All Points Bulletin (APB)

#1
Cover:



Hersteller: EA Games
Entwickler: Realtime Worlds
Genre: Action MMO
Anzahl der Spieler: 1-
Release Datum: TBA

The game takes place in a modern-day, fictional city where there is a constant battle between "Enforcers" and "Criminals", and the player will need to decide to which Faction they want to belong. The two sides battle out for control of the city, with territory within the city being contested continually 24 hours a day, so that players must concern themselves with both offensive and defensive moves.
Other activities involving missions within the game allowing the player to earn extra money, which then can be used to upgrade weapons, vehicles, and their character appearances, all that influence the game itself.[12] For example, several Criminal players may rob a convenience store within the game; the game will then seek out one or more Law Enforcement players of equivalent skills and other criteria, and will issue an all-points bulletin for them to stop the robbery.
APB also claims it will be the first Massively multiplayer online game title where the player's skill determines the character's progression, as opposed to the normal model of time investment.
At GDC 2009 it was announced that Vivox would be providing voice chat for the game, the software allows players to customize the voice of their characters with voice fronts, and also to communicate using 3D positional audio.
Webseite: http://www.apb.com/

Trailer:

[ame]http://www.gametrailers.com/video/pax-east-apb/63688[/ame]

[ame]http://www.gametrailers.com/video/gc-09-apb/56287[/ame]

Mehr: http://www.gametrailers.com/game/all-points-bulletin/1878
 
systems, systems, systems, systems, systems
PSN-Name: Sanguinis83
Spielt gerade: Helldivers 2
#4
Ist falsch. Ich war auf der gamescom in der Präsentation und ich weiß nicht, wie oft die da gesagt haben, daß es PC only wird und daß das auf den Konsolen ja gar nicht so gut geht etc.
 
#7
All Points Bulletin ~ Release Date & Pricing Plans



APB (All Points Bulletin™) will be released for the PC on June 29th in North America, July 1st in mainland Europe and July 2nd in the UK.

Gamers can purchase a retail version of APB either in-store or via digital download at standard retail price of SRP $49.99. The game includes 50 hours of action gameplay out of the box plus unlimited time in APB’s social districts customizing, socializing and trading in the marketplace. Once the 50-hours are up, players have flexibility: top up their game time from as little as SRP $6.99 for an additional 20 hours, or opt to purchase a 30-day unlimited package for only SRP $9.99 with discounts available for 90 and 180 days. In addition to this flexible payment model, players can also earn game time by actually playing the game. APB provides avenues for accomplished gamers or creators to earn rewards for their creativity and subsidize their ongoing costs with their in-game efforts.
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#11
All Points Bulletin: Realtime Worlds spricht über Konselenversion

“Usually when you play a console-to-PC port, or vice-versa, it’s usual that the game won’t work as well as it did on its original platform,” […] “So for us, what we see for APB on consoles – and we’ve had discussions about this – is to make a different game that fits better for the system.”
[…]
“Honestly from my experience, as someone who plays PC and console games, I had strong concerns that the game we were making for PC wasn’t going to be viable on console. We would want to do some things to make the game much more console-centric.”
[…]
“It will still have the basic core principals of content creation, online celebrity and deep match-making, but this will be an experience specifically for consoles and console players.”
Quelle: Direktlink
 
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