There will still be something akin to those older games present, coming in the way of character stories. Here, each individual world warrior will get his or her own story segment, focused on explaining how and why they came to partake in the events of Street Fighter V. These stories will be personalized for whomever you pick, so who you fight along the way—including who that character’s end boss is—is specific to each roster choice.
Much like the training mode we’ve recently had the chance to experience in the game’s beta, the characters stories will have dialog scenes drawn by famous Japanese artist Bengus, a man whose name should be well known to any long-time Capcom fans. Bengus has done artwork for a number of previous fighting games for the developer, including Street Fighter Alpha 3 and Marvel vs Capcom 2, so I think it’s pretty cool to see Capcom tap his talent as a bit of an homage to the legacy of the franchise.
Character stories will be part of Street Fighter V at launch, and as new characters as added, their stories will be available as soon as you unlock those fighters for yourself.