Demon's Souls

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#1
From Software (Enchanted Arms) gibt bekannt, dass man im Auftrag von Sony an dem Action-RPG Demon's Souls arbeitet.​

Die Entwickler erhalten Hilfe bei ihrer Arbeit von Sony, genießen aber vollständige, künstlerische Freiheit.​


Hersteller: Sony
Entwickler: From Software
Genre: Action-RPG
Release Datum: 2009 (Japan)
 
Spielt gerade: F1 2010, Monkey Island 2 SE
#2
Und wie so wie's aussieht arbeiten sie schon ne Weile daran. Hoffentlich gibt's bald einen Trailer! Das sieht auf den ersten Screens nämlich schon sehr vielversprechend aus.
 

Andy

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#4
Infos aus dem Interview:

-From Software are huge fans of kings field.
-Sony Approached From Software to make a game for them.
-The director thinks it was a great timing when sony asked about the game. He was working on Armored Core game and his company was working on an rpg (Probably Enchanted Arms?). It was a while since they worked on a fantasy game (I think more of an action rpg game).
-From Software gets complete freedom to make the game.
-They get also lots of help from Sony when they need to.
-The main character is a From Software like character. They want to have their From Software flavour with the game and characters.
-The game doesn't necessary have to look amazing, they are more aiming for a good game with the right balance.
-You can swap items in realtime? (Not sure about that).
-They want the game to look very rpg like and it has elements to remind you from older rpgs.
-They had of like a trial and error with the balance of the game many times.
-They are not planning on making the game too hard like other action rpg games.


Zudem wird das Spiel auf der TGS anspielbar sein :D
 

Andy

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#14
Some more info:
- They are calling it "strategic action RPG". It's not going to be about the player's reflexes - they say you can't down an enemy by just swinging a weapon at it repeatedly. It will require thinking and strategy.

- They treat it as "the new" King's Field.

- The Sony producer being a fan of King's Field, also had a list of criticisms for it and voiced them. Director is pleased with having different feedback outside of From's walls.

- User created avatar - choose hair, eyes, face, etc.

- As an example of game design, they pointed out that it's ridiculous that you can find treasure chests just sitting around. So now treasures are only found from the remains of fallen adventurers.
 

Andy

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#15
Zusammenfassung von 1UP
In this week's issue of Weekly Famitsu magazine, Sony Computer Entertainment made the first announcement of Demon's Souls, a new "dark fantasy" action RPG under development by Armored Core makers From Software. The game, which will be playable at the Tokyo Game Show next week, is due out for the PlayStation 3 next year in Japan.
While details are still scant on Demon's Soul, SCE Japan producer Takeshi Kajii described the game to Famitsu as a spiritual successor to King's Field, the From-developed first-person RPG that first hit it big on the original PlayStation. "I am a fan of From Software, but naturally that also means there are parts of their games I'm not satisfied with, too," he said. "If this was a new King's Field game, there would be areas we wouldn't be able to touch since they're part of the series; working together like this, we can try to make something really new."

Demon's Souls takes place in the kingdom of Boletaria, currently enshrouded in a deep fog thanks to its king inadvertently unleashing an ancient monster from his slumber. You, a nameless hero who you're free to customize Elder Scrolls-style, must penetrate into Boletaria and save the kingdom -- but like many US RPGs these days, the game is slated to be extremely open-ended. "You get only the barest minimum of a goal, and there's nothing forcing you to do anything in the game," Kajii said. "People say to you 'Save the world,' but you can ignore them and keep going if you like."

The way Kajii and From Software director Hidetaka Miyazaki described it, Demon's Souls is a bit of a hybrid -- an RPG that uses the PS3's hardware to the hilt while still retaining the challenge and exploration of traditional role-players. Your hero can use a wide variety of weapons, each of which has different attacks and animations depending on how skillful you are or whether you're using one hand or two, and the game's physics system places natural limits on what's possible in any given tactical situation. "We gave a lot of thought to how to make the fun and charms of a classic RPG interesting all over again with the latest technology at hand," Miyazaki noted. "We figured that doing the things that previous hardware ignored -- having long weapons bump into walls, lighting the area in realtime with the torch in your hand -- would make the game that much more fun. We're taking the things you did through menus in Wizardry and letting you carry them out in real life." (Miyazaki also hinted that while Demon's Souls won't have multiplayer, he would still like to "find a way to use the Internet to make the single-player mode more interesting.")
 
