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Spielt gerade: GT7 | 60fps FTW
Vertrauliche Präsentationen zur Wii
https://www.resetera.com/threads/th...-for-wii-released-online.196683/post-32977203
Auszüge:
WiiWare:
Online:
The following documents are unrelated to the leak discussed in OP, they come from a later date, after the Wii was released. These are presentations Nintendo used to introduce developers to the Wii hardware and philosophy.
I think some of you may find these very interesting.
Wi-Fi Concept.pdf
Nintendo Wi-Fi Connection Concept David McCarten Senior Director Engineering Department. Nintendo Wi-Fi Connection Concept • What is it? – WFC vs. online games. • Where did it come from? • What is the benefit? – To consumers? – To developers?. • What are the basic principles? – Free...
docdro.id
Some other stuff:
Announcing_WiiWare.pdf
Announcing WiiWare Dan Adelman Nintendo of America. So What Is WiiWare? • WiiWare is NOT Virtual Console • New content to be downloaded for Wii Points from Wii Shop Channel • Distribution system operated by Nintendo • Stored in Wii internal flash memory • Content can be saved to SD card. ...
docdro.id
Wii New Features.pdf
Wii Channels & WiiConnect24 New Features Steve Okimoto Developer Relations Manager Software Development Support Group 1. Wii Expands the Gaming Population • Nintendo's goal for the Wii is to "expand the gaming population", to include not only hard-core gamers, but also casual gamers, lapsed...
docdro.id
Wii Remote Strategies and Algorithms.pdf
Wii Remote Strategies and Algorithms Steve Rabin Senior Software Engineer Software Development Support Group. Agenda • Pointer functionality • Accelerometers – Understanding accelerometers – Gesture recognition algorithms • Wii Sports case study. – Steering. 3D Pointing: Targeting • Aiming or...
docdro.id
I think some of you may find these very interesting.
Wi-Fi Concept.pdf
Nintendo Wi-Fi Connection Concept David McCarten Senior Director Engineering Department. Nintendo Wi-Fi Connection Concept • What is it? – WFC vs. online games. • Where did it come from? • What is the benefit? – To consumers? – To developers?. • What are the basic principles? – Free...
Some other stuff:
Announcing_WiiWare.pdf
Announcing WiiWare Dan Adelman Nintendo of America. So What Is WiiWare? • WiiWare is NOT Virtual Console • New content to be downloaded for Wii Points from Wii Shop Channel • Distribution system operated by Nintendo • Stored in Wii internal flash memory • Content can be saved to SD card. ...
Wii New Features.pdf
Wii Channels & WiiConnect24 New Features Steve Okimoto Developer Relations Manager Software Development Support Group 1. Wii Expands the Gaming Population • Nintendo's goal for the Wii is to "expand the gaming population", to include not only hard-core gamers, but also casual gamers, lapsed...
Wii Remote Strategies and Algorithms.pdf
Wii Remote Strategies and Algorithms Steve Rabin Senior Software Engineer Software Development Support Group. Agenda • Pointer functionality • Accelerometers – Understanding accelerometers – Gesture recognition algorithms • Wii Sports case study. – Steering. 3D Pointing: Targeting • Aiming or...
Auszüge:
WiiWare:
• Limit of 1 game per company per
month during launch window
• Nintendo reserves the right not to sell
content that is inconsistent with the
goals of the program
month during launch window
• Nintendo reserves the right not to sell
content that is inconsistent with the
goals of the program
• 65:35 (Content Creator:Nintendo)
revenue share from unit 1 for titles
that cross the Performance Threshold
• Performance Threshold:
6,000 units if >16MB
4,000 units if <16MB
• Titles have two years to
reach threshold
revenue share from unit 1 for titles
that cross the Performance Threshold
• Performance Threshold:
6,000 units if >16MB
4,000 units if <16MB
• Titles have two years to
reach threshold
Free
• Nintendo’s approach to overcoming economic
obstacles
– This was Nintendo's response to the large number of
online games with monthly fees or connection-based
fees
– Wi-Fi Connection titles can be played for free without
limitations on play time
– If it’s free, beginners can participate without worry,
and after they have fun playing their first game, such
users will try other Wi-Fi Connection-compatible titles.
• Nintendo’s approach to overcoming economic
obstacles
– This was Nintendo's response to the large number of
online games with monthly fees or connection-based
fees
– Wi-Fi Connection titles can be played for free without
limitations on play time
– If it’s free, beginners can participate without worry,
and after they have fun playing their first game, such
users will try other Wi-Fi Connection-compatible titles.
The Friend Code
• To realize this “Friend” function, 12-digit “Friend
Codes” are used
– At first there were opinions that instead of 12-digit
numbers, a freely chosen screen name would be
better
– Problems with using screen names include:
• There is a high probability of duplicate screen names. When
this happens, multiple reentries are required. (Conflicts with
the “Simple” principle.)
• It’s possible to guess someone's screen name by trying
different variations of their actual name. (Conflicts with the
“Comfortable” principle.)
• To realize this “Friend” function, 12-digit “Friend
Codes” are used
– At first there were opinions that instead of 12-digit
numbers, a freely chosen screen name would be
better
– Problems with using screen names include:
• There is a high probability of duplicate screen names. When
this happens, multiple reentries are required. (Conflicts with
the “Simple” principle.)
• It’s possible to guess someone's screen name by trying
different variations of their actual name. (Conflicts with the
“Comfortable” principle.)
Zuletzt editiert: