Gran Turismo 7

crysmopompas

I am a bot ¯\_(ツ)_/¯
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
Spielt gerade: GT7 | 60fps FTW
#42
Keine News von der Gamescom sondern aus Italien:

“Big Updates” Coming to GT6, Improved Physics & AI for GT7



I have translated the article posted in Zahara thread - a bit easier to read than what g translate produced.

(http://www.quattroruote.it/news/vid...o_le_parole_del_creatore_di_gran_turismo.html)

Mr Yamauchi, what is your favorite racing series ?

I regularly watch Formula 1 but other series are harder to follow as they are not carried (by local TV). While in USA I had a chance to watch live Nascar event and it was incredible: on the stands you can find 200 thousand spectators regardless of how important is the event. The Japanese Super GT is also very interesting and technologically advanced.

What aspects of Gran Turismo could get better on the next gen consoles apart of graphical compartment ? Is there something that could not be done till today but became possible thanks to new hardware ?

I still cannot go into detail, but developing on PS3 was hard: you don't have enough memory to do all you want. Our goal was to always preserve the feel of Gran Turismo but with the latest installment we had to face limitations.

With PS4 we have a lot of memory available: we'll be able to exploit it easily, inserting elements that we had to force or withheld on PS3.

There will be better graphics, better physics engine, smarter AI and more online options.

Let's talk about GT Academy: Jann Mardenborough, one of the winners of past editions is now racing in GP3 class and one day could make his way into Formula 1: what do you think about that ?

Since the very beginning I thought that a GT Academy winner could become an F1 driver - it's not easy though. In any case the results are not everything: it's incredible to see this guys fighting for their chance, reaching high levels. This people have the power to change things, to leave a mark.

What will be the the most important and distinctive characteristic of Gran Turismo 7 ?

(
) I cannot answer that right now, we're planning to launch big updates for GT6 soon. GT7 obviously will be a title faithful to the spirit of the series.

Vision Gran Turismo is almost like a game within a game, a sort of "stage" to show off the special, one-off cars created by the manufacturers, a powerful instrument of innovation and in part a way of developing new cars. Will GT7 have the same approach ?

Response of the manufacturers to Vision Gran Turismo was a surprise also for me. Designers are thrilled to work on it and I'm sure that the project will continue with the same enthusiasm. Just how it is for GT Academy pilots, the blossom of new ideas is always and amazing event.

A lot of Gran Turismo fans would like a detailed and realistic damage system: can we expect anything on that front in GT7 ?

Damage is a part of the physics in the game. In the future we will certainly work to upgrade the system.
http://www.gtplanet.net/forum/threa...r-better-and-more-badass.315221/#post-9966802
 

crysmopompas

I am a bot ¯\_(ツ)_/¯
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
Spielt gerade: GT7 | 60fps FTW
#44
Speaking exclusively to games™ in an in-depth interview feature, Gran Turismo creator Kazunori Yamauchi has praised the PlayStation 4 and assured fans that they can expect a much better final product than Polyphony was able to deliver on the more challenging PS3 hardware.

“Everything will be running naturally,” Yamauchi assured us. “PS3 was much, much more difficult. The high quality of data that we have being rendered on the PS4 I think is going to make an incredible difference.”

He went on to reveal a little more of his vision for how the first Gran Turismo on PS4 will feel.

“For GT7, myself and my staff have a clear vision: to do everything we couldn’t do in GT6,” Yamauchi revealed. “We want to make it very Gran Turismo. By that I mean it’s going to be a game that matches the very era that we live in, in 2015 or 2016.”

You can read much more from Kazunori Yamauchi on his early days falling in love with racing, the challenges of working on PS3 and his hopes for the future of the GT series in games™ 153, on sale now.
http://www.gamestm.co.uk/interviews/ps4-makes-incredible-difference-for-gran-turismo-says-yamauchi/

2016 confirmed ~troll~
 

crysmopompas

I am a bot ¯\_(ツ)_/¯
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
Spielt gerade: GT7 | 60fps FTW
#51
Zuletzt editiert:

crysmopompas

I am a bot ¯\_(ツ)_/¯
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
Spielt gerade: GT7 | 60fps FTW
#53
Pikes Peak zurück aus GT2 ? ~fap~
jetzt mit Asphalt ~okay~

Major Event Sponsor Announced for The Broadmoor Pikes Peak International Hill Climb

COLORADO SPRINGS, COLO. – When drivers and riders take the green flag for 93rd Running of The Broadmoor Pikes Peak International Hill Climb on June 28, 2015 they will be doing so with a new and exciting Platinum Sponsor of the event in Gran Turismo.

The long-term partnership will see the event officially retitled as The Broadmoor Pikes Peak International Hill Climb Brought to you by Gran Turismo. Gran Turismo has become the first Platinum Sponsor in the Race to the Clouds’ history as it nears its 100th Anniversary in 2016.

“The Pikes Peak International Hill Climb is an event I’ve followed since my childhood,” stated Kazunori Yamauchi, creator of the Gran Turismo franchise. “We’re thrilled to become a part of one of the most historic and prestigious motorsports events in the world. Pikes Peak is such a unique race, there’s truly nothing that it can be compared to.”

The Gran Turismo series, created by Polyphony Digital Inc., is one of the most successful video game franchises of all time and has sold over 72 million units worldwide since being introduced to the market in 1997. Over 300,000 unique users connect with the series daily and have participated in logging more than 3 billion online races totaling over 45 billion online miles.

“We are beyond excited to have developed a relationship with Gran Turismo and couldn’t have asked for a better organization to become partners with,” Tom Osborne, Chairman of the Board of The Broadmoor PPIHC, explained. “Yamauchi-san is such an incredibly talented and well respected individual: to have him put the name of the brand he has built from the ground up on our race is a true honor.”

