Metal Gear Solid V The Phantom Pain

Ja aber so wie es aussieht sind etliche Mechaniken komplett anders. Auch der Boxpop wird wohl nicht mehr funktionieren. Daher wird das bestimmt LEIDER nicht so ein Headshotfest wie MGO1 oder 2. :( :D

Außerdem hier schonmal was so bekannt ist:
Skills

All of the skills below have a default level and a level 1 and 2 much like MGO2 and COD have with its perks - To see check Abilities - http://pastebin.com/raw.php?i=pwdZmqrH

Below are the skills found in the files and have been POSSIBLY matched up with what they actually do
It would appear there is data missing or some skills only have 1 slot

TACTICAL+

STEALTH CAMO+
Stealth Camo added to inventory and automatically equipped
Increased Stealh Camo Battery replenish rate..(+ Level 1 feature)
Reduced visibility when viewed with Night Vision Goggles and protection against marking..(+ Level 1 and Level 2 feature)


INTERROGATION+
Faster interrogation
Longer display of information obtained through interrogation..(+ Level 1 feature)
Information obtained through interrogation is shared with all teammates..(+ Level 1 and Level 2 feature)

CQC STEALTH+
Faster CQC choke
Faster break out from CQC choke..(+ Level 1 feature)
Disarm enemies with successful CQC strikes.(+ Level 1 and Level 2 feature)

SUPPRESSORS+

THROW ITEMS+
Increased thrown projectile velocity
Reduced delay between throws..(+ Level 1 feature)
Increased throw distance..(+ Level 1 and Level 2 feature)

NON-LETHAL AIM+
Increased accuracy with non-lethal primary and secondary weapons
Faster non-lethal weapon raise speed and decreased lethal weapon weight to increase mobility..(+ Level 1 feature)
Faster reload for non-lethal primary and secondary weapons..(+ Level 1 and Level 2 feature)

LETHAL AIM+
Increased accuracy with lethal primary and secondary weapons
Faster lethal weapon raise speed and decreased lethal weapon weight to increase mobility..(+ Level 1 feature)
Faster reload for lethal primary and secondary weapons..(+ Level 1 and Level 2 feature)

WEAPONS+
Increased ammo for Support Weapons
Additional Primary Weapon slot
Extra support weapon slot..(+ Level 1 feature)
Faster weapon reload and quicker weapon raise time..(+ Level 1 and Level 2 feature)

INTEL+
Faster enemy marking
Increased enemy markers display duration.(+ Level 1 feature)
Larger enemy marking area of effect..(+ Level 1 and Level 2 feature)

SNIPER+
Reduced sway and recoil when firing
Enhanced zoom..(+ Level 1 feature)
Marking of enemies with scope..(+ Level 1 and Level 2 feature)

DECEPTION+


BOMB SNIFFER+
Heightened detection of enemy traps
Delayed triggering of enemy traps..(+ Level 1 feature)
Conversion of enemy traps to friendly traps..(+ Level 1 and Level 2 feature)

ANTI-MARKING+

DEMOLITION+
Increased damage of all weapon explosions
Grenade toss on death.(+ Level 1 feature)
Thrown explosives detonate on impact.(+ Level 1 and Level 2 feature)

COUNTER INTEL+


AWARENESS+
Ally and enemy death display
Alert when enemies are close.(+ Level 1 feature)
Alert when targeted by enemies.(+ Level 1 and Level 2 feature)

FIELD REPORT+


OPTICS+

Night Vision Goggles added to inventory
Enhanced daytime Night Vision Goggle performance and extended Battery life..(+ Level 1 feature)
Greatly enhanced daytime Night Vision Goggle performance and detection of Stealth Camo+ .(+ Level 1 and Level 2 feature)

HEARING+


TANK+

Reduced explosion damage
Reduced stun and tranquilizer damage..(+ Level 1 feature)
Faster Health regeneration..(+ Level 1 and Level 2 feature)

SHIELDS+

Faster Shield deployment
Improved Secondary Weapon handling when used with Shield..(+ Level 1 feature)
CQC strike with shield..(+ Level 1 and Level 2 feature)

