-=Nintendo Wii=-

Ist das möglich und wenn ja wie ?
Man braucht dazu den Homebrew Channel. Danach kann man die Emulatoren installieren. Die NES und SNES Emulatoren funktionieren einwandfrei. Man kann sogar das Bild schön verfeinern. N64 ist nach wie vor problematisch. Da funktionieren nur wenige Spiel perfekt. Gamecube weiß ich leider nicht.
Wie alt muss die Wii sein ?
Man durfte die Wii zuerst nicht auf Update 4.3 updaten, ansonsten war der Homebrew Channel sofort weg. Mittlerweile dürfte es aber sogar mit diesem Update funktionieren.
 
Sieht so aus als gäbe es nur Composite.

Im Gegensatz zur Wii verzichtet die Wii mini nicht nur auf Onlinefunktionalität und WLAN sowie die Unterstützung von GameCube-Spielen, sondern auch auf einen SD-Karten-Slot. Darüber hinaus bietet sie statt zweier USB-Ports nur noch einen und unterstützt nur noch die Ausgabe per Composite-Video-Anschluss – S-Video- und Komponenten-Ausgabe und somit 480p statt 480i werden nicht mehr unterstützt. Auch per Ethernet-USB-Adapter kann die Internet-Funktionalität nicht nachgerüstet werden. Einen Preis sowie die exakten Maße der Wii mini, die nur geringfügig kleiner als die Wii selbst ausfällt, nannte Nintendo bisher weiterhin nicht.
Quelle: http://www.computerbase.de/news/2013-02/nintendo-wii-mini-kommt-nach-deutschland/

~wat~

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lol

49€ wären in ordnung gewesen.
Soviel kosten alleine die Controller ;)

69€
 
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
PSN-Name: AngelVsMadman
Viele potentielle User ("Hey Schatz die Konsole kostet nur 100€, die von Sorny und Mikrosoft sind ja viel teurer, die kaufen wir") das Ding sogar nur über Composite anhängen, wenn ihr TV HDMI oder Komponenten-Anschlüsse hätte.
 

crysmopompas

I am a bot ¯\_(ツ)_/¯
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
Spielt gerade: GT7 | 60fps FTW
Langsam ist die Kiste offiziell tot:

Nintendo ending various Wii channel services on 6/28

Services that will end include:

Weather channel
Digicam Print channel
News channel
Everyone Votes channel
Nintendo channel
Mii Contest channel
Data exchange with friends through Wii Connect 24*

*Includes exchanging of Miis, messages, and data from select games.

Services such as the Wii Shopping channel and the playlog in the Wii Messageboard will not be affected.
http://www.neogaf.com/forum/showthread.php?t=538983
 

crysmopompas

I am a bot ¯\_(ツ)_/¯
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
Spielt gerade: GT7 | 60fps FTW
Nintendo stellt alle Onlinedienste für Wii und DS ein. Nur die Shops bleiben erhalten.

Nintendo Wi-Fi DS and Wii support to end in May, 3DS Video to end in May


Nintendo has announced the upcoming termination of Nintendo Wi-Fi Connection, the DS and Wii’s online network service suite, meaning many online features will be permanatently disabled.


Online play, matchmaking and leaderboards will be terminated. Service will end on May 20, according to Nintendo of Australia and Nintendo of Japan; it’s as yet unclear whether European and North American servers will be closed on the same date.
All products bearing the blue Nintendo Wi-Fi Connection mark will be affected; a full list of titles can be viewed here.
Not all online features will be disabled; you’ll still be able to use the services listed below:

  • Internet Channel
  • Nintendo DS Browser
  • Nintendo DSi Browser
  • Nintendo DSi Shop
  • Nintendo Wi-Fi Connection Pay & Play
  • Wii Shop Channel
  • YouTube
  • Hulu (where available)
The 3DS and Wii U, which use the more modern Nintendo Network, will be unaffected.
However, Nintendo Video, the 3DS service, is closing; it will be terminated on March 31 in both Australia and Japan.


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Hier die Liste incl. 3rd Party:
https://www.nintendo.com/consumer/gameslist/games-wifi.jsp



Nintendo nutzte GameSpy:
About the Nintendo Wi-Fi Connection:
Using IGN's GameSpy Technology, DS players can connect wirelessly at many Wi-Fi Hotpsots to find their friends and begin racing, battling or chatting as easily as if they were sitting in the same room. Depending on the game being played, the Nintendo Wi-Fi Connection can also let players post high scores or other game statistics and other data.
http://www.neogaf.com/forum/showpost.php?p=102457163&postcount=322
Also now would be the time to capture all network traffic from as many Wii games as possible.
:okay:




Edit
Interestingly:

http://www.poweredbygamespy.com/pricing/
“Effective January 1st, 2013, GameSpy has ceased to make its software available for Licensing.

“If you’re a major label publisher or even an established development studio, you know – the ones that have released titles and real offices with cool things like HR departments, Office managers, etc. and have an Agreement in good standing (you know, you pay your bills, etc) while you will no longer be able to add new titles, your existing supported titles will continue to function while under paid support.”
http://www.neogaf.com/forum/showpost.php?p=102457532&postcount=326

Kosten stehen da auch:
Annual support costs are calculated at 10% of the then current License Fees.
License Fees are $44,000.00 per platform which includes your first year of distribution.
 
Zuletzt editiert:
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
PSN-Name: AngelVsMadman
IGN: Factor 5 was working on a Star Wars Trilogy for Wii, but the project was canned

The trilogy would have included Star Wars: Rogue Squadron, Star Wars Rogue Squadron II: Rogue Leader, and Star Wars Rogue Squadron III: Rebel Strike, all updated for Wii.


- originally in the works for the Xbox
- Factor 5 became interested in motion controls on Wii
- the team decided to resurrect the Xbox Star Wars Trilogy project for Wii
- the team salvaged the code and started bringing the game over
- the project was 50% done on Xbox
- all control schemes were supported, including GameCube controller and various peripherals
- you could even use the Wii wheel to control your X-Wing, using the balance board for pedals
- revamped content included speeder bike racing levels, third-person action sequences, and lightsaber battles
- lightsaber battles used 1:1 motion controls
- all-new graphics engine running at 60 frames per second
- the project was completed, but then cancelled

- cancellation is blamed on the financial crisis of 2008
- other publishers tried to help out
- unfortunately, financial hardship, legal snafus and budgetary restrictions killed the game
- Julian Eggebrecht, former president of Factor 5 loves the Wii U, but its unpredictable trajectory and licensing troubles in general make a new Star Wars Wii U game unlikely
Las sich erst gut, dann kamen die Themen Motion-controll (hat ja bei Lair gut funktioniert), Action-Sequenzen und Lichtschwertduelle.
Das sind leider nicht ihre Bereiche und das wäre katastrophal in die Hose gegangen.
100% fertig glaub ich auch kaum.
 
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