What content is included?
Terraria 3DS includes all the content from 1.2 with the exception of Dyes which are excluded on technical grounds*. To make up for that, we’ve added Minecarts, Fishing and a few 1.3 UI options like the ability to quick stack to a chest. The 3DS version also features a completely overhauled interface, making full use of the two screens. You can cycle the bottom screen between an intuitive touch to build interface; a world map; or as a quick-select inventory bar. It’s the most intuitive Terraria has ever been on console, and we’ve included a few surprises for the Nintendo fanbase.
Will there be variable world sizes?
At launch, there is a single world size of 1750x900. You can save up to three Worlds and three Characters per console. This is as large as the original 3DS can handle. We are investigating the possibility of introducing larger worlds as a New 3DS-exclusive feature in future, but for launch we felt it was important to start everyone off on a level playing field.
Any other technical stuff I should be aware of?
This game plays in 2D ONLY. This is for a couple of reasons: the way the graphics layers work on 3DS was not conducive to a really exciting 3D effect; and the technical overheard required to run the game in 3D would have meant compromises in terms of world size and other gameplay-damaging areas. The game runs on ALL models of 3DS (original, XL and New) and also 2DS. The framerate on original 3DS is 30fps, whereas the New gets a boost to 60FPS.