FULTON+
Faster deployment of Fulton Recovery System
Increased durability of Fulton balloons..(+ Level 1 feature)
Fulton punch..(+ Level 1 and Level 2 feature)

Announcer - http://pastebin.com/raw.php?i=4xMndS0g
There is an announcer in game much like in Call Of Duty who says "Search and Destroy etc
It would appear that this announcer states things through the whole game however

Buddy link terminated
Buddy link established
Contract completed
Contract accepted
Wormhole available
Comm Link C captured
Comm Link B captured
Comm Link A captured
Comm Link C lost
Comm Link B lost
Comm Link A lost
Access iDroid to commence matchmaking
Round complete
Liquid wins
Solid wins
Team Base reward rejected
Team Base reward proposed
Team Base reward accepted
You have the lead
One minute remaining
Mission nearly complete..Maintain pressure on the enemy
The enemy has the lead
Disc B dropped
Disc A dropped
Disc B taken
Disc A taken
Stealth camo on enemy team deactivated
Stealth camo on your team deactivated. Use caution
A bounty has been placed on you
Half of your team has been eliminated
All teammates have been eliminated..You must complete the mission alone
Missile destruction imminent
Unlocked:
Level up
Match starting
You've captured a photo

Beta - http://pastebin.com/raw.php?i=szRcT6uH

One of the files which is Beta, clearly hints at a Beta being rolled out very soon
However I do not understand why you would roll the beta out now with the release of MGO next month
Which means it would have to be released extremely soon.

For this Beta, progression is capped at level 10
The Beta will run from ____ through ____ - Dates not specified
METAL GEAR ONLINE starts from the FREEPLAY environment. Here, you can use your iDROID join a match or customize your gears and loadouts. There are multiple shooting targets placed in the environment which you can utilize to practice your accuracy - Start in a practice lobby while you find your match, Indiciates that MGO3 will use a matchmaking model instead of a free battle model.

In "SELECT MATCH", you can select the desired match from the list of missions that are available. - However this shows there to be a form of free battle where you can choose a match someone has created
In "CREATE MATCH", you can create your own mission list. - Create your own "match" no mention of a lobby - No mention of the power you have of creating apart from "mission lists" which will probably mean select the map and mode
In "AUTOMATCH", you can choose a mission you would like to play and the system will automatically join you in a match - Automatch like MGO2

Common - Check this file for all of the below and more - http://pastebin.com/raw.php?i=spbKxVXq

Possible maps below found in the files

MAPS
JADE FOREST
GRAY WALL
RED FORTRESS
ASH HARBOR
BLACK SITE

It would appear you can also choose the environment for the match/mode - Common appears to be the match creators ability
DAY
NIGHT

SERVERLIST - You can swap servers or is this the matches available?

PLAYERS - Total number of people playing MGO3?
PLAYERS ONLINE - Number of online players actually playing MGO3

CHARACTER PRESET - The return of character presets - Does not state if it is VIA MAP OR MODE
ORIGINAL SET 1 - Default names of Presets
ORIGINAL SET 2
ORIGINAL SET 3

In-Game Music/OUTFIT SETS - Could actually be OUTFIT SETS

Below appears to be "Sets" of in-game music
MGSV:TPP CYPRUS SET
MGSV:TPP AFGHANISTAN SET
MGSV:TPP AFRICA SET
MGSV:GZ SET
MGR SET
MGS:PW OUTDOOR SET
MGS:PW INDOOR SET
MGO(MGS4) SET 1
MGO(MGS4) SET 2
MGS4 MIDDLE EAST SET
MGS4 SOUTH AMERICA SET
MGS4 EASTERN EUROPE SET
MGS4 SHADOW MOSES SET
MGS4 HAVEN SET
MPO SET
MGO(MGS3) SET
MGS3 OUTDOOR SET
MGS3 INDOOR SET
MGS2 TANKER SET
MGS2 PLANT SET
MGS1 SET
MG2 SET
MG1 SET

Team Names - Only appears to be Solid Snake? and Liquid Snake? - Same as Blue Team and Red Team I imagine
TEAM SOLID
TEAM LIQUID

