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Spielt gerade: GT7 | 60fps FTW
Im PS Blog wurde vor laaaanger Zeit ein großes Update für den Browser angedeutet, jetzt gibt's einen neuen Hinweis.
Hacks der PS3 Firmware offenbarten schon früher eine Option in der XMB, Webkit als Browserengine zu benutzen, allerdings blieb diese Option funktionslos.
http://www.neogaf.com/forum/showthread.php?t=402172
http://www.neogaf.com/forum/showthread.php?t=400534&page=4
http://downloads.snei-opensource.com/pub/webkit/webkit-10.10.01-14fd0bd2/
Hacks der PS3 Firmware offenbarten schon früher eine Option in der XMB, Webkit als Browserengine zu benutzen, allerdings blieb diese Option funktionslos.
http://www.neogaf.com/forum/showthread.php?t=402172
http://www.neogaf.com/forum/showthread.php?t=400534&page=4
http://downloads.snei-opensource.com/pub/webkit/webkit-10.10.01-14fd0bd2/
Netflix did a custom port of QT webkit to the PS3. This is what they are claiming as a full webkit port to the PS3.
QT webkit is a cross platform Hybrid "C" and webkit development platform. The includes in the Netflix 21 meg application are a webkit toolkit (not the whole webkit) and "C" library extensions to the basic POSIX PS3 OS.
In the QT Webkit site a QT webkit library for Linux platforms is said to be 21 megs. This is exactly the size of the Netflix downloadable application.
The Hulu application which is 7 megs most likely does use the HTML5 javascript engine included in PS3 firmware 3.5.
The PS3 is missing many of the OS library calls to support a webkit. With webkit and also to allow porting applications to the PS3 from the NGP via PS Suite the PS3 OS will have to be modified and fully support a modern desktop.
The email from Geoff (Sony) stated the webkit port would be Cairo/POSIX. Cairo requires OpenGL as does a WebGL browser which would be required to view 3-D inside a browser.
My understanding is PS Suite requires OpenGL support and common "C" OS library calls in the target platform.
The player in the PS3 is most likely written by Sony and was updated sometime around firmware 3.5 to support adaptive streaming.
QT webkit is a cross platform Hybrid "C" and webkit development platform. The includes in the Netflix 21 meg application are a webkit toolkit (not the whole webkit) and "C" library extensions to the basic POSIX PS3 OS.
In the QT Webkit site a QT webkit library for Linux platforms is said to be 21 megs. This is exactly the size of the Netflix downloadable application.
The Hulu application which is 7 megs most likely does use the HTML5 javascript engine included in PS3 firmware 3.5.
The PS3 is missing many of the OS library calls to support a webkit. With webkit and also to allow porting applications to the PS3 from the NGP via PS Suite the PS3 OS will have to be modified and fully support a modern desktop.
The email from Geoff (Sony) stated the webkit port would be Cairo/POSIX. Cairo requires OpenGL as does a WebGL browser which would be required to view 3-D inside a browser.
My understanding is PS Suite requires OpenGL support and common "C" OS library calls in the target platform.
The player in the PS3 is most likely written by Sony and was updated sometime around firmware 3.5 to support adaptive streaming.
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