Gran Turismo 6

crysmopompas

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systems, systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
Spielt gerade: GT7 | 60fps FTW
Toyota S-FR found in the GT6 Tokyo Motor Show demo:

http://www.neogaf.com/forum/showpost.php?p=183268493&postcount=9251

---------- Beitrag um 01:31 Uhr hinzugefügt ---------- Vorheriger Beitrag um 01:29 Uhr ----------

https://www.gtplanet.net/forum/threads/toyota-s-fr-coming-to-gt6-soon-edit-confirmed-yes.337603/

---------- Beitrag um 01:35 Uhr hinzugefügt ---------- Vorheriger Beitrag um 01:31 Uhr ----------

http://www.news.com.au/technology/i...-fr-concept-cars/story-fnjwucvh-1227585961739
Toyota’s other exciting introduction was an S-FR sports car, which while a concept, is looking very likely to make production.
The tiny sports car will pack a 1.5-litre naturally-aspirated petrol engine, matched exclusively to a manual transmission that will send 97kW to its rear-wheels. That might not sound like much on paper, but that’s only until you see the kerb weight of the car is just 980kg.
:)

---------- Beitrag um 01:36 Uhr hinzugefügt ---------- Vorheriger Beitrag um 01:35 Uhr ----------

WTF - Wer denkt sich so eine bescheuert große Frontöffnung aus. ~awman~
 

crysmopompas

I am a bot ¯\_(ツ)_/¯
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
Spielt gerade: GT7 | 60fps FTW
The 44th TOKYO MOTORSHOW 2015
There are two big highlights to our booth this year; one, is the technical demo of the Gran Turismo 6 motion simulator we are developing in cooperation with Access Inc. The other is an exhibit of movies and panels for the numerous Vision Gran Turismo projects that were presented to everyone starting in 2013 as a 15th anniversary celebration project.

In the field of racing simulators, various manufacturers are pursuing realism using a variety of different approaches. How to make a person feel realistic simulated G-Force; The Access Simulator “ACSIM-S07F” developed collaboratively is a powerful, luxurious system using 7 actuating cylinders. The 4 cylinder connected to the mainframe is used to simulate roll and pitch, and on the back of the bucket seat are two cylinders which enables 3 dimensional movement. And one element particular to this system, is the 7th cylinder which was added to simulate the feel of traction, situated horizontally at the bottom of the seat back.


By moving the bottom of the seat back (the hips of the driver), the feel of traction is simulated. The movements of this single cylinder conveys the feel of “tail slides”, an important piece of information for a driver. The seat itself never moves in a real car, but they are expressing this feel in a unique approach.

In addition, the brake system using hydraulics will actually operate a caliper through a real master cylinder when pressure is applied on the boot pedal, and its feel is exactly that of a racing car. So compared to a typical home steering system, brake control is sensitive and heavy. Being a very expensive simulator unit, there’s not many opportunities to experience its feel, so if you are visiting the motor show, please visit the Gran Turismo Booth! (Located to the right of the central gate, at the Event Plaza).

In this motion simulator, you can test drive Toyota’s new generation “S-FR” light weight sports concept that is being presented for the first time at the Tokyo Motor Show 2015; in a special limited edition of Gran Turismo 6 made for the show.

* The motion simulator presented at the Gran Turismo booth is a special development prototype, and the S-FR is planned for inclusion in a future version of the Gran Turismo series.


...

Meanwhile at the Nissan Booth (West Exhibition Hall 2), the full scale model of the “Nissan Concept 2020 Vision Gran Turismo” is being displayed for the first time in a new exterior body color, “Fire Knight”. In addition, the design of the front section has been further refined in this version. Though this version will not be included in Gran Turismo 6, you can drive it in the demo at the Nissan Booth.
Beide Autos sind zwar in GT6 dort spielbar, werden aber nicht für GT6 veröffentlicht. :/
 

crysmopompas

I am a bot ¯\_(ツ)_/¯
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
Spielt gerade: GT7 | 60fps FTW
Und wenn sie die in GT6 bringen, beschweren sich die Leute, daß PD doch lieber an der PS4 arbeiten sollte.

Weiß nicht wie viel Arbeit drin steckt von Demo zu Releasequalität. Eigentlich möchte man meinen nicht mehr so viel, als daß es sich nicht lohnen würde.
 

crack-king

Administrator
Team-Mitglied
systems, systems, systems, systems, systems, systems
Und wenn sie die in GT6 bringen, beschweren sich die Leute, daß PD doch lieber an der PS4 arbeiten sollte.

