[Uncharted 2] Der offizielle Uncharted 2: Among Thieves Thread

PSN-Name: bilderrahmen
Spielt gerade: Verstecken
Es gibt wieder neue Events:
Welcome everyone to 2011 and a brand new of year of “The Lab” in UNCHARTED 2 Multiplayer!

If you’ve been playing UNCHARTED 2 multiplayer for the past six or so months, you may recognize episodes of “The Lab” we’ve listed below for January. As the studio continues to work feverishly on our next game, UNCHARTED 3, we’ll be easing up on the workload of our game designers and QA team so they can kick ass at making UNCHARTED 3 multiplayer awesome. We will help them out by focusing “The Lab” more on gametype variations we have already tested and deployed successfully. While this means we won’t be able to explore some of hundreds of gametype and playlist suggestions you’ve given us, we’ve been able to map out our schedule for “The Lab,” Double (or greater) Cash Weekends and even some updates to the Playlists for the forseeable future.

We’re still dedicated to making an effort to keep things fresh with UNCHARTED 2 multiplayer during 2011 and we hope you continue to join us during all our multiplayer events!

If you’re new to “The Lab,” welcome! “The Lab” is a special playlist we will be running for a limited time on designated weekends, roughly every other weekend. You can access “The Lab” playlist within the set of playlists found in Matchmaking in UNCHARTED 2 multiplayer. During each weekend “The Lab” is active, we’ll be running a specialized playlist featuring one or more custom-tuned gametype variations from the tons of variables we can tweak in our multiplayer gameplay settings.

As always, we’ll be hosting a new thread for every “The Lab” episode on the Naughty Dog community forums to get your feedback and thoughts on each one of our “The Lab” events.

“The Lab” episodes for January are:

January 14 – 18
No Power Weapons
Regular old Team Deathmatch, but think twice if you think you can just make a rush at the start of the match for the power weapon(s) – you’ll come up empty handed, and probably with a face full of lead from the opposing team. All of the active maps during this episode of “The Lab” have been wiped clean of the Desert – 5, M4, Dragon Sniper, Moss – 12, SAS – 12, Pistole, RPG – 7, GAU – 19, and the M32 – Hammer. That leaves you and your skills with the AK47, FAL, 92FS – 9MM, and Micro – 9MM to dominate the games. Grenades are also active during this episode of “The Lab.”

To kick off 2011, this first episode of “The Lab” is also a 3x Cash weekend! There’s more – “The Lab” will run one day longer, until Tuesday, January 18, in observance of the Martin Luther King, Jr. Day federal holiday here in the United States.

January 28 – 31
Sniper Extermination
This variation to a Elimination gametype hasn’t been seen since its original run back in June 2010 and didn’t make our “Best of…” list. If you weren’t with us back in June, think Elimination – you’re out for the round as soon as you’ve been taken out by the other team – but with Sniper rifles ONLY.
http://www.naughtydog.com/site/post/the_lab_january_2011_schedule/
 
PSN-Name: leckt mich an meinem haarigen hintern ihr haufen!
Spielt gerade: perl(pc); div. KOFs (ps3); GT6(ps3); sfIV(div.);
soho habs grad durchgezockt und muss sagen schönes spiel! schönes ende. npughty dogs endgegnrt gefallen mir und die entsprechenden kämpfe. ist nicht so ein überzogender mist

(@benny wenn noch nicht durch, dann keinesfalls den spoiler lesen :D)
nur den scheiß mit der brücke hätte man sich sparen können

ansonsten

:D
 
Zuletzt editiert:
Spielt gerade: Battlefield 4
Was für ne
Brücke?!
Ich schätz die Brücke

wo du rüber laufen musst und die gegner horden kommen. vor oder nach dem kloster. am ende kletterst du einen Turm rauf und musst mit dem Sniper Gewehr typen in drei gegenüberliegen türmen ausschalten, diese beharken dich mit Raketenwerfern. die türme stürzen dann ein

boah ich muss den SP nochmal spielen
 
PSN-Name: leckt mich an meinem haarigen hintern ihr haufen!
Spielt gerade: perl(pc); div. KOFs (ps3); GT6(ps3); sfIV(div.);
genau die. das hätte man sich echt sparen können. man hat den abspann schon vor augen und muss noch sonen mist mitmachen. ich hab zwar schon schlimmeres 'überspielen' müssen aber irgendwie war das ganze sehr ungünstig platziert (aber mir ist so als wär bei u1 auch schon son dreq gewesen...)
 
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