Der offizielle Gran Turismo 5 Thread

crysmopompas

I am a bot ¯\_(ツ)_/¯
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
Spielt gerade: GT7 | 60fps FTW
Download: http://cdn2.gran-turismo.com/jp/common/data2/movie/20100615_e3_jp_eu/gt5_e3_2010.wmv

Überschläge wurden angekündigt - waren aber leider immer noch nicht zu sehen ebensowenig wie zerknülltes Blech.

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AWESOME! Das Video des Tages. Die reflektierenden Objekte am Streckenrand kenne ich aus keinem anderen Spiel.

Nur der Staub ist gar nichts verglichen mit GT3 das ich kürzlich nochmal ausprobiert habe. Die RSX Bandbreite halt...

---------- Beitrag um 02:13 Uhr hinzugefügt ---------- Vorheriger Beitrag um 01:52 Uhr ----------

[ame]http://www.youtube.com/watch?v=T3kWWaV1Ab4[/ame]

Ein Übergreifen der Hände gibt es bisher nicht.

---------- Beitrag um 02:18 Uhr hinzugefügt ---------- Vorheriger Beitrag um 02:13 Uhr ----------

http://us.gran-turismo.com/us/products/gt5/

Expand the Gran Turismo experience with deep and robust online community features, and challenge friends in the new custom race lobby system for the ultimate track day.
Friends in Verbindung mit Lobbies :shock: - ich will öffentliche Lobbies :panik:.



 
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crysmopompas

I am a bot ¯\_(ツ)_/¯
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
Spielt gerade: GT7 | 60fps FTW
http://nzgamer.com/ps3/previews/862/gran-turismo-5-eyes-on.html
Over 800 of which fall into the standard cars list
Although all of the cars are perfectly modelled, the premium cars offer little extra touches of detail that the standard cars don't. For example, only the premium cars have fully recreated interiors and the standard cars aren't designed to take structural damage in crashes. Asking why this was the case, Kazunori honestly replied that it was simply down to the painstaking amounts of time it takes to re-create them all. When you see the level of detail, it's amazing they were able to do even 200 of them.
more details are promised to be announced at this year's GamesCom in Germany.
Und wir warten wieder...
 
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
PSN-Name: bastiHST
Spielt gerade: Steam Deck
Den Staub find ich auch ein wenig mickrig, aber naja, groß stören tuts mich auch nicht.

Mich kotzt nur an, das ich schon bei GT4 nicht ordentlich Rallys mit dem Lenkrad fahren konnte... Wird sich bei GT5 wohl auch nicht ändern...

Aber dieses Nachvideo sieht wirklich schon verdammt gut aus :okay:
 

PRO_TOO

avg. parcel delivery man
systems, systems, systems, systems
PSN-Name: PRO_TOO
Spielt gerade: ACC, AMS2, AC, RRE


ich weiss, es wird die hardcore rennfahrer nicht interessieren, ABER: so viel detail, wie bei der perfekt aussehenden nummernschildbeleuchtung ist beachtlich. viel mir nur so auf. :sabber:
 

crysmopompas

I am a bot ¯\_(ツ)_/¯
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
Spielt gerade: GT7 | 60fps FTW
http://www.eurogamer.net/articles/gran-turismo-5-e3-2010-hands-on

there's over 800 of them, they cover the majority of the vehicles included in all the previous Gran Turismo games, including the PSP version, and they've been optimised and upscaled for the PS3.
The 200 premium cars that take the final count past the 1000 mark are something else, however. The premiums have been lavished with a slightly worrying amount of detail - every single screw is visible in the hubs, the interiors have been recreated down to the stitching (standard cars won't have interiors, which is a bit sad, but there are, like, 800 of them), and their undersides have been comprehensively modelled to take into account a new physics system which, along with allowing for dents and scratches, can sends your ride flipping through the air during collisions.
Das widerspricht dem anderen Bericht. Haben die Standardautos kein Interior oder nur ein weniger ausgearbeitetes?

Included in the premium garage will be nine NASCAR models
GT5 allows you to race by the NASCAR rules, as well.
GT5's tracks ... can take as long as two and a half years to piece together.
Photo Travel allows you to take your favourite cars to picturesque parts of the world, stroll through the stage on foot - from a first-person perspective - and take pictures of your motor
GT5's actually become a rather social game over the course of its development, and the current build supports BBS, personal logs, mail, and something called My Lounge. That turns out to be a friends network of sorts, where you can gather with other players and chat, or check up on their progress in the game, alongside the nifty stuff like setting up races and spectating on events that are already underway.

You really can follow the action as closely as you want, too, moving about the track, focusing in on the separate cars, and sending messages to the players who are racing, hopefully catching them at just the wrong moment so they make a mess of the next corner and dump their Porsche into a nearby tree.
:) Hoffentlich gibt's öffentliche Lobbies und LAN :pray: Porsche entspringt wohl der Phantasie des Redakteurs.

the day-to-night transitions that can take place during a race, the 3D visuals and face-tracking in cockpit view
 
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systems, systems
Spielt gerade: Poker
Sehr nice, endlich mal ne Ansage. Ich freue mich tierisch und werde es mir natürlich sofort am Releasetag kaufen.

Allerdings lediglich die normale Version, weil ich von der CE nur den Schlüssel reizvoll finde - evtl. kann ich den ja jemanden abkaufen. *g*

Jetzt muss ich aber erstmal wieder auf zur Arbeit...
 
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