PS3 Gehackt !

Würdet ihr eure PS3 zu Homebrew Zwecken(jeder Art) modden?

  • Ja Klar!

    Votes: 68 16,0%
  • Mal sehen wie es funktioniert.

    Votes: 99 23,3%
  • Niemals

    Votes: 150 35,4%
  • Ich mag Toastbrot

    Votes: 107 25,2%

  • Total voters
    424
systems, systems, systems, systems, systems, systems
PSN-Name: Steiner84
Spielt gerade: auf Zeit
"Anorelease"
Neuer Hack der Playstation 3?


[ame]http://www.youtube.com/watch?v=Yxq-SR1NcJw&feature=player_embedded[/ame]

---------- Beitrag um 14:33 Uhr hinzugefügt ---------- Vorheriger Beitrag um 14:23 Uhr ----------

http://www.ps3news.com/forums/ps3-h...-debug-conversion-method-released-123592.html
PS3 CEX (Retail) to DEX (Debug) Conversion Method is Released!
Following up on the PS3 CEX (Retail) to DEX (Debug) console IDPS updates, DexL0ve release and MultiMAN DEX Mod comes the long-awaited "holy grail" for PlayStation 3 developers, my complete PS3 CEX to DEX conversion method!

Hi Scene, Sorry for my bad English. I want to give you info you please make public. I want be anonymous. I only can say I'm from Hong Kong. I have way to get a DEX, it works and is complete nothing missing.

Manual to get a DEX (here is everything you needed) and you have a full working DEX:
EID0 Key Seed and EID0 Section Key Seed are hardcoded in the isoldr
EID0 Key Seed
Code:
AB CA AD 17 71 EF AB FC 2B 92 12 76 FA C2 13 0C
37 A6 BE 3F EF 82 C7 9F 3B A5 73 3F C3 5A 69 0B
08 B3 58 F9 70 FA 16 A3 D2 FF E2 29 9E 84 1E E4
D3 DB 0E 0C 9B AE B5 1B C7 DF F1 04 67 47 2F 85
EID0 Section Key Seed
Code:
2E D7 CE 8D 1D 55 45 45 85 BF 6A 32 81 CD 03 AF
If you dump they isoldr key (EID Root Key) with metldrpwn you got from 0x00 to 0x1F the EID Root Key and from 0x20 to 0x2F the EID Root IV
Use AES Encrypt to Encrypt EID0 Key Seed as data with EID Root Key as Key and EID Root IV as IV. The result contains from 0x10 to 0x20 the EID0IV and contains from 0x20 to 0x40 the EID0Key
Use AES Encrypt to Encrypt the EID0 Section Key Seed as data with the EID0Key as Key and no IV. The result will be the first 0x10 bytes of the EID0 First Section Key
The second 0x10 bytes of the EID0 First Section Key are only 0x00 bytes
EID0 is located in NAND at 0x80870 and in NOR at 0x2f070, the first 0x20 bytes of EID0 are not encrypted, at the fifth byte of EID0 (NOR example 0x2f075) your target ID is located change it to 0x82 (Debug Target ID)
Use AES Decrypt to decrypt the first EID0 Section (NOR example 0x2f090). The size of the first Section is 0xC0 bytes. Use the EID0 First Section Key as Key and the EID0 IV as IV
Build the CMAC (OMAC1) hash of the decrypted EID0 Section from 0x00 to 0xA8 with EID0 First Section Key as Key. The calculated hash has to be the same as the bytes in the decrypted EID0 Section from 0xA8 to 0xB8.
At 0x5 of the decrypted EID0 Section is your target id again change it to 0x82 again, 0xB8-0xC0 of the decrypted EID0 Section should be just 0x00 bytes
After you changed the target ID of the decrypted EID0 Section, create the CMAC hash of the new decrypted EID0 Section and write the new hash to the decrypted EID0 Section
Use AES Encrypt to encrypt the EID0 Section and write it back to the NOR (NAND).
Now install DEX Firmware with the recovery menu.
HINT: Got Petitboot on emer init go to boot gameos and do emer init again to get to the recovery menu.

