In truth, though, what Batman: Arkham Origins really recaptures is the solid middle of an Arkham game - the combat, the traversal, the little stealth arenas, the open-world puzzles and side missions - without really offering any highs. There's no batcave-on-Arkham moment, no shark in the museum. Perhaps the developers were too focused on not breaking all those wonderful toys, or perhaps they were bound to a tight deadline, but the game feels slightly flat as a result.