In-Game Chat Possibly?
TEXT

Friends Confirmed
FRIENDS

Clan Customisation and Player Unique Avatar?
AVATAR
EMBLEM

Match Customisation - Appears to be more settings of what rules you can customise as the HOST

MAPS
TIME OF DAY
SIZE
MAX CAPACITY
TICKETS
ANY
BRIEFING RULE
OVERVIEW
ONLINE
HQ
SELECT SPAWN POINT
RULE TIPS

Character Customisation - Appears to be the initial create a character section

[ ADD CHARACTER ]
GEAR
ASCENSION
MOBILITY
SUPPORT
SUPPORT WEAPON
PRIMARY ATTACHMENT
SECONDARY ATTACHMENT
ABILITIES
[ PURCHASE ]
GEAR COLOR
FEMALE
MALE
Penetration
Effect Duration
Battery
PROSTHETIC ARM

Statistics on weapons? Or character based

Damage
Firing Speed
Effective Range
Grouping
Targeting Speed
Auto-Aim Correction
Recoil
Accuracy
Damage (VS Machines)
Clip size
Reload speed

Players can have bounty's put on them
Bounty
Highest Bounty Collected

Details of your characters statistics
Discs Evacuated
Discs Picked up
Captures
Neutralizations
Intel
Terminal Hacks
Missile Damage
Missiles Destroyed
Missiles Fultoned
Kills
Headshots
Headshot deaths
CQC kills
CQC deaths
Assists
Deaths
Tranqs
Stuns
Stunned
Fulton Recoveries
Fulton Saves
Fulton Defeats
Interrogations
Tags
Tagged
MATCHES
Interrogated
Tranquilized
Defending
Attacking
Defenders
Attackers
Losing!
Winning!
GLOBAL STATS
RULESET STATS
ONLINE ID
NORMAL
RUSH MODE
[ AVAILABLE ]
SCORE DETAILS
UNLOCKS
EXPERIENCE POINTS
PLAYER
OVERALL
TEAM
MISSION RESULTS
ROUND RESULTS
FREEPLAY
MISSION BRIEFING
MISSION
MISSION TIPS
MISSION STATS
ONLINE
PLAYERS
PAGE

Character Gear
GEAR DOES NOT APPEAR TO BE SPECIFIC TO CLASS BUT THERE ARE WEIGHT EFFECTS AND SOME GEAR IS UNIQUE TO CLASSES
Your loadouts have weight which can negatively affect your movement speed. Customize wisely to fit your playstyle or the situation


GEAR
Check gears for details of GEARS descriptions - http://pastebin.com/raw.php?i=7bCHfdYi

Log - http://pastebin.com/raw.php?i=FJE8JC2e
The log appears to show what shows on the screen such as Kills etc
Some important ones:

INTERROGATE - ​You can interrogate other players? Possibly for positions to be shown on the map or info on where targets are (More on this lower down)

Accolades/Awards - I imagine you gain the awards below from doing specific things I.E Capturing adjectives

CAPTURE
NEUTRALIZE
TERMINAL HACK
MISSILE DESTROY
MISSILE DAMAGE
CQC RESCUE
COMBAT RESCUE
AGGRESSOR
OPERATIVE
POINT BLANK
PAYBACK
USURPER
RECONNAISSANCE
DEFENDER
COMEBACK
PURPLE HEART
TEAM REVEAL
BOUNTY HUNTER
MOST WANTED
BOX HUNTER
CLOSER
EOD
WRECKING CREW
SELFIE

The Return Of Friendly Fire
FRIEND KILL

Best Of Rounds - No point winning system?
Overtime started, next elimination wins!

