PES 2017 - Dieses Jahr wird alles besser, vielleicht

PRO_TOO

avg. parcel delivery man
systems, systems, systems, systems
PSN-Name: PRO_TOO
Spielt gerade: ACC, AMS2, AC, RRE
#81

Has it been fixed?

Image

Interviewer: @PES_Russia
Reviewer: @DaMidniteKid
Source: http://bit.ly/2112iwv

@DaMidniteKid: "Check my impressions out for more details man so I'll answer really short!"

ANIMATIONS
Some animations look unfinished - massively improved
Jumps of the GK look constrained - still a little
GK
Slow reflexes of goalkeepers - no gks are brilliant
AI
AI acts very confident and almost with no mistakes. AI demonstrates unrealistic good vision of the field, and instantly makes decisions (most of them are correct). Most of passes AI go directly to the players legs (few passes go to the area) - yes Ai passes are mostly accurate and straight lines still but there is variability better than Pes 16

Small amount of minor fouls - no, a lot

Monotonous and predictable offensive play of COM (players don't try shoot in the near corner, don't try to dribble, don't try to shoot under the crossbar) - they do all now

AI rarely intentionally foul - didn't see any tbh

THE MECHANICS OF THE GAME
High pace of the game - a lot slower

Maximum speed of the ball after shot and passes is too fast - passes are slow with power and shots still very fast

The ball is bounded to the leading leg of the player (the physics of the ball and its movement depended on the players current animation) - yes
You can feel the ball glued (as if magnetized) to the leading foot when dribbling (it's impossible to lose the ball without impacts) - yes but it would be impossible code this, it is 75% more free than Pes 16

It's too easy for players to take the ball under control after strong pass - way harder

The ball behaves very predictably; it bounces at a convenient distance - no

The ball is automatically bound to the leading leg of the player after receiving the ball. The ball and the player move as one - no not with first touch

Players easily take the ball under control (especially after strong passes). Players easily adjust to the ball (including if the ball is in the air) - no and no

The ball is unbelievably fast and smooth after low crosses, passes (passing has an unrealistically low trajectory (the ball never leaves the ground) and it's unrealistically fast and accurate). In the current parts of the series it's rolling as in footsal or billiards - no it's different definitely

Unrealistic (fantastic) coordination of players. Players sometimes are unrealistically agile, without losing balance.They manage to keep the balance in difficult situations (the way players sprint at full speed and yet they are able to perform a full stop in half a second without losing balance) - much improved, 50 more through the motions and stopping up etc

Low influence of stamina on the actions of the players (countless of accelerations at maximum speed, players don't require time to recover after a long run at high speed). Players can accelerate on maximum speed forever! This is not normal! Need to make PES players to distribute footballers fatigue smarter and implement RPG elements! - players were tired by the 70th minute bit didn't affect anything apart from sprinting. This is a few years away yet

Dribbling are very precise (no dispersion) - 50/50

High efficiency of tackles - standing tackle still weak

The animation of shot or pass goes not simultaneously with the filling of the power-bar, but after filling. The power bar fills up too quickly. For example free kicks – the power bar is filling first, and then the player starts running - still same

The use of RT\R2 (and not pressing RB\R1) turns almost any player in talented futsal player. The ball is magnetized to the leading leg of the players - close control of good players is way better than centre backs

SCRIPTS
High effectiveness of dribbling and shooting using R2 - not as much

Inability to hit the ball into a striker when throwing the ball by GK - no you can

After the transition between episodes players teleport to their default positions instead of staying at the same place. This leads to the loss of pace of the attack! - didn't test tbh

Defenders create free zones and don't properly mark strikers. KONAMI can make the defenders more aware and get rid of some hideous scripts (like when they delay the defender for a fraction just so the attacker gain advantage when a through ball is passed) and make the star player less "godlike" (I hate when Ronaldo can hit almost every shoot with incredible power and accuracy for 90 minutes)? - this is a huge difference now for PES 2017, defenders are brilliant and 50% sharper

The animation and ball trajectory for the R2 shot is still horrible - completely changed

