Patch ist seit gestern raus:
NEW
- Degraded Mode added
Players can keep playing Steep now - even when some live services are down (warning: not the offline mode).
- Branded events turning permanent
If you missed some of our branded challenges, here is your chance to catch up.
- Winterfest elements available in the mountains
Every player can see Winterfest building structures – whether he owns the DLC or not.
- New items for customization
Check those in the Store section of the game.
- New sports customization archetypes
Player can now customize his character by sport
IMPROVEMENTS
- The Welcome dashboard is still displaying activities after the player switched from one world to another.
- We have improved the spawning system to prevent the player from spawning in world objects.
- The leaderboard of a Tournament challenge will be visible even if you didn’t qualify for it.
- Cliff rocks have a better rendering with long shadows.
- Level design improvement in Kitchick Town - Alaska world
- Details improvement in Sawmill - Alaska world
- The progress of contacts online is now updated without player rebooting the game
- Player’s character is not hidden by the menu anymore - when previewing items in Store.
- Spectator mode got improved:
- Player can spectate someone from a different world than the one he’s in.
- Player can no longer get spectated riding in a sport when he actually switched to a new one.
- Hints are now visible in the UI when spectating a friend
- Player can no longer get blocked in spectator mode after switching his camera on a new player
- Thanks to the Spectator mode, Player now has the opportunity to keep following someone who changed world.
- [PC] The behavior of the moving camera using drag in the Mountain View was changed. Now it moves without acceleration and with a fixed speed.
- [PC]The behavior of the mouse wheel zoom in/out in the Mountain View was changed. Now the camera moves smoothly and slows down close to terrain.
- [PC] The possibility to control the cursor on UI pages was added. Now player can control it by WASD and interact with active elements by Space.
- [PC] Changes were made to handle in-game controller customization with 3rd party software.
BUGS FIXED
- The "skip cinematic" text has no outline
- Graphic corruption may occur when viewing with binoculars and rapidly moving the cursor over challenges/dropzone markers
- The discipline change will not replicate for Player A, if Player B changes disciplines, while Player A has the binoculars equipped
- The message "Flags limit reached, oldest one removed" will stay on screen if multiple flags are trigged
- Abrupt screen transition to the final onboarding cinematic can reveal the character in T-Pose for a brief moment
- [Riders page] The L1/R1 hints to switch categories are displayed even if there is only one category.
- The user may encounter difficulties to complete the step 3 of the onboarding if he misses one of the checkpoints.
- Badges in Ubisoft Club pop-up don’t show full information
- Clicking on a notification to access a specific sport reward doesn’t lead you to that item if you’re riding in a different sport discipline.
- the pompom from the beanie clip through american football helmet
- [BRASIL] The text that informs the user about the minimum score required for the first phase of the tournament is missing
- Missing rewards, exp and requirement information from the info panel of all challenge while in Mountain view
- Some asset should not be glowing in the dark
- Even though the music volume setting is set to 0, several challenges from Alaska will have the music still playing
- Wrong rider or outfit is selected when fast switching through the riders
- Mont Lachat du Chatillon is missing after the old onboarding is skipped
- The user can't equip the sasquatch costume anymore after changing from it
- "Player now holds the record on X challenge" message is displayed when both users are failing the same challenge
- The flashlight ray appears on the snowboard upon pressing dpad down/F3, even if is not equipped
- You can’t create a challenge closer than 200 meters from another challenge
- The paraglide can be seen shaking while in GoPro view
- The "retry" control is not locked during onboarding Step 2
- The tool tip displayed notifies the user that he has access to Mountain Stories and Challenges during the first chunk but only has access to two challenges
- Overlap on the Progression Menu after having 100+ Medals
- "Arête de Tricot" is spelled wrong
- The narrator's voice overlaps the videos' sounds if the user launches them before he ends talking
- Refuge du Lessy becomes locked again after completing the onboarding sequence
- Graphic corruption may occur when player is retrying some specific challenges for several times
- Typos in tip "Push L and R to opposite directions to ride forward/backward (ski) or goofie/regular (snowboard)
- Character continues his ride after completing the last objective, when the onboarding cinematic starts
- The user's score is not saved after completing a Steep Community Dare after restarting the game
- Missing check mark for items that are unlocked through Mountain Stories after switching the massifs, when in riders menu
- Two checkpoint circles are present in freeroam, even though no quest is triggered
- The group icon is not updated when a user is joined while switching on the other massif during loading screen
- During a replay, when the player tries to change the time of day at the last position of his ride, they don't change.
- The freeride music doesn't start if the user spawns on an exit point or wingsuit challenge, and starts a ride in snowboard
- The paraglide doesn't always detect what surrounds it, and doesn't trigger ridge lifts accordingly
- The achievement and uplay badge "Mountain Legend" is not received under certain conditions
- Pressing down on D-pad in stare view will cause the info panel text to flicker
- Changing from ski/snowboard to paraglide and fast to walk will generate a dropped scrambled parachute
- The Mountain Story completion counter resets after retrying a Mountain Story already completed
- The user can activate the sprint function on binoculars by pressing a combination of buttons making the binoculars camera move freely around the player
- Welcome back and free rewards messages are received when switching to Alaska massif and not at 2nd boot
- Inconsistency between the drop zones from mountain view panel and progress menu
- Start menu closes when exiting specific sub-menus in the Options page
- The timer until the end of Branded Challenge is hard to read because the font is too small
- The user can create a private challenge in front of the public challenge blocking the start of the challenge for him and other users, if the distance from the start point is bigger
- You can see a wrong panel displayed on a private challenge trail
- The character can fall through the map if he deploys the wingsuit parachute right before hitting the ground
- The group icon does not refresh while in mountain view when a group member closes the game
- The challenge's panel can disappear from stare view
- The trail displayed in challenges replay can be different from the ghost you watch
- Leaving a group can make a "join has failed" popup appear without any apparent reason
- Helicopter Ticket UI blend with world
- If the player delete a trail which has memorables, the memorables will remain displayed
- The camera does not preserve zoom out state when moving camera over high and low heights
- The "Friendly Beaver Helmet" does not have collision with the snowboard when the player is in Walk discipline
- The "Ghosts" checkbox from Action List panel will lose functionality after the user deselects it the first time
- The new onboarding voices don't have any subtitles
- There is an empty panel for challenges that is not filled with any customization rewards
- The user is directed to the news tab instead of live tab after pressing the touchpad when prompted with the finished tournament pop-up
- "My best" and "Score to beat" are wrong
- There is a delay up to 5 seconds before the user can access a challenge from the Progress Menu