Neue Infos und Bilder aus dem Skill Tree
-You can only save the game at savepoints
-The size and # of lines of text in the chat log can be changed, which is good for those of us without HDTVs
-Shaking the controller has some function, but I'm not sure what it is
-The players says there are 100+ hours
-Choosing quests goes something like (World Map >> Field Selection >> Quest Selection)
-The fields are very spacious, but the lack of an auto-run feature makes it a bit of a nuisance online
-Your quest clear rank is based on A) How much time it took you to complete it, and B) the # of monsters you killed
-There is automatic matching for online quests, so you can dive right into quests without having to meet up with people beforehand
-You gain 4 skill points for each level you gain
-The player estimated that there are atleast 160 levels, since at level20 he had 1/8th of the skills learned
-Every character has their own item pouch, but there is a storage for monster drops and crafting materials
-You can pick and mine for materials, but it's a tedious process
-Hunting for materials takes too much time
-The battle system gets to be a bit monotonous
-The player compared the battle system to that of FF12
-Transforming into the Knight makes battles almost too easy
-Fighting a boss without using the knight does not have a lot of strategy involved
-There's not alot variety among the giant bosses