More Statistics for your character

View your personal stats
RANK
LEVEL UP!
EQUIPPED
Kills
Headshots
Deaths
Assists
Fultoned
Fulton Saves
Team Kills
Takedown Streak
Times Tagged
Captures
Fulton
Weapon of choice
Fulton Points
Disc Evacs
Interrogations
Intel recoveries
Terminal hacks
BACK TO FREEPLAY
MATCH RESULTS
SCROLL UNLOCKS
REPLAY MATCH
Nuke detonations

MODES

Below is basically BASE mission
Stand in base to capture Comm links
Destroy all enemies. Beware of traps
Sneak into enemy base to capture the disk
Find data disk in enemy base
Return disk to the capture point
Test out weapons and get a feel for the map
Captured comm link
Buddy Location
Attackers fight to capture the Defender's Comm Links and drain their tickets..Captured Comm Links scramble nearby enemy minimaps
A captured Comm Link becomes your respawn point option

Below Is Basically Rescue Mission However you DO NOT goal the target

Attackers must destroy or fulton the missile in the Defenders' base before the round expires. ..To access the missile, Attackers must first lower its defenses by obtaining intels and accessing their terminal
Defenders must protect the missile from getting fultoned or destroyed

TDM - Appears players on streaks are worth 2 tickets etc
The first team to reduce the other team's spawn ticker to 0 wins
Killing enemies adds to your bounty. Fulton enemies to reduce it
Fultoning an enemy adds the enemy's bounty to your team's spawn ticker

TSNE
Armed only with camouflage and non-lethal weapons, Attackers must steal a data disc and deliver it to the evac point before the round expires
Defenders only hold lethal weapons and they must stop the attackers from stealing the data disc
No respawns





Codecs - In game codecs confirmed

Customize your preset radio lines for BOUNTY HUNTER
Customize your preset radio lines for CLOAK AND DAGGER
Customize your preset radio lines for COMM CONTROL
Customize your preset radio lines for SABOTAGE

Choose the preset radio line you would like to apply to left slot 1
Choose the preset radio line you would like to apply to left slot 2
Choose the preset radio line you would like to apply to left slot 3
Choose the preset radio line you would like to apply to left slot 4
Choose the preset radio line you would like to apply to right slot 1
Choose the preset radio line you would like to apply to right slot 2
Choose the preset radio line you would like to apply to right slot 3
Choose the preset radio line you would like to apply to right slot 4

Character Slots and Customisation
Once again MGO3 will have character slots but you will NOT have to purchase them like MGO2 - You can also unlock character slots from your LEVEL

Unlock this slot by leveling up
Unlock this slot by purchasing it with real money

Appears you may be able to edit your characters appearances even after it has been created

Edit the appearance of your character and gear
Edit character weapons, support weapons, items and abilities
Use this face?
Face changes will be discarded..Are you sure you want to exit?
Some settings have been changed. .Your changes will be lost
Apply settings changes?
Return all settings to their default values?
Apply customization?
Cancel customization?.Current changes will be discarded
Not all necessary parts have been selected..Select all necessary parts
There are one or more parts that cannot be combined with the selected part..Select this part anyway?

Change voice type
Voice
Edit your avatar's face -

Character Customisation
Select your class
Select the loadout you want to customize
Select the area you want to customize
Select your character and customize your gear, loadout and avatar
Select your accessory
Select your base gear
Select your chest gear
Select your head gear
Overview of your gears currently equipped
Select a secondary weapon
Select a primary weapon
Select support weapons
Select items
Select abilities
Set attachments to your equipped weapon

Lobby Settings
PASSWORD - You can password protect lobbies
BRIEFING TIME - Once again you can change Lobby Time - (This confirms Lobbys)
MAX CAPACITY - YAY
MATCH INFORMATION - Customise the message on your lobby again?
You have been kicked out. You will not be able to join the match - You can be kicked from a Lobby

Reward Points
Reward points now appear to be called gear points
You earn gear points by leveling up
GP BOOST
(xp boost)

Codecs - http://pastebin.com/raw.php?i=VSp4P5q8
As stated earlier codecs WILL be returning
There are old codecs from MGO2 aswell as new codecs
Please see Codecs for these
From looking at the list it appears there are multiple of the same codec which would mean that based on your voice selection depends on your codec once again like MGO2