Weiß nicht wie viel Arbeit drin steckt von Demo zu Releasequalität. Eigentlich möchte man meinen nicht mehr so viel, als daß es sich nicht lohnen würde.
Du sagst es selbst. Das Ding läuft schon scheinbar in GT6. Das kann ja nun kein Mammutprojekt sein das für alle zur Verfügung zu stellen. Könnte mir höchstens Lizenzschwierigkeiten vorstellen, aber das sind ja spezielle Konzeptfahrzeuge für GT...
 

crysmopompas

I am a bot ¯\_(ツ)_/¯
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
Spielt gerade: GT7 | 60fps FTW
Zuletzt editiert:

crysmopompas

I am a bot ¯\_(ツ)_/¯
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
Spielt gerade: GT7 | 60fps FTW







Editor für Dateien aus dem Track Editor, der ein paar Beschränkungen aufhebt ~notbad~:

Web based Track Path Editor tool (enables longer tracks and tighter corners) by Slim 355

http://carcomplete.eu/
http://www.neogaf.com/forum/showthread.php?t=725281&page=186

Gran Turismo 6 Track Editor

This tool is for testing purposes only and may be short lived. I accept no responsibility for it's use. It will operate upon the .bin files produced by the GT6 Path Editor App.
How to Get the Track Files

You can get the track files from a rooted android phone Or an android emulator with root access : Pre-Rooted Bluestacks Android Emulator The track files are the .bin files located on the phone at path : data/data/jp.co.polyphony.GTCourseMaker/files/
 

crysmopompas

I am a bot ¯\_(ツ)_/¯
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
Spielt gerade: GT7 | 60fps FTW
GT6 Track Path Editor // Update Details (1.0.2)
http://www.gran-turismo.com/gb/news/00_4397785.html
An update has been released for the Track Path Editor app. The Track Path Editor is an iOS/Android app which allows users to create tracks for the PlayStation®3 software title "Gran Turismo®6". The app can be downloaded and updated via Google Play or the App Store. The update's main features are listed below:

Please note the release timing of the update may differ according to your country/region of residence.

iOS Version 1.0.2
- Previously, if the connection timed out after selecting "Transfer", the "Transfer failed!" error message would be displayed, and players would have to sign out from the Options screen before attempting to transfer their tracks again. This bug has been fixed;
- The bug which caused the app to be displayed in English upon launch in iOS 9, regardless of the selected system language, has been fixed;
- The bug which caused the track surface to undulate when anchors were placed in certain positions has been fixed;
- Various other minor bugs have been fixed.

Android Version 1.0.2
- The bug which prevented users from signing in to PlayStation™Network when the PlayStation®App was installed on their device has been fixed;
- Previously, if the connection timed out after selecting "Transfer", the "Transfer failed!" error message would be displayed, and players would have to sign out from the Options screen before attempting to transfer their tracks again. This bug has been fixed;
- Memory usage when overlaying images using the "Browse Files" feature has been reduced, increasing stability;
- The bug which caused the track surface to undulate when anchors were placed in certain positions has been fixed;
- Various other minor bugs have been fixed.
 

crysmopompas

I am a bot ¯\_(ツ)_/¯
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
Spielt gerade: GT7 | 60fps FTW

crysmopompas

I am a bot ¯\_(ツ)_/¯
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
Spielt gerade: GT7 | 60fps FTW

Offiz. Seite ist online

http://www.gran-turismo.com/gb/products/gtsport/

---------- Beitrag um 21:20 Uhr hinzugefügt ---------- Vorheriger Beitrag um 21:17 Uhr ----------

Vergleich:
http://www.polyphony.co.jp/english/list.html

d.h. > 5 Mio. seit 3/2013, also vermutlich das meiste davon GT6


:toldyou:

PD hat nach ewigen Zeiten seinen Internetauftritt komplett erneuert, "mobile Design", und dabei nach mehr als 2 Jahren erstmals wieder seine Verkaufszahlen aktualisiert.
http://www.polyphony.co.jp/products/

Gran Turismo 10,850,000
Gran Turismo 2 9,370,000
Gran Turismo 3 A-spec 14,890,000
Gran Turismo Concept Series 1,560,000
Gran Turismo 4 “Prologue” 1,400,000
Gran Turismo 4 11,760,000
Gran Turismo 5 “Prologue” 5,350,000
Gran Turismo PSP 4,660,000
Gran Turismo 5 11,940,000
Gran Turismo 6 4,710,000

Total 76,490,000

Last Update
SEP 30, 2015


d.h. im Vergleich zu 3/2013:

+30k GT4
+440k GT PSP
+1280k GT5
4710k GT6

Damit hat GT5 GT4 überholt und ist nun der zweiterfolgreichste Teil.


GT6 setzt sich wie folgt zusammen:
Japan: 590,000
NA: 1,020,000
EU: 2,950,000
Asia: 160,000


verglichen mit GT5 steht Japan am besten da, USA extrem schlecht (damit setzt sich eine Tendenz noch stärker fort).
 
Zuletzt editiert:

crysmopompas

I am a bot ¯\_(ツ)_/¯
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
Spielt gerade: GT7 | 60fps FTW
Vermutlich wenig verglichen mit Vorgängern.
Units sind zwar gut, aber der Preis von GT6 fiel doch sehr schnell.

Andererseits gab es das Spiel erstmals auch im PSN, wo Sony größere Gewinnspannen hat als Retail.

---------- Beitrag um 10:49 Uhr hinzugefügt ---------- Vorheriger Beitrag um 10:46 Uhr ----------

Und "Microtransaktionen" ~troll~

Dafür war jeder DLC kostenlos.
 
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