Final Fantasy XV

systems, systems, systems, systems, systems, systems, systems, systems, systems
Spielt gerade: verrückt
You can turn the HUD off.

There is a camera mode that allows players to take their own pictures. There won’t be a theater mode.

There is a minigame in the coliseum in Altissia. Monsters fight against each other, and you can bet on which monster you think is going to win.

Maybe post-launch there will be additional content set in the coliseum.

At the moment there are no plans to give an option to adjust the camera distance. Soon the team will have to take a final decision on whether to implement it or not.

If you level up too much, there can be situations in which you one-shot enemies. Tabata-san doesn’t think that’s necessarily a problem. He feels that some people enjoy to progress enough to beat easily certain tough enemies. He personally enjoys it as well.

In Final Fantasy XV if you fight a boss a bit over your level, you can bridge that gap with skill.

There will be an item that will prevent you to overlevel if you so wish. It’s specifically designed for people who enjoy low-level clears.

The UI design we saw at E3 is not final. It will be renewed once more and the team is currently working on both functionality and aesthetics.

There are two different control layouts. One is the default one and the other is the same included in Episode Duscae. There might be a third one implemented before launch. You can change freely between them.

The team anticipates 40-50 hours of gameplay just for the main story, but there are a lot of side-quests and other extra things. Just the extra stuff alone is about 100 hours of gameplay. The whole game, everything included, is probably going to sum up to about 200 hours. A lot of gamers have been waiting for a long time, so the team wanted to make sure that they will have a whole lot of content to enjoy.

The team is constantly optimizing the game, so it’s hard to exactly predict where the final version of the game will be in terms of resolution. That said, Tabata-san provided the specs for the current build of the game presented at E3, that comes with a “slight difference” between the Xbox One and PS4 version.

On Xbox One it uses dynamic resolution between 800p and 900p (usually closer to 900p) and mostly consistent 30 FPS. It’s performing better than Episode Duscae and Platinum Demo. It currently dips to 26-27 fps in certain situations, for instance when using party commands. Since they managed to achieve this kind of performance for the E3 demo, the team is optimistic for the final version.

The PS4 also uses dynamic resolution, and the range is between 900p and 1080p. Most of the time it’s at 1080p and 30 FPS. There are occasional frame rate dips on PS4 as well, but the team will continue to optimize the game.

Tabata-san mentioned not to worry about frame rate for the final version of the game, because the team is working on it.

In order to keep the processing load manageable, temporal anti-aliasing is implemented every few frames.

There is a difference between normal movement speed and dash. Running normally does not consume stamina. The dash does. The duration of the dash mode can be influenced by what you eat back at the camp. Character level won’t influence the stamina gauge. In the final version of the game you will be able to toggle between visible and invisible stamina gauge.

Stand-by Me is now the official main theme of the game, but Somnus is still included and is used in a “very very important way.”

There will be serious moments and sad moments in the story. The story is appropriate to the latest numbered Final Fantasy, and it’s not an upbeat and happy romp all the way through.

There isn’t a whole lot of summons (Astrals) in the game. Some fans may feel that the number is underwhelming, but each is very impactful. The summons are integrated with an important aspect of the story. Instead of focusing on the number of summons, Tabata-san would like to focus on their different personalities and impact.

Astrals aren’t guardians of specific nations. They’re guardians of the world.

You can use summons under different conditions, depending on each summon. Some can be used when Noctis is in a pinch, others can be used when his allies are in danger.

Others have different conditions and personalities and are bound to certain situations. For instance, you can’t summon Leviathan if there’s no water nearby, while Ramuh won’t be able to use his spell in a dungeon, so he’ll throw his staff.

The Airstep Sword and the Engine Sword from Final Fantasy Versus XIII are still included in the game. The Engine Sword will have special features.

DLC plans “are pretty much finalized.” The concept is that people who purchased the game should feel that they have made a great purchase. Among the DLC there will be many things Tabata-san himself is excited to play, but it’s too early to announce them.

There will be additional story content and additional costumes, but there’s more than than that, and fans will be pleasantly surprised by what the team has in store. The VR experience will also be DLC. The development team is focusing on the final game, so just a core team is working on DLC now. After the game goes gold, the whole team will shift on DLC development.

Party member behavior during battle will be affected by equipped weapons and by the abilities you have. The weapons you’re equipping will influence their actions. The abilities you have at every given point influence the overall AI of your party members. If you press L1, your can select the abilities you want your companions to use. There is a cooldown so you have to wait a bit between uses. There are also automatic abilities that companions use on their own. What kind of abilities you have affects when they use those. Other party members can also use magic through items.
http://www.dualshockers.com/2016/06...ps4-vs-xbox-one-differences-ui-and-much-more/
In Final Fantasy XV if you fight a boss a bit over your level, you can bridge that gap with skill.