TIPS - http://pastebin.com/raw.php?i=CcS3WKRA
Buddy System
You can switch your Buddy during a match by saluting (hold <I=G=STOCK>) another teammate. In turn, that teammate must salute you back to become your Buddy - It appears you can only "SOP" with one other person who is your "buddy"
If interrogated, your Buddy will never reveal your location. Use this as your advantage to rescue your buddy - Better find a good buddy
Staying close to your Buddy will fill the Buddy meter faster. Once the buddy meter is fully charged, you can use the buddy ERB-WORMHOLE.GEN support weapon - This is how snake used his wormhole device in the trailer
Upon death, with at least 50% of the Buddy Meter filled, you can decide to respawn at your Buddy location
Your Buddy's silhouette will always be visible if your Buddy is within your forward facing arc. Otherwise, the Buddy icon will tell you in which direction he/she is, and the status of your Buddy


Interrogation System
Hold (<I=G=CQC>) near an enemy to restrain him. Hold <I=G=CALL> to interrogate the enemy. If successful, the location of his teammates will be revealed to your buddy - As mentioned earlier this is the actual reason of the interrogation.

Example below of how the buddy and interrogation system works

This Either Means
If I interrogate Mr Wong do I reveal all of PBO teammate positions to myself and my buddy apart from his buddy Merkent
OR

If I interrogate Mr Wong do I reveal 1 position of another player to myself and my buddy however the person revealed will NEVER be Mr Wong's buddy Merkent

Fulton Reason
Approach a stunned or sleeping enemy and hold <I=G=ACTION> to attach a Fulton Recovery Device to his body. It is a non-lethal, quiet way to remove your enemies from the battlefield - May only be applicable in ONE LIFE modes

Sprint
Press <I=G=DASH> to start sprinting. You can only do it for a limited amount of time and enemies will see you on their mini-map while you are running - You are revealed if you sprint

What does each class do?
The infiltrator class specializes in stealth tactics, moving undetected on the battlefield and favoring close quarters combat. Highly recommended for advanced players
The Scout class excels in data gathering, spatial awareness, and long-range assassinations
The Enforcer class is a front line soldier with improved body armor and a deadly arsenal at his disposal. Recommended for intermediate players

Weapon Ranges
Each weapon has a specific effective range..Rounds fired will gradually drop once they have passed beyond this effective range

More on the Fulton
Fulton cannon detects nearby enemies and fires a Fulton recovery device towards them. The caught enemy players can be saved by their teammates if they can shoot down the balloon - Fulton cannon is weapon or a trap?

Headshots
The fastest way to eliminate enemies is to perform headshots. The damage inflicted is higher than shooting any other parts of the body - Does not say its 1 shot K.O
Perform a headshot with a tranquilizer to put a target to sleep immediately


Enviroments
With Night Vision Goggles equipped, interactive navigation elements, such as ladders and climbable pipes, will stand out for easy detection
Grey pipes with white markings can be climbed to reach higher grounds

There is a prestige system
Ascension is an option given to players after reaching the highest level in multiplayer. It allows players to completely reset their level in exchange for perks. Each class can ascend up to three times

Whats the point in teampoints? - XP
Accrue Team Points by completing objectives and defeating enemies. Team Points contribute to your character's progression

The CBOX
While Standing in a Cardboard box, press <I=G=EVADE> to dive forward. Enemies in your path will be knocked down
While using a Cardboard Box, you can change your stance with <I=G=STANCE>