CONTROLS
The need to use super cancel, as soon as you have the marker over your player is should be in control of him, not the AI continuing to run him along a rail - much more free

Low & lofted through ball – OP, Cross - OP - no and no R2 finesse shot - OP - no . Sliding tackle - OP - still a bit

GRAPHICS
Dull lawn (turf/pitch looks much better, but still is not GREEN enough) - will be better at launch I'm told

BROADCAST
No replays of side episodes, there are only key episodes on the replay (such episodes as dramatic dribble, hitting the post and a number of other situations are not shown) - brand new replay to style mode

Freeze-frame in the transitions between scenes - nope

REFEREES
The adequacy of refereeing (the referee doesn’t assess the degree of violation of the rules: instead of yellow card – nothing, instead of red card – yellow) - no refs are brilliant
http://winningelevenblog.com/forums/viewtopic.php?f=9&t=23977&p=442597#p442599

---------- Beitrag um 00:28 Uhr hinzugefügt ---------- Vorheriger Beitrag um 00:23 Uhr ----------

Mehr Stadien in PES2017
Egal wie gut die Pro Evolution Soccer-Reihe auch ist, in einem Punkt muss sie sich der Konkurrenz von EA immer geschlagen geben, den Lizenzen. Das wird sich auch mit PES 2017 nicht ändern, aber Konami will mit einer Vielzahl an selbst designten Stadien punkten.

Im Interview mit IGN hat Adam Bhatti, der PES Global Brand Manager, das erste Mal über neue Stadien gesprochen. Wie der Lizenzumfang ausfallen wird, wollte er aber noch nicht verraten:

"Ich kann bestätigen, dass es neue Stadien in PES 2017 geben wird. Allerdings kann ich noch nicht sagen, wie viele das sein werden. (...) Wir erhöhen die Anzahl der Stadien erheblich, auch ohne Lizenzen."
...
http://de.ign.com/m/pes-2017/113925/news/pes-2017-wird-eine-vielzahl-neuer-stadien-bieten
 

PRO_TOO

avg. parcel delivery man
systems, systems, systems, systems
PSN-Name: PRO_TOO
Spielt gerade: ACC, AMS2, AC, RRE
#84

We apologize for any imperfections considering our English.

E3 2015: CHRONOLOGY

For 4 days before E3
A full press release of the game:
- New features and enhancements
- Release date
- Bonuses for pre-order
- E3-Trailer

During E3
- New screenshots (including in-game)
- Gameplay Video (complete game) of the previous build (the IGN)
- Gameplay Video (full matches) more recent build, recording E3 (Gamespot, IGN, PlayStation Access)
- Impressions from pleytesta from foreign gaming publications (Eurogamer Portugal, Meristation, IGN ESPAÑA, Gamekult Francia, 3DJuegos, Gameblog Francia, PESTeam Italia, Multiplayer, Italia, Jeuxcap Francia, Bild Alemania, PESFan UK, Techtudo, IGN Brasil, Level UP ESPAÑA and etc.)
- Impressions from pleytesta from patrons (twitter.com: leonumero7, 8bitJose, creeloyasisera, GariClark, robbyearon, etc.)

After a month and a half after at E3
- Gameplay Video (full matches) intermediate build E3-Gamescom

E3 2016 kicks off on June 14 in Los Angeles.
http://winningelevenblog.com/forums/viewtopic.php?f=9&t=23977&start=840#p443225

Edit: hm, oben steht 2015. war wohl der alte Plan.
 
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PRO_TOO

avg. parcel delivery man
systems, systems, systems, systems
PSN-Name: PRO_TOO
Spielt gerade: ACC, AMS2, AC, RRE
#89
[ame]https://twitter.com/officialpes/status/742707562231959552[/ame]

[ame]https://twitter.com/officialpes/status/742703208489881604[/ame]

[ame]https://twitter.com/officialpes/status/742708702147317761[/ame]

[ame]https://twitter.com/officialpes/status/742710547263553537[/ame]

[ame]https://twitter.com/officialpes/status/742710856257966081[/ame]

[ame]https://twitter.com/officialpes/status/742711833069391872[/ame]

