Street Fighter V

crysmopompas

I am a bot ¯\_(ツ)_/¯
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
Spielt gerade: GT7 | 60fps FTW
Achtung - DLC ist account-gebunden!

Das ist ein ganz großes Problem wenn Account und Spiel aus verschiendenen Regionen sind.
Manche berichten allerdings der DLC sei nicht region-locked.

The EU DLC works with the game. I've redeemed an EU Hot Ryu and it works with the US game on when using my UK account.
http://www.neogaf.com/forum/showthread.php?t=1185053
 
systems, systems, systems, systems, systems, systems, systems, systems, systems
Spielt gerade: verrückt
Und was ist daran neu? ~hmm~
DLC aus verschiedenen Regionen ist doch fast nie kompatibel, oder hab ich was überlesen?

---------- Beitrag um 12:42 Uhr hinzugefügt ---------- Vorheriger Beitrag um 12:32 Uhr ----------

Ok, geht weniger um Regionen sondern um Accounts. Sind es Downloads oder Services?
Denn reine Services haben glaube nich nie funktioniert (abgesehen von plus halt)
 

crysmopompas

I am a bot ¯\_(ツ)_/¯
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
Spielt gerade: GT7 | 60fps FTW
Ganz neu ist das alles nicht, die Frage ist halt wann accountgebundene Services verkauft werden und wann nicht.

Bei 10 Mio. P2W-Credits rechnet man damit, bei Charakter-DLC nicht unbedingt.
Bei The Crew Wildrun war da auch schon überraschend was, afair ist die ganze Erweiterung account-gebunden. :nogo:
 

Greek God

Dynamic Entry into Ark Blast
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
PSN-Name: Greek-God88
Spielt gerade: Cold Steel
Also momentan liest man echt ein paar unschöne Sachen über den Online Mode bei SFV
Es soll enorm viele Ragequitter geben. Ich denke mal daran sind die Online Trophäen schuld..
Außerdem können PC Spieler gegen PS4 Spieler cheaten in dem sie ALT+TAB auf der Tastatur hauen was lag verursacht. Man kann bei Search PC Spieler aber auschließen.
Ich hab richtig bock drauf momentan und schaue mir viele Tutorials und Fights an :D

Scheint als ob M. Bison und Nash High-Tier sind.
 

Greek God

Dynamic Entry into Ark Blast
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
PSN-Name: Greek-God88
Spielt gerade: Cold Steel
Lass mich raten es gibt welche ala 10 Siege in Folge. Manche Entwickler lernens nie...
Ja sowas in der Art
Außerdem gibt es nun PC Spieler mit 1 Hit KO's:ugly: Die benutzen Hacks oder so..
https://vid.me/r2E7

Wer SFV besitzt dem rate ich online nur noch gegen Konsolen Spieler zu zocken!
 

Greek God

Dynamic Entry into Ark Blast
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
PSN-Name: Greek-God88
Spielt gerade: Cold Steel
Capcom macht Jagd auf Ragequitter
Disconnecting Players (aka Rage Quitters)

Yes, we are well aware of the problem of players disconnecting before the match ends to retain their League Points and their win streaks. Thanks to all of the players who have brought this to our attention.

We are working on a permanent solution to this problem, though we don’t have an exact date to share with you at the moment. That said, we are going to take direct action starting next week to punish those players who are abusing the system.

This punishment will be severe for the worst offenders, but we will need the community’s help with this. We will follow up with more details next week, but over the weekend, please record every instance of rage quitting you encounter.

The best way to do this is to use the SHARE function on the PlayStation 4 after the match has concluded, though any video evidence will suffice (Twitch archives, local recordings etc.).
http://www.engadget.com/2016/02/27/street-fighter-v-quitters/
 
Zuletzt editiert:

Greek God

Dynamic Entry into Ark Blast
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
PSN-Name: Greek-God88
Spielt gerade: Cold Steel
Sehr geil meine ersten 3 Ranked und zugleich erste 3 Online Fights in Folge gemeistert! Combos kann ich noch keine :ugly:
Die Beginner Videos von Gotecks und Mike R haben immens geholfen :D
Hab im Training erst Ken genommen aber Holy Shit seine Footsies haben ja mal kaum Reichweite, da ist Ryu einfach besser..
 

Greek God

Dynamic Entry into Ark Blast
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
PSN-Name: Greek-God88
Spielt gerade: Cold Steel





Challenge Mode
Demonstrations: Learn the ins and outs of Street Fighter Vthrough helpful demonstration and tutorial content. Contains content for each of the 16 characters, as well as advice geared towards players of all skill levels:
Beginner Tutorials: 12 lessons covering, movement, normal attacks, special attacks, V-System, throws, counter hits, chip/recoverable damage, etc.
Intermediate Tutorials: 11 lessons covering projectiles, invincibility frames, armor and armor break, recovery, cross-up attacks, anti-air options, etc.
Advanced Tutorials: 4 lessons covering back dashing, frame advantage/disadvantage, combo potential, button priority, etc.
Character Tutorials: 16 lessons covering each individual character.
Trials: Put your skills to the ultimate test with combo trials for all 16 characters, ranging from basic to pro combos. Completing Trials will also earn you some extra Fight Money.


In-Game Shop
Fight Money Expenditure: Spend your hard earned Fight Money to purchase extra game content, such as DLC characters and the Story Mode Costumes.
Online Rematch Option
Salty from a close loss online? Want revenge? Players can now play a 2/3 set in Ranked Match, provided both players accept the rematch.

Battle Lounge Improvements
Enjoy up to 8 person lobbies, complete with match spectating.