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
#16
Original von Andy
Zusammenfassung von 1UP
In this week's issue of Weekly Famitsu magazine, Sony Computer Entertainment made the first announcement of Demon's Souls, a new "dark fantasy" action RPG under development by Armored Core makers From Software. The game, which will be playable at the Tokyo Game Show next week, is due out for the PlayStation 3 next year in Japan.
While details are still scant on Demon's Soul, SCE Japan producer Takeshi Kajii described the game to Famitsu as a spiritual successor to King's Field, the From-developed first-person RPG that first hit it big on the original PlayStation. "I am a fan of From Software, but naturally that also means there are parts of their games I'm not satisfied with, too," he said. "If this was a new King's Field game, there would be areas we wouldn't be able to touch since they're part of the series; working together like this, we can try to make something really new."

Demon's Souls takes place in the kingdom of Boletaria, currently enshrouded in a deep fog thanks to its king inadvertently unleashing an ancient monster from his slumber. You, a nameless hero who you're free to customize Elder Scrolls-style, must penetrate into Boletaria and save the kingdom -- but like many US RPGs these days, the game is slated to be extremely open-ended. "You get only the barest minimum of a goal, and there's nothing forcing you to do anything in the game," Kajii said. "People say to you 'Save the world,' but you can ignore them and keep going if you like."

The way Kajii and From Software director Hidetaka Miyazaki described it, Demon's Souls is a bit of a hybrid -- an RPG that uses the PS3's hardware to the hilt while still retaining the challenge and exploration of traditional role-players. Your hero can use a wide variety of weapons, each of which has different attacks and animations depending on how skillful you are or whether you're using one hand or two, and the game's physics system places natural limits on what's possible in any given tactical situation. "We gave a lot of thought to how to make the fun and charms of a classic RPG interesting all over again with the latest technology at hand," Miyazaki noted. "We figured that doing the things that previous hardware ignored -- having long weapons bump into walls, lighting the area in realtime with the torch in your hand -- would make the game that much more fun. We're taking the things you did through menus in Wizardry and letting you carry them out in real life." (Miyazaki also hinted that while Demon's Souls won't have multiplayer, he would still like to "find a way to use the Internet to make the single-player mode more interesting.")
!! könnte jemand die wichtigsten punkte zusammenfassen :ugly:
 

Andy

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#17
[youtube]Slm1bS9XD-M[/youtube]

Neuer Trailer und neue Infos!

Happened upon a copy of Fami PSP+PS3. Quite a lot of never-seen-before screens.

Most impressive is probably that of an attacking dragon - it will already be present in an early area. This is a beast that you won't be taking on any time soon, and probably a special boss type that has to be dealt with in a special way.

Several screens showing the thief class performing a backstab. Hopefully this mechanic works well. The thief also has a special parry move that can counter-attack an enemy. The thief will also be able to use magic at higher levels.

It is revealed that although a knight has great combat prowess, his luck rating is low, and will find it difficult to find items.

Oh yes, traps will also be present.

some network play details

In network play, multiple players can enjoy adventures in the same world. The theme tying all this in is "mutually helping each other". During network play, if you due, you go into a condition called "Soul Body". In this condition, if you release a "soul sign", a player who is still alive can summon you, allowing you to still participate in the game. The system is designed so the living and those deceased and existing as soul bodies can cooperate and progress through adventures together.

One player can "summon" up to 2 "soul bodies"

Players can leave messages on the map for other players as well (could be used to indicate where treasure chests might lie, where enemies might be hidden, etc).
 
#19
Hat evtl mal jemand verlässliche infos zum Erscheinugstermin, und zum Genre?
Wenn es so eng an KingsQuest angelegt ist wird es wohl in etwa so wie Oblivion, nur etwas Düsterer, und nicht sooo sehr Open World mässig...
Aber von den Videos her sieht es ehr so aus, wie ein 3D-Diablo.
Es hieß das die kämpfe soooo Strategisch seinen sollen,
na ja, bis jetzt erinnert das ehr an Hack´n Slay. ?(
Wird es evtl nen Online KoOp geben?
 

Andy

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#20
Original von Galtir
Hat evtl mal jemand verlässliche infos zum Erscheinugstermin, und zum Genre?
Wenn es so eng an KingsQuest angelegt ist wird es wohl in etwa so wie Oblivion, nur etwas Düsterer, und nicht sooo sehr Open World mässig...
Aber von den Videos her sieht es ehr so aus, wie ein 3D-Diablo.
Es hieß das die kämpfe soooo Strategisch seinen sollen,
na ja, bis jetzt erinnert das ehr an Hack´n Slay. ?(
Wird es evtl nen Online KoOp geben?
Das Spiel könnte man wohl als ein sehr japanischen 3 Person Oblivion beschreiben :ugly:
Ja, es soll Coop geben.
 
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