PES 2017 reveal @pesfan.com:
http://www.pesfan.com/blog/2016/06/14/pes-2017-e3-reveal/

PES 2017 Details @ wenb.com:
http://winningelevenblog.com/blog/p...myclub-versus-match-analysis-details-revealed

Asim Tanvir ‏@AsimTanvir 16s17 seconds ago
Edit Data Sharing on PS4 will be multi-regional too, allowing PES fans around the world to share their edit data. :) #PES2017
:banana: ...wenn es denn diesmal wirklich kommt! :rofl:
auch hier auf dem offiziellen feed: [ame]https://twitter.com/officialpes/status/742713966762151937[/ame]


wenn das spiel nun auch noch länger als ein paar wochen spielbar wäre... ;)

mehr ingame screens:
http://www.evo-web.co.uk/forums/showpost.php?p=3144302&postcount=866

edit: so viel fussballerisch falsches und altes beschissenes immer noch in dem aktuellen trailer zu sehen! konami... alter... echt traurig! X(

konami official info:
https://www.konami.com/games/eu/en/topics/13633/
 
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PRO_TOO

avg. parcel delivery man
systems, systems, systems, systems
PSN-Name: PRO_TOO
Spielt gerade: ACC, AMS2, AC, RRE
#91
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PRO_TOO

avg. parcel delivery man
systems, systems, systems, systems
PSN-Name: PRO_TOO
Spielt gerade: ACC, AMS2, AC, RRE
#93
Und das PR Disaster nimmt weiter seinen Lauf:
[ame]https://twitter.com/VitalWENB/status/742735274262814721[/ame]

This is Asim's response to the footplanting GIF and the cannon ball physics.

Chilleverest ‏@chilleverest 8m8 minutes ago
@AsimTanvir The footplanting gif is floating around Asim, and the bowling ball physics is obvious.A little too much getting picked on sadly



Asim Tanvir
‏@AsimTanvir
@chilleverest The usual cycle. People who haven't played it, overanalysing every little thing and looking for negatives.
:ugly: die sind echt so peinlich!!
 
#94
Sollte das wirklich stimmen mit dem OF Import wäre das klasse, auch wenn es die Wahl enorm für mich erschwert, welches Spiel es diesmal werden soll. Denn nochmal beide hole ich mir nicht, dann wird keins richtig gespielt und das ist dann blöd.

Mal schauen was bei beiden noch so kommt.
 

PRO_TOO

avg. parcel delivery man
systems, systems, systems, systems
PSN-Name: PRO_TOO
Spielt gerade: ACC, AMS2, AC, RRE
#95
Just asked Weedens on Facebook about the trailer. It wasn't made by him obviously.
His answer to my question: "Poor trailer indeed... that's sad because the game is beautiful!"
Asim Tanvir ‏@AsimTanvir 30m30 minutes ago
Anyway, I'm off. #E32016! Busy times. Happy that majority of you are happy. Can't please everyone. <3 #PES2017
Never gets old...
 

PRO_TOO

avg. parcel delivery man
systems, systems, systems, systems
PSN-Name: PRO_TOO
Spielt gerade: ACC, AMS2, AC, RRE
#98
Ja klar. Das beste laut den (gekauften) reviews! :rofl:

---------- Beitrag um 14:02 Uhr hinzugefügt ---------- Vorheriger Beitrag um 13:20 Uhr ----------

ich möchte euch die wenigen kommentare von adam auf wenb nicht vorenthalten:
Hi everyone, good to see lots of familiar names on here. It's been too long for sure.

I actually popped on because a few guys dm'd me on twitter telling me of some serious attacks on me on the forums, and I wanted to take a moment to pop on here and say a few words. It' my one and only post, but hope you take a moment to read.

First of all, I want to apologise to anyone on here who hates what I do, or how I communicated in the past. In my mind, I actually haven't been communicating to anyone for a good while. I've simply stopped responding on twitter, and maybe for around a year haven't even entered into a discussion because it's always been difficult to respond with just 140 characters.

I'd also like to remind everyone that I haven't been community manager for 2 years, I'd like to clarify that with everyone reading. I'm now very much focused on working with the team in Japan, helping them understand whats needed - but they are the real stars.

