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PSN-Name: AngelVsMadman
t's a real shame, then, that LittleBigPlanet 3 is another Sony-published game that suffers from a litany of technical issues at launch. Even after applying a 'mandatory for review' patch, I had issues with clipping, screen tearing and noticeable frame-rate drops - particularly during co-op play. More serious problems included freezes lasting several seconds every time I pulled up the Popit menu, while two stages saw Sackboy disappear entirely after a checkpoint, forcing me to restart the level. Having quit the game after reaching the second hub, I was dismayed to find it still locked on my return, forcing me to complete the previous boss battle once more. A day one patch addresses some of these issues, though whether all these bugs will be resolved remains to be seen - and besides, that's little comfort to those with slow or intermittent broadband.
Without these problems, I'd have no hesitation in saying this is the best LittleBigPlanet game to date. The deeper integration of creative elements into the story is a big plus, as is the superior level design, and the new characters are very welcome, even if they're ultimately underused. But in its current state, it's hard to recommend without some serious caveats. Held together by Sellotape rather than superglue, LittleBigPlanet 3 is in constant danger of falling apart.