisions and damage are always on with a limited number of Flashbacks, but there are no restrictions on assists or vehicle improvements. As with Custom Cups, if you own any vehicles from the class currently in use, you can choose to use them and make the most of any upgrades and tuning you’ve unlocked – in addition to showing off your custom liveries!
If not, you can still borrow one of the loaner vehicles to race with.
If not, you can still borrow one of the loaner vehicles to race with.
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