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Patch 1.04 - Log
Patch - 1.07 - Infos
Patch 1.04 - Log
Below is a detailed list of all of the fixes and changes included in patch 1.04:
CHANGES & NEW FUNCTIONALITY
Network - Lag fixes and fixes for network errors 10002, 8001 and 8013
Gameplay - Players now have more stamina by default. Sprint length is increased but the recharge timer has been adjusted to compensate
Gameplay - Mortally wounded players no longer have collision. Alive players should now be able to traverse the levels without getting stuck on mortally wounded players
Gameplay - Medic's revive cool-down reduced from 25 to 10 seconds
Gameplay - Increased range from where friendly players can be revived - player can be revived from 20 meters now
Gameplay - Guerrilla Warfare games now last 15 minutes and it takes 100 kills instead of 50 to win
Performance – Improvements to party creation server load
Menu - Show envelope icon to indicate that player has received message
Menu - Rewards panel in post game screen now auto-scrolls
Menu - Botzone is now paused when player goes to start menu
Menu - Single click squad invite
Menu - Enhanced idle detection code in menu, the player isn’t spawned if he’s still pressing buttons
Security - Several security, anti hack and cheat fixes
BUG FIXES
Stability – Fix for an occasional crash bug when in the Credits screen and transitioning straight into Multiplayer via a Invite
Stability – Fix for potential hang when players migrate between maps
Gameplay - Player can retain crouched collision after deploying jetpack
Gameplay - The Assassination Executioner medals only count Deadly Assassin kills, not Executioner kills
Gameplay - Cloak kills with weapons that break cloak now count towards medal for Cloak levels 1 and 2.
Gameplay - Global - Medic’s Triage droids now disappear when player quits out of game
Gameplay - Cloak/Disguise cannot be removed manually by accident anymore
Gameplay – Fix for rumble in Exo being over-powered and out of sync
Gameplay – Fix for Silent Footsteps remaining active after choosing other skill and removed from the personal stats menu
Exploit - Akmir Snowdrift - Player can reach the boat by using an ammo box to exit the intended boundaries
Functionality – Disc eject now handled more gracefully
Trophies - DLC 1 ‘Little Big Weapons’ Trophy does now counts rocket launcher and StA2
Clan functionality – Fix for player quitting and re-joining a tournament, they may re-enter a tournament alone.
Menu - Find game – Operations - Mode description - Spelling issue fixed
Menu - Friends: Fix for Clan tags being displayed for a max of nine players despite the number of player that are in the clan
Menu – Fix for incorrect message given when attempting to join a Clan Game that an online friend is taking place in
Menu - Spawn-screen – Fix for when the extra Primary Weapon skill is equipped, the weapon description goes out of sync
Menu - Accolades do now show subsequently
Menu - When receiving a squad invite from a player in another match, there is now a warning that the player will leave his current game.
Menu - Scramble detailed range and in-game range now match properly
Menu - The Spot and Mark description in the unlock menu is now correct
Menu – Fix for when the player presses the SQUARE button when a player that is in their game is highlighted in the squad lobby menu they receive the message ‘You cannot join a play that is not in a game.’
Menu - Turn off animations for the squad list to avoid it becoming unreadable every time a rebuild occurs when voice chat is activated
Menu – Fix for when trying to join a friend without the required DLC pack, the message will tell the player they are part of a squad.
Menu – Fix for the message informing the player they are attempting to join a DLC game without the required DLC content installed reading better
Menu - Increased Accuracy & Faster Reload Ribbons now update in the personal statistics screen.
CHANGES & NEW FUNCTIONALITY
Network - Lag fixes and fixes for network errors 10002, 8001 and 8013
Gameplay - Players now have more stamina by default. Sprint length is increased but the recharge timer has been adjusted to compensate
Gameplay - Mortally wounded players no longer have collision. Alive players should now be able to traverse the levels without getting stuck on mortally wounded players
Gameplay - Medic's revive cool-down reduced from 25 to 10 seconds
Gameplay - Increased range from where friendly players can be revived - player can be revived from 20 meters now
Gameplay - Guerrilla Warfare games now last 15 minutes and it takes 100 kills instead of 50 to win
Performance – Improvements to party creation server load
Menu - Show envelope icon to indicate that player has received message
Menu - Rewards panel in post game screen now auto-scrolls
Menu - Botzone is now paused when player goes to start menu
Menu - Single click squad invite
Menu - Enhanced idle detection code in menu, the player isn’t spawned if he’s still pressing buttons
Security - Several security, anti hack and cheat fixes
BUG FIXES
Stability – Fix for an occasional crash bug when in the Credits screen and transitioning straight into Multiplayer via a Invite
Stability – Fix for potential hang when players migrate between maps
Gameplay - Player can retain crouched collision after deploying jetpack
Gameplay - The Assassination Executioner medals only count Deadly Assassin kills, not Executioner kills
Gameplay - Cloak kills with weapons that break cloak now count towards medal for Cloak levels 1 and 2.