In addition to all of this new content, the following bugs will be fixed in the update:



Bug: Sometimes you don’t get EXP from casual matches
Bug: On a rare occurrence, if you restart the game after you unlock colors, the colors you unlocked will disappear


There are a few gameplay related bug fixes and balance changes as well:

Vega:
If you hit V-Trigger Bloody Kiss (anti-air) in certain situations, Vega will no longer continue to rise off the top of the screen.
M. Bison:
If M. Bison is interrupted by an opponent’s V-Trigger or Critical Art during his invisible frames of Double Knee Press in V-Trigger mode, M. Bison will no longer remain invisible until his next move.
Rashid:
Rashid will no longer float in the air for a moment if you perform his V-Trigger after he touches the ground upon a missed Eagle Spike.
Chun-Li:
During V-Trigger activation, the hit stop and block stop has been made the same for multi-hitting moves (medium or heavy attacks for both normal and special moves).
She was previously able to perform option selects involving standing HP into Houyokusen, so this has been removed.
Vertical and Back Jump Frames:
All characters except Birdie and Zangief: Vertical jump and back jump frames have changed from 3f->4f.
Birdie: Vertical jump and back jump frames have changed from 4f->5f.
Zangief: No changes to jump frames.
These changes reduce the effectiveness of throw tech option selects involving jumping (also known as “jump grab”). Changing forward jump frames would affect the game balance too much so those remain unchanged.
Throw Escape Change:
If you push buttons during the normal throw delayed tech window you are unable to escape throws for 2 frames.
Prevents using light attacks to option select with throw escapes.
If you execute specific special moves during the normal throw delayed tech window you are unable to immediately escape throws. Each characters V-skills, V-triggers, V-reversals, critical arts, and moves have been set individually.
Prevents throw escape option selects involving specific moves such as Shoryuken, etc.


All of these new SFV features and game improvements are planned to be ready later this month and we’ll share an exact date soon. More new content, including the Cinematic Story Mode, and game improvements are in the works and we’ll provide those specifics as soon as we can.



That’s all I have for now, but stay tuned to Capcom Unity for the latest SFV news. Until next time!
 
Zuletzt editiert:

Greek God

Dynamic Entry into Ark Blast
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
PSN-Name: Greek-God88
Spielt gerade: Cold Steel
Street Fighter V patch releasing March 28th, Alex on the 30th, more info
Challenge Mode
Demonstrations: Learn the ins and outs of Street Fighter V through helpful demonstration and tutorial content. Contains content for each of the 16 characters, as well as advice geared towards players of all skill levels:
Beginner Tutorials: 12 lessons covering, movement, normal attacks, special attacks, V-System, throws, counter hits, chip/recoverable damage, etc.
Intermediate Tutorials: 11 lessons covering projectiles, invincibility frames, armor and armor break, recovery, cross-up attacks, anti-air options, etc.
Advanced Tutorials: 4 lessons covering back dashing, frame advantage/disadvantage, combo potential, button priority, etc.
Character Tutorials: 16 lessons covering each individual character.
Trials: Put your skills to the ultimate test with combo trials for all 16 characters, ranging from basic to pro combos. Completing Trials will also earn you some extra Fight Money.
Online Rematch Option
Salty from a close loss online? Want revenge? Players can now play a 2/3 set in Ranked Match and Casual Matches, provided both players accept the rematch.

Battle Lounge Improvements
Enjoy up to 8 person lobbies, complete with match spectating.
Bug fixes and gameplay balancing
Various game bugs have been fixed, along with minor gameplay balancing. For more details please see the previous post.

The second drop will take place on March 30 (WED) at 10AM PT and contains the following content:

Alex + related character story content
In-Game Shop
Fight Money Expenditure: Spend your hard earned Fight Money to purchase extra game content, such as DLC characters (100,000 FM each) and the Story Mode Costumes (40,000 FM each).

One feature that will not be making it into the March update will be the Zenny (real money) functionality of the in-game shop. We have taken a long hard look at this part of the store, and after much review, have decided it is not ready to launch just yet. As Zenny is purchased with real money, we wanted to be extra careful and make sure it’s fully tested and optimized before launching it. There is currently no ETA on the Zenny store and we will release it as soon as it’s ready.

We realize that this causes an inconvenience to fans who want to purchase the DLC characters, such as Alex, but do not have enough Fight Money or own the Season Pass. To address this, we will be making Alex available for free as a trial period to all players, until the Zenny shop launches. This also will apply to any future DLC character that releases prior to the Zenny shop launching. Once the Zenny shop launches, the free trial for any DLC characters that released prior to the Zenny shop opening will end, and players will need to either use Fight Money, Zenny, or the Season Pass to access those characters.

Any DLC character related content (such as costumes) that is purchased with Fight Money during the trial period will remain in your account once the trial period ends, but you’ll need to purchase Alex to use that content. The same goes for colors and character progress, etc. that are earned during the trial period; everything will be saved, you’ll just need to purchase the character to resume your progress once the trial period ends.

As a special bonus to our Season Pass users, they will be the only ones who will be able to access the premium costumes of the DLC characters until the Zenny shop launches, and they also get to keep character access once the free trial period ends. Additionally, we will be giving all Season Pass users a free, brand new stage in the near future!

Finally, as a way of saying thanks for everyone’s patience and understanding throughout the beta phases and game launch we will be making Ryu and Chun-Li’s story mode costumes available for free to all users on March 30 as well. This is an 80,000 Fight Money value, almost the full value of a DLC character.

Thank you for continuing to support Street Fighter V and we promise that the game will continue to improve from here on out. More new updates, fixes and support for other pressing issues like rage quitters are in the works and we hope to have more information to share soon.

Until next time!
https://www.neogaf.com/forum/showthread.php?t=1200372
 
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