Some Extra Game Details
As an Attacker, capture additional Comm Links to drain the Defender's tickets faster. A stunned enemy will help capture Comm Links for you!
Captured Communication Links scramble the mini-maps of the opposing team
Use a Fulton Recovery Device on an enemy to reduce your own bounty and steal tickets from the opposite team equal to the bounty of that enemy
Each kill increases the bounty on the killer. Bounties are claimed if the opposing team successfully employs the Fulton Recovery Device on the killer
Marking enemies will reveal their bounties
As an attacker, your Active Camo will stop working for a short time if you or anyone on your team is shot
The binoculars can be used by holding the Change View Button (<I=G=BINOS>). Press <I=G=STOCK> to switch between magnification levels, or or <I=G=PAD_UP> / <I=G=PAD_DOWN> to zoom manually
When the Buddy Meter fills up completely, a ERB-WORMHOLE GEN. Support Weapon will appear in your inventory. It is a single-use item that allows either you or your Buddy to travel instantaneously to the other person
The decoy can be used to attract enemy soldiers' attention and lure them..After throwing the decoy, hold the Ready Button (<I=G=HOLD>) and press the Action Button (<I=G=ACTION>) to deploy its soldier-shaped balloon
These cute decoys will captivate your enemies for a while. Avoid the enemy's Plush Snare when scouting through Binoculars, as you won't be able to resist its cuteness!
To hide your presence, throw a Smoke Grenade to obscure an area. Marked soldiers will still be visible through the smoke
The Shield completely blocks incoming direct damage. However, well-adjusted shots to the exposed part of your body will still hurt you
With its long effective range, the sniper rifle is a weapon of choice for long-distance combat..While readying a sniper rifle, press the Change View Button (<I=G=BINOS>) to change the camera to first-person view, enabling precision targeting through its scope
During the final stage of the Sabotage mission, the attackers can either use a Fulton Recovery Device on the missile or use explosives to destroy the it
The location of the intel documents can change from match to match. You never know what to expect!
Remember that once you have selected a class for your match, you won't be able to switch in-between rounds

Weapons
Please see the weapons page to see a list of all weapons and attachments - http://pastebin.com/raw.php?i=0WRZjkLY

KEROTAN and GAKO
There is not a mention for either Kerotan or Ga-Ko in any of the files - For this reason it can be presumed they will NOT be in MGO3
 
Zuletzt editiert:
systems, systems, systems, systems, systems, systems, systems, systems, systems
Spielt gerade: verrückt
Bissl besser gelistet als meine links^^

Viele Mechaniken wird es nicht mehr in der Art geben.
Viele davon werde ich auch garnicht vermissen,da man sie nur gemacht hat weil sie gebraucht wurden(zu :left::right: schiel^^)
Und den Mechaniken werden ich weniger nachweinen, als anderen Sachen, wie zB Box3 oder ganz wichtig:Knife Battle.(wobei man das auch schon als Mechanik bezeichnen kann,aber eher auf einem anderen Level als die anderen 'wichtigen' Sachen)
Bzw auch,dass es wohl ein gutes Stück zu ernst wird.
Sachen wie Charm,Instructor,lustige/sinnlose Codecs müssen rein.
Aber OK,die kamen bei 2 auch erst per DLC.
 
PSN-Name: blacksheep1987
Spielt gerade: an meiner Nudel
Ich will mit den Hauptmissionen auch nicht mehr weitermachen, gibt zuviel möglichkeiten :ugly:

Jetzt mach ich halt die ganzen Nebenmissionen und werd dann anfangen die beendeten Hauptmissionen auf S zu machen.

Eindringline bei FOB Missionen zu bekämpfen macht Spaß :D da überlebt keiner :ugly:
 
Gestern schön Nebenmissionen gemacht, sowie Mission 7 :-D Sehr geil, wie ich ne Viertelstunde nach dem letzten Ding, was man da tun muss, gesucht habe.

Sehr befriedigend, wenn man eine ganze Basis leer geräumt hat und noch alles sammelt, was man so finden kann. Jedoch unbefriedigend, wenn man nicht merkt, dass der Schalldämpfer leer ist und auf einmal einen Schuss auslöst und Alarm geschlagen wird -.-

Ich habe in dieser Basis den letzten Kommandanten gesucht, aber der war auf einmal weg und als ich fertig war mit seinen Kollegen, war auf der Karte noch ein Ziel übrig, da saß der Depp auf einmal an dem Startpunkt, von wo aus ich in die Basis rein bin. Keine Ahnung warum der auf einmal dort war.

