PlayStationVR - This is the future

Planet

50% water, 50% air, the glass is always full!
PSN-Name: PlanetJumble
Das mag die ideale Position sein, aber funktionieren dürfte es in diesem Bereich:



Edit: sehe gerade, 3m, der Pfeil geht von der Kamera aus und nicht von der ersten 60cm Zone Mindestabstand.
 

PRO_TOO

avg. parcel delivery man
systems, systems, systems, systems
PSN-Name: PRO_TOO
Spielt gerade: ACC, AMS2, AC, RRE
Das ist so die einzige Richtung die mich bei PSVR richtig reizt. Alles andere würde ich wohl eher "mitnehmen". (Auch wenn der Artikel PC bezogen ist)

Virtual reality's driving force
How one genre stands above all others in VR's new frontiers.

s, in purely technical terms, a bit of a shit. The left-hander of Surtees climbs slowly uphill, propelling you into the wilderness of Brands Hatch's Grand Prix loop where the delightfully named Pilgrim's Drop and Dingle Dell await. I've never really got the hang of it in any video game, its late apex and rapidly tightening exit proving next to impossible to read, where you're resigned to blindly chopping away at a target that's constantly just out of sight. In most video games, Surtees is a corner that simply doesn't work.
...
http://www.eurogamer.net/articles/2016-10-04-virtual-realitys-driving-force
 
Zuletzt editiert:
systems, systems, systems, systems, systems, systems, systems, systems, systems
Spielt gerade: verrückt
WoW :D
Ne. offizielle Embargo->futsch :)

---------- Beitrag um 14:13 Uhr hinzugefügt ---------- Vorheriger Beitrag um 14:11 Uhr ----------

Giantbomb macht auch mal direkt nen Livestream
[ame]https://www.youtube.com/watch?v=x_mF6m_WJF8[/ame]

---------- Beitrag um 14:25 Uhr hinzugefügt ---------- Vorheriger Beitrag um 14:13 Uhr ----------

'tracking issues'....
Also gerade meinen die, nach ausgiebigerem testen wäre das Tracking stellenweise echt fürn popo ..
 
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
PSN-Name: AngelVsMadman
[ame="https://www.youtube.com/watch?v=3zIz0l98Wac"]PlayStation VR Review: Console Virtual Reality That Works?[/ame]

[ame="https://www.youtube.com/watch?v=lV-PF8I71ns"]Playstation VR - Review[/ame]

[ame="https://www.youtube.com/watch?v=n4OzQqPYuQU"]PlayStation VR Review - PS I Love You XOXO Ep. 55[/ame]
 

crysmopompas

I am a bot ¯\_(ツ)_/¯
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
Spielt gerade: GT7 | 60fps FTW

Virtual reality's driving force

How one genre stands above all others in VR's new frontiers.


Driving games, though, are enabled by the best controllers around: 1:1 recreations of steering wheels and pedals and, if you're dorky enough, beautiful H-pattern gate shifters. A good force feedback wheel solves VR's control problem with a blunt simplicity. Match a Thrustmaster T500 with an Oculus Rift and you've got one of the best VR experiences around, and you don't have to clear out an entire room to achieve it.

Gibt's außer DC noch ein Rennspiel für PSVR mit bekanntem Releasetermin?
 
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
PSN-Name: maxmontezuma
Spielt gerade: Hogwarts Legacy
WoW :D
Ne. offizielle Embargo->futsch :)

---------- Beitrag um 14:13 Uhr hinzugefügt ---------- Vorheriger Beitrag um 14:11 Uhr ----------

Giantbomb macht auch mal direkt nen Livestream
https://www.youtube.com/watch?v=x_mF6m_WJF8

---------- Beitrag um 14:25 Uhr hinzugefügt ---------- Vorheriger Beitrag um 14:13 Uhr ----------

'tracking issues'....
Also gerade meinen die, nach ausgiebigerem testen wäre das Tracking stellenweise echt fürn popo ..
Also Giant Bomb traue ich in Sachen VR kein Stück mehr nach deren Vive / Oculus Launchstream :ugly:
 
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
PSN-Name: AngelVsMadman
Es schreiben ALLE tracking-Probleme.

DF erklärts: es gibt einen Sweat-Spot wo die Kamera + Move + Headset 1A funkt. Ungefähr 1,5m vor der Kamera ist dieser. Umso weiter man sich entfernt umso problematischer....

Kann für Leute ein Problem werden, ich bin ca. 2,5m vorm TV...sollte also eher gehen und im Notfall rück ich noch etwas nach vorne.
 
systems, systems, systems, systems, systems, systems, systems, systems, systems
Spielt gerade: verrückt
CNET

If you want game console virtual reality right now, the PlayStation VR is your only choice. And it's a pretty great one.

Engadget - 84

Good on Sony for actually delivering a decent VR headset that comes in much cheaper than the competition. It's even more impressive that it managed to get a decent amount of developers onboard for the initial push. Nonetheless, the PS VR is hard to recommend for most people. Even if you're intrigued by virtual reality, it's worth waiting for prices to go down and for the overall market to settle.

Eurogamer

In terms of recommending a purchase, what's clear is that Sony has managed to overcome most of the principal hurdles, and has handed in a mainstream VR platform for console money that is highly compelling and as much I enjoyed my time with it, there are three significant arguments against investing in it right now, as I see it. First of all, extended gameplay sessions in VR could ultimately prove unsettling on your wellbeing. As relatively inexpensive as it is, will you get the same return from PSVR as a conventional console platform if you're fundamentally limited by the time you can spend using it? And secondly there's the fact that the same financial outlay next month buys you PlayStation 4 Pro. For Sony to release two major pieces of gaming hardware in consecutive months just seems too close.