There will be an item that will prevent you to overlevel if you so wish. It’s specifically designed for people who enjoy low-level clears.
~challengeaccepted~
 
systems, systems, systems, systems, systems, systems, systems, systems, systems
Spielt gerade: verrückt
Es hört sich an wie FF :ugly:
Denn wen man recht bedenkt, war die Story in FF nie wirklich lang, aber es gab mehr als genug nebenbei zu tun ^^

Muss sagen, obwohl der E3 Trailer bei vielen wohl einen anderen Effekt hatte, ich persönlich habe seither wieder mehr Lust :D
 

Greek God

Dynamic Entry into Ark Blast
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
PSN-Name: Greek-God88
Spielt gerade: Cold Steel
Denn wen man recht bedenkt, war die Story in FF nie wirklich lang, aber es gab mehr als genug nebenbei zu tun ^^
Habe eigentlich immer 30-40 Stunden für die Story in ein FF gebraucht, längere Jrpg's kenne ich nicht. Side Content kommt noch mal einiges dazu je nach FF 7-10 haben ne menge.
Side Content gab es immer mehr in FF wie in Tales of da ist es ja vergleichsweise mager gehalten..Würde es Cool finden wenn sich da bischen was tut bei Tales of.
Jetzt in XV 150 Stunden hört sich bischen krass an, ich glaube zuletzt FFX hatte so viel Side Content. Ich weiß nur noch ich war am Ende bei über 200 Stunden gewesen:ugly:
Solange es so abswechslungsreich ist wie in anderen FF's gerne:)
 
systems, systems, systems, systems, systems, systems, systems, systems, systems
Spielt gerade: verrückt
Habe eigentlich immer 30-40 Stunden für die Story in ein FF gebraucht, längere Jrpg's kenne ich nicht. Side Content kommt noch mal einiges dazu je nach FF 7-10 haben ne menge.
Side Content gab es immer mehr in FF wie in Tales of da ist es ja vergleichsweise mager gehalten..Würde es Cool finden wenn sich da bischen was tut bei Tales of.
Jetzt in XV 150 Stunden hört sich bischen krass an, ich glaube zuletzt FFX hatte so viel Side Content. Ich weiß nur noch ich war am Ende bei über 200 Stunden gewesen:ugly:
Solange es so abswechslungsreich ist wie in anderen FF's gerne:)
Ja genau das meinte ich ja^^
Also man muss nicht mit anderen franchises vergleichen, weil es ja typisch ff ist. Aber wie du schon schreibst, viel content hat man sehr schnell ins Game gepackt, aber ob dieser interessant ist und motiviert ist die andere Sache :)
 

Greek God

Dynamic Entry into Ark Blast
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
PSN-Name: Greek-God88
Spielt gerade: Cold Steel
Die Deluxe Edition für 89,99€ wäre das dann.
Ich dachte die Version mit dem Film gäbe es nur über den SE Store.
Bei Amazon jetzt das bestellt:)

Wenn man vorbestellt bei Amazon die Deluxe Version bekommt man insgesamt:
-Das Spiel
-Den Film
-Outfit DLC
-Big Bang Theme für euren PS4-Homescreen
-Lackierung DLC
-A King`s Tale Spiel
-Gae Bolg (exklusiv bei Amazon.de) - Der mächtige Dragoon-Speer aus Final Fantasy XIV wird deine Gegner mit Angst und Schrecken erfüllen.
-Reisepaket (exklusiv bei Amazon.de) - Eine Sammlung hilfreicher Gegenstände, die in keiner Reisetasche fehlen sollten.
-Das legendäre Katana Masamune im speziellen Final Fantasy XV-Design kann im Spiel ausgerüstet und zum Kämpfen verwendet werden.
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Kingstale Story
 
Zuletzt editiert:
systems, systems, systems, systems
PSN-Name: Mad-Mike-LP
Spielt gerade: GTA V (PS5)
Ich dachte die Version mit dem Film gäbe es nur über den SE Store.
Bei Amazon jetzt das bestellt:)

Wenn man vorbestellt bei Amazon die Deluxe Version bekommt man insgesamt:
-Das Spiel
-Den Film
-Outfit DLC
-Big Bang Theme für euren PS4-Homescreen
-Lackierung DLC
-A King`s Tale Spiel
-Gae Bolg (exklusiv bei Amazon.de) - Der mächtige Dragoon-Speer aus Final Fantasy XIV wird deine Gegner mit Angst und Schrecken erfüllen.
-Reisepaket (exklusiv bei Amazon.de) - Eine Sammlung hilfreicher Gegenstände, die in keiner Reisetasche fehlen sollten.

-Das legendäre Katana Masamune im speziellen Final Fantasy XV-Design kann im Spiel ausgerüstet und zum Kämpfen verwendet werden.
---
Kingstale Story
Die Sachen sehe ich irgendwie nicht bei Amazon in der Deluxe Edition, bekommt man das zusätzlich per E-Mail?

---------- Beitrag um 07:45 Uhr hinzugefügt ---------- Vorheriger Beitrag um 07:43 Uhr ----------

Noch nicht richtig wach, jetzt sehe ich den kleinen Kasten namens "Vorbesteller-Boni" :ugly:
 
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