Dark Souls 2 Scholar of the first Sin

systems, systems, systems, systems, systems, systems, systems, systems, systems
Spielt gerade: verrückt
So it’s still largely ambiguous then, but I suspect that fans of the series wouldn’t have it any other way. This quest to uncover the truth of the player’s curse will be fraught with death because mortality is – and always will be – at the forefront of this series. While the process of learning through dying and advancing incrementally through the open world will remain, the rules of that space and its many mechanics will be delivered more clearly to the player.
me dun likez :(
 
systems, systems, systems, systems, systems, systems, systems, systems, systems
Spielt gerade: verrückt
ja aus Sicht des Publishers ist es natürlich der richtige Schritt.Was bringt es ein Game rauszubringen, welches nicht genügend Einnahmen bringt.
Aus sich der Fans ist es imo ein Arschtritt^^
Ich fands immer geil die ganzen Sachen in den Souls-Games selber rauszufinden,egal ob Lore-teile, Gameplay oder sonst was :(
 

Greek God

Dynamic Entry into Ark Blast
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
PSN-Name: Greek-God88
Spielt gerade: Cold Steel
[ame]http://www.youtube.com/watch?v=vjZvXpOMGxY[/ame]

Tanimura didn't rule out the possibility of PS4 and Xbox One versions of Dark Souls 2 appearing further down the line, and stated his desire to work with the next generation consoles. "Only existing consoles and PC are confirmed," he said. "I think it has to be decided for next generation consoles like Xbox One and PS4. My personal opinion as creator is that I'm really interested in next generation and I'm willing to make games for PS4 and Xbox One."
http://www.eurogamer.net/articles/2013-09-19-dark-souls-2-out-on-march-14-pc-version-to-follow

Ps4 Version it is~megusta~

http://www.usgamer.net/articles/tgs-dying-sucks-more-than-ever-in-dark-souls-ii


-Possible to be invaded while hollow.
-Humanity scrapped, replaced with a single item like Stone of Ephemeral Eyes.
-Repeated deaths while hollow decrease max HP up to 50%.
-White phantoms now have a limited duration, may have to leave sooner if they do too much work for the host player.
-More visible blood stains and messages thanks to being server-based instead of P2P, messages no longer require an item to write.
-Way of Blue covenant summons a player phantom to help defend if you get invaded.
-3 item slots per hand, 10 consumable item slots. UI is much denser and more detailed, less scrolling necessary.
-Agility stat that increases movement and dodge speed. Existing stats being retooled, such as Dexterity making bleeding/poison more effective.
 
Zuletzt editiert:
systems, systems, systems, systems, systems, systems, systems, systems, systems
Spielt gerade: verrückt
-]Possible to be invaded while hollow.
-Humanity scrapped, replaced with a single item like Stone of Ephemeral Eyes.

-Repeated deaths while hollow decrease max HP up to 50%.
-White phantoms now have a limited duration, may have to leave sooner if they do too much work for the host player.
-More visible blood stains and messages thanks to being server-based instead of P2P, messages no longer require an item to write.
-Way of Blue covenant summons a player phantom to help defend if you get invaded.
-3 item slots per hand, 10 consumable item slots. UI is much denser and more detailed, less scrolling necessary.
-Agility stat that increases movement and dodge speed. Existing stats being retooled, such as Dexterity making bleeding/poison more effective.[/B]
sehr geil!
-nicht mehr sicher sein ~sweetjesus~

-hab humanity gehasst, bzw, zocke gerade wieder von neu mit nem kollegen und coop ist echt ne qual mit mangel an humanity.

-OP

CE wird direkt vorbestellt sobald verfügbar ~biggusta~
 
systems, systems, systems, systems, systems, systems, systems, systems, systems
Spielt gerade: verrückt
stimmt das sollte noch mit fettgedruckt werden bei meinem post
die letzten 2 punkte hören sich für mich zu OP an.
in dks dachte ich mir schon so oft'könnte ich jetzt schneller zu ner anderen wechseln(ausser übers menu) wäre das ganze viel zu einfach...':D
und ich hoffe das agility nicht allzu viel ausmacht,weil sonst ist klar was mein build wird>Assassin ~yey~
 
systems, systems, systems, systems, systems, systems, systems, systems, systems
Spielt gerade: verrückt
klar schon,aber(ich geh jetzt einfach mal stumpf von teil eins aus):

linke hand war bisher:
-100% phys. abwehr schild
-stärkstes magie abwehr schild(ka mehr was)

rechte hand:
-murakumo
-pyro hand

in dks2 dann:
linke hand+
-talisman
(bzw:einhandschwert)

rechte hand+
-great scythe
(bzw:einhandschwert)

also imo wäre das total übertrieben :ugly:

natürlich kann man das nicht genau sagen,aber dennoch:D
 
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