Overall, the criticism against me, and how I communicate is certainly a focused attack, perhaps from people who I've had bad experiences in the past. Certainly when I was here on WENB there's plenty of people who continued to hold a grudge against me, and carried that through the years.

Certainly, as my role has become more prominent, I feel I have learned a lot more, and being more driven in working with the product. Also, I don't want to make excuses for how I acted or may have offended people in the past. But I do want to let those who continue to hold a grudge know that people change. As mentioned, with my communication extremely limited I see no reason to pick out how I may have responded recently, so I hope you can accept that I've grown as person, more focused than ever to create a game that the fans are proud of.

And that perhaps answers why the company keeps making my role more prominent - playing an integral role in the resurgence of PES with it's new found quality. But I wouldn't have got there without you guys. Whether you hate me or love me, I genuinely appreciate everything you do for the game and support you give to the franchise.

With that, I want to say I'm genuinely excited about PES 2017. I can see fans picking apart trailers right now, and thats the norm every year, but when you play it, I know you will all be very happy too.

To finish off, again I want to apologise to those who are upset with any conduct in my past, but to please judge me exactly how Konami judge me - and thats the quality of the game. I promise I'll be much more careful (as I have been for the past year) to communicate with more respect to the fans, and keep listening. We're back because of you, and you're also the reason why we do what we do.

Thanks, and I hope you enjoy the game when released. If you do or don't, I'm sure you'll let me know - and I'll be listening.

Take care.
http://winningelevenblog.com/forums/viewtopic.php?f=9&t=24006&start=60#p444569
muss jeder nun für sich bewerten... ^^

tweets aus LA:
E. Antonio Leon ‏@leonumero7 4h4 hours ago Los Angeles, CA
Goalkeepers animations Holy moly! Amazing #PES2017 i really like the reactions
Keri Pwny Honea @ E3
‏@crunchychocobo
Holy crap #PES2017 is for the hardest of hardcore futbol fans. I feel so dumb in this meeting.
Fren_Dika_Adi and 1 other Retweeted
PES Rumours ‏@PESRumors 2h2 hours ago
New #PES2017 pause menu!! Nice presentation #controlreality
Stephen dela Cruz
‏@EsoterikPen
@ItsDavidFish They mostly fixed... everything. Master League is gonna be crazy because of that Adaptive AI thingy! #PES2017
Sander Nienkemper
‏@spooky1611
Gameplay is king! #PES2017
Konami hat wohl Zugriff auf das Belüftungssystem in der Halle! :D

---------- Beitrag um 14:48 Uhr hinzugefügt ---------- Vorheriger Beitrag um 14:02 Uhr ----------

[ame]https://www.youtube.com/watch?v=gB6mMkNRH4E[/ame]

---------- Beitrag um 16:29 Uhr hinzugefügt ---------- Vorheriger Beitrag um 14:48 Uhr ----------

:rofl:
 
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systems, systems, systems, systems
PSN-Name: philley
#99
Mein Interesse sinkt gen zerrrrrrro

---------- Beitrag um 17:21 Uhr hinzugefügt ---------- Vorheriger Beitrag um 17:19 Uhr ----------

Bhatti tut dem Franchise nicht gut, zu voreingenommen und der komplett falsche SChachzug sich den Kerl ins Boot zu holen. Unsympathischer Typ. Erinnere mich an seine Zeit bein WENB. Kritik ist nix für den und die Leute um ihn. Und nun so ein Post,...erbärmlich.
 

PRO_TOO

avg. parcel delivery man
systems, systems, systems, systems
PSN-Name: PRO_TOO
Spielt gerade: ACC, AMS2, AC, RRE
na dann hier nochmal nachschlag für dich (euch)! :p adam mit seinem buddy gary:
[ame]https://www.youtube.com/watch?v=LtgzwLSZs7Q[/ame]

via google translate:
Finally came the E3, the largest expo of the gaming industry, had the chance to try the demo of Pro Evolution Soccer 2017 version of the PlayStation 4.