Game Informer - C-

PlayStation VR falls under the same argument that has plagued the ongoing war of PC gaming versus console gaming for years. By the technical standards, Oculus and Vive on PC are stronger showcases for VR. However, PlayStation VR is cheaper and does offer a legitimate virtual-reality experience that is more comfortable and easier to use than its competitors. For the console-exclusive gamers looking to enter the realm of virtual reality, PlayStation VR gets the job done. You can enter virtual worlds, get a sense that you’re really there, and have new interactive gaming experiences unlike anything you’ve seen before on consoles. You just might have a little bit of a headache as a result.

Gamesradar

In the end, your purchasing decision should come down to whether you think you fit the bill of being an early adopter. Not everyone can justify spending hundreds on a peripheral, especially one that's still in the experimental phases of delivering state-of-the-art entertainment. But if you've got the money to spare, and want to share in the excitement of VR's infinite possibilities, then PlayStation VR feels like the most sensible choice.

Gizmodo

If you want to experience a VR world beyond what mobile offerings like Google Cardboard and Gear VR provide, then save up your pennies. This is the VR system for people looking to take the next step into a virtual world.

IGN UK - 8.5/10

Should you run out and buy one? That depends. The technology is astonishing but still in its infancy, and VR games that rival current console blockbusters are a long way off, so it won’t be as immediately useful as you might expect for a $400 to $500 price. However, it’s a lot of fun to be on the forefront of something as exciting as VR. Some of the best times I’ve had with my VR headsets are from wowing people who come over and try it for the first time, and that never gets old.

Kotaku

PlayStation VR is inferior to the competition in several significant ways. It’s also less expensive and easier to use, and for all its flaws it still manages to communicate the goofy, surreal joy of modern virtual reality. Time will tell if that makes it good enough. Best to wait and see.

New York Times

But the scarce number of good games available today, combined with the fatigue you will experience after 30 minutes of game play, may drive you back to gaming on your smartphone or television screen

PlayStation Universe - 9.0

PlayStation VR does have its teething problems, but they are, for the most part, quickly overcome thanks to this being a highly accessible and consumer-friendly VR unit. Whether that will be enough to see it thrive remains a relative unknown, but a consistently-growing library of specifically tailored games and experiences will go a long way to gaining a significant foothold.

Push Square

PlayStation VR is not perfect, but you could point to much, much worse first-generation products than this. Sony's headset is light and comfortable, and for the price that it's being sold for, it offers a very good virtual reality experience on consumer-grade hardware that you already own. The motion tracking is excellent, the visuals good enough to provide that all-important sense of presence, and the game library already fairly large.

Yes, there can be criticisms levelled at the resolution of the screen – an issue which the more expensive masks on the market also share to a lesser extent – and the sheer number of cables and items required to get the experience running correctly can be headache-inducing. But once you've got it all hooked up – and the noisy Processor Unit placed out of the way – the rewards are unquestionable; the ability to be somewhere else, to be someone else a gigantic stride forward in this industry's capacity to provide true escapism.

The Verge - 8.5

At the same time, holding out for total perfection is the wrong move. I don’t want PlayStation VR to become the only headset that people build for; it’s just not ambitious enough. But even this early in the game, Sony is providing a home for interesting, low-key experiences that highlight some of the medium’s strengths. More than any single piece of cutting-edge technology, the key to making VR succeed is just getting more people to use VR. And with PlayStation VR, Sony has just made that a lot easier

VG 247

It’s a lot of money – you could buy a console and a bunch of good games for the same price – and you need to accept that this isn’t the future of video games. It’s a new direction, and an interesting one, for sure. But it’s not going to replace your console and TV set-up anytime in the next 10 years. At this stage there’s a lot of fun to be had with VR and the games I’ve played so far show variety, with a handful offering up a genuinely new experience. But as with any launch, some games are great and others mediocre.
.
review thread
http://www.neogaf.com/forum/showthread.php?t=1289339

---------- Beitrag um 15:15 Uhr hinzugefügt ---------- Vorheriger Beitrag um 15:14 Uhr ----------

Es schreiben ALLE tracking-Probleme.

DF erklärts: es gibt einen Sweat-Spot wo die Kamera + Move + Headset 1A funkt. Ungefähr 1,5m vor der Kamera ist dieser. Umso weiter man sich entfernt umso problematischer....

Kann für Leute ein Problem werden, ich bin ca. 2,5m vorm TV...sollte also eher gehen und im Notfall rück ich noch etwas nach vorne.
sitze normal 1m von der Kamera weg(Schreibtisch+Monitor), also hoffe ich auch, dass ich paar weniger Probleme hab^^
 

Planet

50% water, 50% air, the glass is always full!
PSN-Name: PlanetJumble
Ja scheint dass die gezeigte "Play Area" nicht so ganz homogen wie auf dem Bild ist. Gut, ich kann den Tisch beiseite und den Sessel exakt in die 1,5m Position schieben, aber das muss es dann wohl anscheinend auch sein, sonst ärgert man sich nur.
 
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
PSN-Name: bastiHST
Spielt gerade: Steam Deck
Sitze knapp 1,5-2m weg. Also alles Safe.

Reviews sind ja durchaus positiv. :)



@Planet, oder die Kamera näher hinstellen. Aber das Kabel ist ja auch begrenzt lang. Hm... ne Verlängerung wirds da bestimmt nicht geben, oder?

---------- Beitrag um 15:29 Uhr hinzugefügt ---------- Vorheriger Beitrag um 15:21 Uhr ----------

btw.

New York Times

But the scarce number of good games available today, combined with the fatigue you will experience after 30 minutes of game play, may drive you back to gaming on your smartphone or television screen
Ja klar, nach 30 Min. spiel ich dann doch lieber Candy Crush. :ugly:
 
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