About the Pikes Peak International Hill Climb
Founded by Spencer Penrose in 1916, the PPIHC is the second oldest motor race in the Western Hemisphere and is one of the few races in the world that encompasses nearly all forms of motorsports in a one day event. Every year vehicles ranging from motorcycles, ATVs, sidecars, Big Rigs and 1,500hp purpose built Pikes Peak racers take on America’s Mountain on the last Sunday of June. In addition to the celebration of the events 100th Anniversary in 2016, the PPIHC will hold its 100th Running tentatively on June 26, 2022. The PPIHC was not held in 1917-‘18, and from 1942-‘45 because of the first and second World Wars.

Tickets for The Broadmoor Pikes Peak International Hill Climb will be available online at www.ppihc.com on January 1, 2015.

About Polyphony Digital Inc.
Polyphony Digital Inc. is a subsidiary of Sony Computer Entertainment Inc., and is a software developer entity. Originally a development group within Sony Computer Entertainment, the creators of Gran Turismo established Polyphony Digital Inc. in 1998.

Gran Turismo is SCE Worldwide Studios' most successful series in its history. Gran Turismo excels at providing all the thrills and danger of motor racing while driving the kinds of cars most people can only dream of. This combination of racing game and car simulation has topped the charts on every single PlayStation® platform.

About The Broadmoor
Founded by Spencer Penrose in 1918, The Broadmoor is the longest consecutive winner of the Forbes Five Star and AAA Five Diamond awards for excellence. Situated at the gateway to the Colorado Rocky Mountains in Colorado Springs, the total resort encompasses 5,000 acres, with rooms, suites and cabins, three championship golf courses, a Forbes Five Star spa, salon and fitness center, nationally recognized tennis staff and program, 26 retail boutiques and 19 restaurants, cafes and lounges including Colorado’s only Forbes Five Star restaurant, Penrose Room. The new “Broadmoor Wilderness Experience” encompasses The Broadmoor’s Ranch at Emerald Valley and Cloud Camp, as well as Seven Falls and The Broadmoor Fishing Camp (both opening in 2015). Colorado Springs is serviced with non-stop flights from 11 US cities via Alaska Airlines, Allegiant, American, Delta and United. With connections to worldwide destinations, Denver International Airport hosts more than 1,600 national and international flights daily.
https://www.facebook.com/pikespeakhillclimb/posts/10152793183022210:0


>300.000 Leute spielen täglich GT
~notbad~

> 72 Mio. GT verkauft
vor GT6 waren es 70, d.h. > 2 Mio. GT6 ?

---------- Beitrag um 23:11 Uhr hinzugefügt ---------- Vorheriger Beitrag um 21:37 Uhr ----------

Amar hat sich zuletzt zurückgehalten, ob er hier mehr weiß?
It should have been in GT5 according to Red Bull Blog from Dec 2010.

And I think we may expect to see the track permiered on some GT game version demoed in May 2015.
http://www.gtplanet.net/forum/threa...o-partnership-announced.319376/#post-10210909
http://www.gtplanet.net/forum/threads/pikes-peak-hill-climb-is-probably-returning-to-gran-turismo-partnership-announced.319376/#post-10210909
 
Zuletzt editiert:
systems, systems, systems, systems, systems, systems, systems
PSN-Name: ThomasM1986
Spielt gerade: Dies und Das
#57
Ganz oben sollte stehen:

Keine Ankündigungen, Versprechen usw usf. machen, die man nicht halten kann. Egal um welchen Aspekt des Spieles es sich dreht.

Dazu back to the roots, ala GT2 oder GT4 und es werden alle zufrieden sein. Aber ich mein nicht die Automodelle von da zu nehmen. Sondern mehr den Umfang, Veranstaltungen, die Karriere besser gestalten usw. ordentlichn Rallymodus zurück.

Oder einfach mich fragen, ich habe ein paar ordentliche Ideen.;)
 
PSN-Name: Crash Bandicoot
Spielt gerade: Crash Bandicoot
#58
Die beliebtesten Wünsche aus dem Vorschlagsforum bei GTP:

Features:

  1. improve engine sounds
  2. Livery Editor
  3. Event Creator

Strecken:

  1. Pikes Peak International Hill Climb
  2. Midfield Raceway
  3. Seattle Circuit

Autos:

  1. BMW M3 (E30) 1985
  2. Toyota Supra (JZA80) RZ [Premium] 1997
  3. McLaren P1 2013
Gameplay? :ugly: Wie wäre es mit (deutlich) verbesserten Crashphysik....
 

Kyrill

Held vom Erdbeerfeld
#59
T&F sagte:
Wie wäre es mit (deutlich) verbesserten Crashphysik....
Abgelehnt. :kafee: Nächster!


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Ganz solide soweit.

Als KFZ'ler würde ich mich persönlich darüber freuen, wenn man den Tuning-Bereich deutlich ausbauen würde. Ich rede hier nicht von irgendwelchen kosmetischen Teilen sondern um den technischen / mechanischen Aspekt. Ich brauche VIEL mehr Tiefgang in den Einstellungen.

Ebenso sollte man die Obergrenze des Machbaren viel mehr ausbauen! Mittlerweile ist soviel möglich im KFZ Bereich…GT wirkt hier sehr altbacken.


Strecken-technisch soweit alles richtig. PP, Mid-Flied und Seattle sind eine gute Wahl. Am besten alle GT4 Strecken und fertig.

Kenny sagte:
..ordentlichn Rallymodus..
THIS!

Kenny sagte:
Keine Ankündigungen, Versprechen usw usf. machen, die man nicht halten kann. Egal um welchen Aspekt des Spieles es sich dreht.
So und nicht anders. PD muss endlich lernen einfach mal den Mund zu halten.
 
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