At the most recent Gran Turismo World Tour event in Tokyo, I had the opportunity to tour Polyphony Digital’s studios to see exactly how Gran Turismo is made.
Of course, Polyphony is one of — if not the— most secretive video game developers in the industry. The company rarely allows media to visit its offices, and almost neverallows visitors behind its desks with cameras rolling. Nevertheless, that’s exactly what I was able to do, with series creator Kazunori Yamauchi himself as tour guide.
With the next Gran Turismo game still a closely guarded secret, this is a particularly sensitive time for Polyphony Digital. It was not easy to arrange this tour, and I would like to thank my friends at Sony and Polyphony for making it possible.
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