Gameplay - Global - Medic’s Triage droids now disappear when player quits out of game
Gameplay - Cloak/Disguise cannot be removed manually by accident anymore
Gameplay – Fix for rumble in Exo being over-powered and out of sync
Gameplay – Fix for Silent Footsteps remaining active after choosing other skill and removed from the personal stats menu
Exploit - Akmir Snowdrift - Player can reach the boat by using an ammo box to exit the intended boundaries
Functionality – Disc eject now handled more gracefully
Trophies - DLC 1 ‘Little Big Weapons’ Trophy does now counts rocket launcher and StA2
Clan functionality – Fix for player quitting and re-joining a tournament, they may re-enter a tournament alone.
Menu - Find game – Operations - Mode description - Spelling issue fixed
Menu - Friends: Fix for Clan tags being displayed for a max of nine players despite the number of player that are in the clan
Menu – Fix for incorrect message given when attempting to join a Clan Game that an online friend is taking place in
Menu - Spawn-screen – Fix for when the extra Primary Weapon skill is equipped, the weapon description goes out of sync
Menu - Accolades do now show subsequently
Menu - When receiving a squad invite from a player in another match, there is now a warning that the player will leave his current game.
Menu - Scramble detailed range and in-game range now match properly
Menu - The Spot and Mark description in the unlock menu is now correct
Menu – Fix for when the player presses the SQUARE button when a player that is in their game is highlighted in the squad lobby menu they receive the message ‘You cannot join a play that is not in a game.’
Menu - Turn off animations for the squad list to avoid it becoming unreadable every time a rebuild occurs when voice chat is activated
Menu – Fix for when trying to join a friend without the required DLC pack, the message will tell the player they are part of a squad.
Menu – Fix for the message informing the player they are attempting to join a DLC game without the required DLC content installed reading better
Menu - Increased Accuracy & Faster Reload Ribbons now update in the personal statistics screen.
Patch - 1.07 - Infos
Wie Guerrila Games im offiziellen "Killzone 3" Forum schreiben, werden wir mit Patch V1.07 ein sehr umfangreiches Update erhalten. Neben diversen Gameplay-Verbesserungen werden natürlich auch diverse kleinere und grössere Bugs aus dem Spiel entfernt.
Hier die Infos zu den bisher geplanten Änderungen, welche es voraussichtlich in den Patch V1.07 schaffen werden:
Custom Games PHASE ONE
Gameplay
Bullet Damage and Faster Aim ribbon now unlock correctly
Separate turn speeds for ADS on Primary weapons in Multiplayer
Increased Accuracy ribbon effectiveness has been lowered
Bullet Damage ribbon effectiveness has been lowered
The 3rd person revive beam now shows correctly
Bilgarsk Boulevard - preventing players getting stuck at spawn location
Akmir Snowdrift – fixed a problem where the speaker object can fall beneath a piece of geometry
Fixed a crash when joining a Guerrilla Warfare Clan match
Blood Gracht – Fix for a hang when the Recon ability was used
Functionality
Fixed a crash while joining a Warzone game
Player gets directed to multiplayer lobby when being kicked from game due to inactivity
Adjustments to reduce the server load
Exploit
MAWLR Graveyard –Improved collision around one of the Capture and Hold locations
Kaznan Jungle – Added a blocker around a tree to prevent player to use tree to jump out of the level
Bilgarsk Boulevard - Removed invisible collision of S&D objectives in Guerrilla Warfare
Bilgarsk Boulevard - Prevent players from accessing an advantageous position (above the ISA Base) and climb out of the level
Single Player Campaign
Scrapyard Shortcut - Mobile Factory – Fixed a hang to a red Debug screen upon the user reaching the Jetpack Troopers
Menu
Added a “Mute all” button
Updated icons and text on the Medals statistics
Fixed clipped text for moderator messages
The Faster Reload ribbon now updates properly on the Personal statistics page
The Increased Accuracy ribbon now updates properly on the Personal statistics page
The Bullet Damage ribbon now updates properly on the Personal statistics page
Fixes a hang when accepting a squad invite on the final results screen of an online game
Fixed the Pause functionality in Botzone on the Class selection screen
"Squad menu" is changed to "manage players” in the menu
Move/Sharpshooter
Button configuration improvements - Swapped L1/L2 grenade and aim
Melee is now on the circle button
Multiplayer - Aim Lock will now time out after one second
Camera turn upped while using jetpack. Lowered for mounted weapons
Explanation of Custom Games
Custom Games will be rolled out in 2 patches. This one (1.07) and a future patch. We don't know when this will be yet.
