Interview mit Kaz u.a. über GT1
http://www.gtplanet.net/kazunori-talks-about-gran-turismos-beginnings-in-pistonheads-interview/
http://www.pistonheads.com/news/default.asp?storyId=26274
What made you choose the cars you did?
"The first title was born from the car culture in Japan. It is true there are many JDM cars, but now there are more and more foreign cars, so further GTs were well-balanced between Japan and foreign cars. When I first developed the game, I didn't even have a chance to look at the European super sports cars. I called directly to the automobile manufacturers, can you meet me, I asked. I would see anyone available. It was a bit of luck - lucky to get to know that car. No deep meaning, just about getting to know that car. I loved cars. I read lots of car magazines ever since I was at junior school."
How did you get hold of the few western cars in the game?
"When I found out GT will be released in Europe, the Sony Enterprise Europe offered to include some European or American cars and those cars in the game are the ones I could include, time-wise. I went to Europe and America to research those cars. One car per day."
What's in your garage?
"It didn't change much for the last five years. I have a Nissan GT-R, Porsche GT3, Honda S2000 [racing car], SL55 AMG, two Ford GTs, a white one and a silver one."
Favourite cars from that 90s era?
"I like the Nissan GT-R consistently, also the Toyota Supra, and Mitsubishi Lancer Evolution. If you would tune up the Supra [in the game], it would be 1,000hp."
Why did you include tuning?
"Tuning has been at the heart. Every single game has a tuning function. Each car has a different method of tuning to reproduce that proper way of tuning. In life you can't purchase a Ferrari from the beginning. You have to start with a Honda Civic. Then GT is not a game, it's a car-life simulator."