When publishers release old games on new platforms, EA COO Peter Moore told IGN, “It feels like pushing stuff out because you’ve run out of ideas.”
“Remakes, because of who we are, and this broad portfolio of intellectual property...you add all that together, I don’t know where we find the time to do remakes,” Moore said. “We’re a company that just likes to push forward.”
Of course, Moore admitted, remakes are extremely convenient. “For a lot of companies, remakes are a way to drive revenue. It’s sub-cost, it’s an IP that’s there, you can remaster, and that’s great. We don’t do that here. I don’t think that’s ever been in our culture.”