PHASE ONE
Phase One of Custom Games gives players the option to create unranked games with the choice of:
Game Mode
Map
Missions (Warzone only)
Mission Time (Warzone only)
Invite Squad members
Invite Enemy Squad Leader
This gives players the ability to create private matches, and playing with and against friends or a rival clan for instance. People who don’t get an invite to these games won’t be able to join through matchmaking.
PHASE TWO
We still need to spec this out, so this is subject to change, but we are looking to add the options of choosing:
More configuration options for missions in Warzone and Operations
Adjustable kill count for Guerrilla Warfare
Configurable Unlocks (choose which one you want to play with)
Configurable Classes (choose which one you want to play with)
Configurable Weapons, Abilities, Skills, Ribbons
Friendly Fire On/Off
Brutal Melee On/Off
Hier die Infos zu den bisher geplanten Änderungen, welche es voraussichtlich in den Patch V1.07 schaffen werden:
Custom Games PHASE ONE
Gameplay
Bullet Damage and Faster Aim ribbon now unlock correctly
Separate turn speeds for ADS on Primary weapons in Multiplayer
Increased Accuracy ribbon effectiveness has been lowered
Bullet Damage ribbon effectiveness has been lowered
The 3rd person revive beam now shows correctly
Bilgarsk Boulevard - preventing players getting stuck at spawn location
Akmir Snowdrift – fixed a problem where the speaker object can fall beneath a piece of geometry
Fixed a crash when joining a Guerrilla Warfare Clan match
Blood Gracht – Fix for a hang when the Recon ability was used
Functionality
Fixed a crash while joining a Warzone game
Player gets directed to multiplayer lobby when being kicked from game due to inactivity
Adjustments to reduce the server load
Exploit
MAWLR Graveyard –Improved collision around one of the Capture and Hold locations
Kaznan Jungle – Added a blocker around a tree to prevent player to use tree to jump out of the level
Bilgarsk Boulevard - Removed invisible collision of S&D objectives in Guerrilla Warfare
Bilgarsk Boulevard - Prevent players from accessing an advantageous position (above the ISA Base) and climb out of the level
Single Player Campaign
Scrapyard Shortcut - Mobile Factory – Fixed a hang to a red Debug screen upon the user reaching the Jetpack Troopers
Menu
Added a “Mute all” button
Updated icons and text on the Medals statistics
Fixed clipped text for moderator messages
The Faster Reload ribbon now updates properly on the Personal statistics page
The Increased Accuracy ribbon now updates properly on the Personal statistics page
The Bullet Damage ribbon now updates properly on the Personal statistics page
Fixes a hang when accepting a squad invite on the final results screen of an online game
Fixed the Pause functionality in Botzone on the Class selection screen
"Squad menu" is changed to "manage players” in the menu
Move/Sharpshooter
Button configuration improvements - Swapped L1/L2 grenade and aim
Melee is now on the circle button
Multiplayer - Aim Lock will now time out after one second
Camera turn upped while using jetpack. Lowered for mounted weapons
Explanation of Custom Games
Custom Games will be rolled out in 2 patches. This one (1.07) and a future patch. We don't know when this will be yet.
PHASE ONE
Phase One of Custom Games gives players the option to create unranked games with the choice of:
Game Mode
Map
Missions (Warzone only)
Mission Time (Warzone only)
Invite Squad members
Invite Enemy Squad Leader
This gives players the ability to create private matches, and playing with and against friends or a rival clan for instance. People who don’t get an invite to these games won’t be able to join through matchmaking.
PHASE TWO
We still need to spec this out, so this is subject to change, but we are looking to add the options of choosing:
More configuration options for missions in Warzone and Operations
Adjustable kill count for Guerrilla Warfare
Configurable Unlocks (choose which one you want to play with)
Configurable Classes (choose which one you want to play with)
Configurable Weapons, Abilities, Skills, Ribbons
Friendly Fire On/Off
Brutal Melee On/Off
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