TT Isle Of Man - Ride on the Edge

systems, systems, systems, systems
PSN-Name: KING_DJ
#21
Dazu würde noch der Special-TT-Subaru passen als Dlc, den es sogar kürzlich in GT Sport gab:


Denke, als nächster großer Schritt für GT 7 wird es dann auch endlich Bikes geben, PD soll ja bereits vor einigen Jahren Daten zu dieser Strecke gesammelt haben, entweder Isle of Man oder endlich Pikes Peak:
https://www.gtplanet.net/rumor-isle-of-man-tt-course-considered-for-gran-turismo-7/
UPDATE: GTPlanet users who live on the Isle of Man are reporting that a Gran Turismo team was spotted at the airport. Police have also informed local residents that this service vehicle would be driven slowly around the circuit over the next two weeks by “Japanese technicians”.
 

crack-king

Administrator
Team-Mitglied
systems, systems, systems, systems, systems, systems
#22
Unser Review zu TT Isle of Man: Ride on the Edge

Am heutigen "Carfreitag" nutzen viele PS-Liebhaber den Feiertag um ihre Pferdchen aus dem Stall zu lassen und damit ein paar Runden zu drehen. Unser Dimi hat dies aber bereits in den letzten Tagen gemacht und sich auf das virtuelel Motorrad geworfen, um das härteste Motorradrennen der Welt, das "Isle of Man", zu bezwingen. Wie es ihm gefallen hat, verrät er euch in seinem Review.

 

crysmopompas

I am a bot ¯\_(ツ)_/¯
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
Spielt gerade: GT7 | 60fps FTW
#23
https://www.gtplanet.net/forum/thre...ch-6-on-consoles.374988/page-13#post-12275020
PS4: Patch 1.03 Details
TT ISLE OF MAN - THE GAME·THURSDAY, 5 APRIL 2018
Improvements
Improved pilots' animations: the pilot is now less shaky while leaning on his right or on his left
Created an option to manage controls: players can now manage steering, throttle, brakes and vibrations sensibility on gamepads sticks and triggers.
AI pilots are less likely to collide with other vehicles
Fixes
Fixed a bug where the engines’ sound were not synchronized anymore after several laps
Fixed a crash occurring when finishing the 6th lap of the Tourist Trophy
Fixed a crash occurring in career mode
Fixed a bug occurring when players could not exit the result screen after being disqualified because of excessive speed in the Pitstop
Fixed a bug in career mode, when the event proposing to run the Tourist Trophy did not appear properly
Fixed a bug sound when resuming a career race
Fixed several other minor sound issues
Fixed a graphic bug on the front wheel of the Kawasaki VX10R
Removed some invisible road glitches that could deviate path in straight lines
Fixed a bug in ghost recordings
Settings are now properly saved when modified during a multiplayer race
Tooltips are now displayed in the option menus
Fixed some achievements that did not unlock properly
The introduction movie is not displayed anymore when a player who has not launched the game is invited to a lobby or through “Play Together”.

Thank you all for your patience and for helping us correcting all these issues!
 

crysmopompas

I am a bot ¯\_(ツ)_/¯
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
Spielt gerade: GT7 | 60fps FTW
#24
Beiwagen kommen!

[ame]https://twitter.com/TTIoMtheGame/status/998156384469331968[/ame]
https://www.gtplanet.net/tt-isle-of-man-ride-on-the-edge-sidecars-update-arrives-this-week/

[ame]https://twitter.com/TTIoMtheGame/status/997144719720411136[/ame]

The sidecar update is just around the corner!
:)
And this time you won’t be alone on the mountain...
That's right! The update will bring 3 different ways to control your vehicle:
✔ Option 1: Player 1 as Rider - AI as Passenger
✔ Option 2: Player 1 as both Rider AND Passenger (using both analog sticks)
✔ Option 3: Player 1 as Rider - Player 2 as Passenger (and vice versa)
All the Options will be playable offline in single player and couch co-op.
There will be a multiplayer mode where you’ll be able to compete with up to 7 other players using Option 1 or 2.
Please note that, due to technical matters, the online co-op mode (using Option 3) will be implemented a bit later on. We'll keep you updated on its release date.
 
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