It is worth noting that these impressions are specifically for this demo I tried, as in the demo we receive the final game and perhaps may be changes, I say this from experience.

This demo PES 2017 had 4 teams, France, Germany, Arsenal and Atletico Madrid, he came with a single Stadium and could play from 7 to 10 minutes.

Menu has new design strategies, very renovated with new options when making your training, can accommodate more your team when attacking and defending.

GAMEPLAY. We have found a Pro Evolution Soccer 2017 very solid, with a rate of game that could say this -1 rate when compared with the currently PES 2016, but the truth is charming as it allows you to think that you're going to do with the ball, you open the court more, create more plays as happens in real football, it does not give you the feeling that the ball go as ping pong as happened in the PES 2016, when people abused the L1 + X.

We can also appreciate new animations when players play ball with shoulder shoulder, I thought great, although I agree with the others mentioned in the PESday, really needs to improve on what impact the engine.

Another thing I loved was that I felt in total control of the player, and the player responded very well when making a command, I mean when making a pass or dribble type.

REGATES. If there is something that many users have complained in these last 2 deliveries they have been dodges, as it was almost impossible to realize them, because the player animation was slow in PES 2017 have improved significantly since movements players is more fluid animation when making dribbling is not so slow, but also do not be alarmed, does not mean that cling to Varone and you take half the world, the difference is between each player, there are players who can dodges do very well as Alexis Sanchez and others not as well Varone.

PLAYER ID. much more noticeable in this demo PES 2017, as certain players have their own way to receive the ball when performing a pass, when they run, when they have the ball and that the truth is charming, among the most notable players Alexis Sanchez could see were, Metzu Ozil, Santi Cazorla, Griezman and others.

PORTEROS. The strongest point of this demo of PES 2017 have definitely been the gatekeepers, that even dare to say they are the best goalkeepers in the series, as they have implemented many animations that were never seen before in PES, are safer, react incredibly, had occasions it seemed that the ball was in, but the porters always responded, that was the reason that the markers were not so large, I think this time we can trust them, as I said, give much security and you save more than one occasion.

Ball physics. Truth with ball physics is very admirable, as it is much more independent, more realistic, when making long balls do not go as hard as happened in the previous version, because as we all many people know he abused that and well apparently from now we will no longer send balonazos and no more command, but send long balls at the right time.

The shots on goal are perfect as last year, not seen any change in this regard, however if we talk about the passes if we see a change because reducing some strength through ball, now to pass the ball well depends also the player's position, as mentioned at the beginning of this impression, not much ping pong time when making passes.

DEFENSE. The defense improved significantly, I felt I had more responsive and anticipation, is more close to compared to the previous version, I have not noticed the player could escape through the middle of defense and are usually well positioned within the field of game and is another reason why the scores are not as wide.

FREE THROW AND CRIMINAL. Good for them honest not seen a big change, it is more for the free throws are no longer pinpoints but a line in curved yellow half colored (which I do not really like) system of criminal remains the same, perhaps this could make a the lows of this demo.

Corner. in this case if no change, we have many options, you can even call your goalkeeper to come to apoyerte looking for a header.

REFEREE. I feel I have improved in every game I played, I have not felt this leading to the referee, marks the faults very well, if you put a free kick on back, it costs you about getting the red Blast. I brought good impression and hopefully not change.

GRAPHICS. Konami increasingly being polished more on the subject of graphics, since it is known that learning each year and discover more with this engine Fox Engine, we have seen many improvements in the visual, especially in the field (although it can improve more) we have seen the faces of the players on a spectacular finish as Konami always usual, the skin texture is amazing, the modeling of the players much better than before, we can say lighting much improved stadium, networks arc have also been markedly improved compared to the last version.

Overall it has been a day of good impressions, no doubt this is a game that will make us have fun and hang out with friends, even I was asking many who tested the demo and really comments have been very positive and that the truth is encouraging, as I said at the beginning of this printing, these impressions are of the E3 demo I tried, perhaps in the demo we receive or end game may be changes, hopefully these changes are for good and not for evil.
http://pesnosune.com/impresiones-de-la-demo-del-pes-2017-e3/
 
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