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PSN-Name: Greek-God88
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Spielt gerade: Cold Steel
Hersteller: Bethesda
Entwickler: Tango Gameworks led by Resident Evil creator, Shinji Mikami.
Genre: Survival Horror
Anzahl der Spieler: 1
Technische Daten(Auflösung/Framerate):
Distributions Format: Blu-Ray
Kompatible Peripherie: Pampas
Preis (UVP):
Release Datum:*2014
The Evil Within is in development for PC, Xbox 360 and PlayStation 3, as well as next-gen consoles
Webseite:http://projectzwei.net/story.html
https://twitter.com/TheEvilWithin
-Will be released in 2013 or later.
-Tango is currently 65 employees, may get up to 100.
-Mikami expects it to be the largest staff count he has ever worked with on a game.
-Would like to have two teams eventually, with a smaller team making smaller/more experimental projects to help train staff.
-They're using an external engine that they heavily modified. It's probably worth noting that Unreal Engine 3 is the only really major middleware engine with good Japanese support these days, especially for AAA games. Well, there's also Gamebryo, but let's hope not.
-Mikami would like his first game to sell 500K-1 million copies in Japan. For reference, only ten PS3 titles have ever sold over 500K copies in Japan, and only one has sold over a million.
-"Mikami, incidentally, had praise for Skyrim, saying that it stimulated him as a creator. It was the first time he'd found a game interesting in some time."
-game is a TPS, an action game, with guns
-X360/PS3 release confirmed
-will use HAVOK physics engine
-heavy use of environmental effects and physics simulations
-they're looking for an animator with experience in "crowd animation". I'm thinking next-gen ganados V2 (job listing)
-most probable time to expect new info: month of April. Last year tango gameworks held their "Tango Night" on 22/4.
-Tango is currently 65 employees, may get up to 100.
-Mikami expects it to be the largest staff count he has ever worked with on a game.
-Would like to have two teams eventually, with a smaller team making smaller/more experimental projects to help train staff.
-They're using an external engine that they heavily modified. It's probably worth noting that Unreal Engine 3 is the only really major middleware engine with good Japanese support these days, especially for AAA games. Well, there's also Gamebryo, but let's hope not.
-Mikami would like his first game to sell 500K-1 million copies in Japan. For reference, only ten PS3 titles have ever sold over 500K copies in Japan, and only one has sold over a million.
-"Mikami, incidentally, had praise for Skyrim, saying that it stimulated him as a creator. It was the first time he'd found a game interesting in some time."
-game is a TPS, an action game, with guns
-X360/PS3 release confirmed
-will use HAVOK physics engine
-heavy use of environmental effects and physics simulations
-they're looking for an animator with experience in "crowd animation". I'm thinking next-gen ganados V2 (job listing)
-most probable time to expect new info: month of April. Last year tango gameworks held their "Tango Night" on 22/4.
Bilder:
http://www.ign.com/images/games/zwei-pc-133117
Trailer:
[ame]http://www.youtube.com/watch?v=jGb4v0ndh3E[/ame]
Horror is back!
Ja mann sieht echt cool aus! Hoffentlich wirds so richtig gruselig und nicht so ne Ballerorgie wie Deadspace 3.
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