Dann musste ich noch einen Überlebenden von vor 9 Jahren finden, der irgendwo in einer Schlucht rumschlich. Habt ihr eine Ahnung, warum der sich wie ein Zombie/Skull benommen hat? Der ist auf einmal irrsinnig schnell weggerannt und war als Feind markiert. Beim Betäuben und anschließendem rausholen hat er jedoch den Freudenschrei gemacht, wie von allen Gefangenen die man rausfultoned.
 
systems, systems, systems, systems, systems, systems, systems, systems, systems
Dann musste ich noch einen Überlebenden von vor 9 Jahren finden, der irgendwo in einer Schlucht rumschlich. Habt ihr eine Ahnung, warum der sich wie ein Zombie/Skull benommen hat? Der ist auf einmal irrsinnig schnell weggerannt und war als Feind markiert. Beim Betäuben und anschließendem rausholen hat er jedoch den Freudenschrei gemacht, wie von allen Gefangenen die man rausfultoned.
Trauma :)
 
Gestern schön Nebenmissionen gemacht, sowie Mission 7 :-D Sehr geil, wie ich ne Viertelstunde nach dem letzten Ding, was man da tun muss, gesucht habe.

Sehr befriedigend, wenn man eine ganze Basis leer geräumt hat und noch alles sammelt, was man so finden kann. Jedoch unbefriedigend, wenn man nicht merkt, dass der Schalldämpfer leer ist und auf einmal einen Schuss auslöst und Alarm geschlagen wird -.-

Ich habe in dieser Basis den letzten Kommandanten gesucht, aber der war auf einmal weg und als ich fertig war mit seinen Kollegen, war auf der Karte noch ein Ziel übrig, da saß der Depp auf einmal an dem Startpunkt, von wo aus ich in die Basis rein bin. Keine Ahnung warum der auf einmal dort war.

Dann musste ich noch einen Überlebenden von vor 9 Jahren finden, der irgendwo in einer Schlucht rumschlich. Habt ihr eine Ahnung, warum der sich wie ein Zombie/Skull benommen hat? Der ist auf einmal irrsinnig schnell weggerannt und war als Feind markiert. Beim Betäuben und anschließendem rausholen hat er jedoch den Freudenschrei gemacht, wie von allen Gefangenen die man rausfultoned.
Der Kommandant rennt immer raus wenn man Alarm auslöst :D
Die ehemaligen sind ja recht schwer zu betäuben, da kann ich nur den Raketenarm empfehlen falls man den hat. einmal mit der Faust ins Gesicht aus sicherer Entfernung und der Typ schläft friedlich wie ein Baby. Denn diese Typen werden zunehmend gefährliche rund werfen auch gerne mal Granaten und so
 
systems, systems, systems, systems, systems, systems, systems, systems, systems
Spielt gerade: verrückt
Ja größte Problem bei MGO(oder auch FOB),jeder hat sozusagen CQC3 und Knife3...das ist einfach scheisse:/

---------- Beitrag um 12:13 Uhr hinzugefügt ---------- Vorheriger Beitrag um 11:58 Uhr ----------

Hier im übrigen 2 volle Runden Bounty Hunter(TDM) und Cloak and Dagger(TSNE)
[ame]https://www.youtube.com/watch?v=hjD3EMp1F1M&[/ame]
 
Ich kann meine Freude gar nicht in Worte fassen...MGO wieder zu sehen..!

[ame]https://www.youtube.com/watch?v=z1DzZ7oShl4[/ame]

Jahre habe ich auf diesen Moment gewartet...

Was mir positiv aufgefallen ist:

- BGM Selection ist zurück :rocks: (MG1 Theme in der Show war zu gut :D)
- Team Sneak Modus ist zurück 8)
- man kann wieder salutieren
- Map "Black Site" aka Camp Omega 2.0 ?
- erste Map Layouts sind sehr gelungen (Team Sneak Tree Camping :lol: )
- Menüs wieder sehr übersichtlich
- "Codec" Unterhaltungen wieder möglich :D

Was mir negativ auffiel:

- Sprinten und CQC sehr OP (Sprinten muss mMn komplett entfernt werden und durch Skill ersetzt werden)
- Hit Marker stört etwas
- Spray Damage zu hoch (beinahe CoD Level)


ANSONSTEN bisher fantastisch! Bravo Konami :okay:
 
Top