You can't login to the PSN because IDPS is obviously not valid from now on.

THIS CAN BRICK YOUR CONSOLE IF NOT DONE CORRECTLY.

有志者,事竟成 “Where a will, there is way”
一不做二不休 “You start something, you have to finish it”

Note: You don't need the second 0x00 eid0 first section key of all zeros. Also from an anonymous source (via bit.ly/M2Oz4Q and lnx.lu/5yD and multiupload.co.uk/TAG2B6G8ZL and multiupload.nl/TAG2B6G8ZL) comes CEX-DEX(2).7z and from the included ReadMe file, to quote:

Download Mirrors: CEX-DEX(2).7z / CEX-DEX(2).7z / CEX-DEX(2).7z / CEX-DEX(2).7z / CEX-DEX(2).7z / CEX-DEX(2).7z / CEX-DEX(2).7z
Code:
you’ll need openssl for this:

openssl aes-256-cbc -e -in EID0_Key_Seed.bin -out EID0_key.bin -nosalt -K (eid_root_key erks) -iv (eid_root_key riv) -p -nopad

generates eid0_key(pass riv to eid0_iv.txt and erks to eid0_key.txt)

openssl aes-256-cbc -e -in EID0_Section_Key_Seed.bin -out EID0_First_Section_Key.bin -nosalt -K (eid0_key erks) -iv 0 -p -nopad

generates first eid0 section key(pass to .txt)

openssl aes-128-cbc -d -in eid0_1st_CEX.bin -out eid0_1st_CEX_decrypt.bin -nosalt -K (EID0_First_Section erks) -iv (EID0 riv) -p -nopad

generates decrypted first section. make sure everything matches as described

openssl aes-128-cbc -e -in end.bin -out eid0_1st_DEX.bin -nosalt -K (EID0_First_Section erks) -iv (EID0 riv) -p -nopad

generates… you’ll see for yourself ;)

props to rikukh3 for this.

use the checkpoints as reference.

good luck.

PS: key[16] is not static, use your own
input[168] is not static, use your own
From deank: It just generates the EID section that you have to overwrite in your flash - that was the whole point of all this. You have to use your data and get the region to rewrite on your own console to convert your retail PS3 (CEX) to debug/test unit (DEX). This modification to the EID allows you to install the Debug firmware and get a DEX.

From zecoxao: The problem with this is it's easily patchable... Sony will probably patch it on the next OFW... Original retail dump, flash back retail firmware, and that's it. This is basically switching back and forth from CEX to DEX by flashing DEX dump and DEX firmware and from DEX to CEX by flashing CEX dump and CEX firmware.

You can use flasher, linux or jaicrab's preloader (basically anything that flashes the dump)

Jaicrab's Preloader only works correctly on NOR's, you'll have problems with NAND's, or so I've tested (thanks to a friend of mine ) in case you need to compare:

https://dl.dropbox.com/u/35197530/flashCEX.7z
https://dl.dropbox.com/u/35197530/flashDEX.7z
https://dl.dropbox.com/u/35197530/eid_root_key.bin

If people want to flash this thing so badly WITHOUT a hardware flasher, you only need linux or jaicrab's flasher (for NOR).

https://dl.dropbox.com/u/35197530/Lv2diag.self
https://dl.dropbox.com/u/35197530/advance.cfg

To Flash:
Put these two files on the root of a fat32 formatted stick.
Rename your DEX dump to rflash.bin
Execute the self with a self loader such as MultiMAN (use mmOS to go to the stick and load the self there)
Wait 35 minutes for the console to stop blinking and shutdown with steady red light (THIS ONLY WORKS ON NORS. YOU HAVE BEEN WARNED!)
Confirm if it boots (alternatively, if you have QA, DEX doesn't have QA when you do the button combo, so you can test it)
flash 3.55 DEX firmware by recovery
PS: If I'm not dead by the next 24 hours, you know where to find me

Note: Don't flash this, this belongs to my console, so I advise you not to flash, this is just for verifying only.

From Squarepusher2: You'll have to go digging for debug eboots though if you intend on playing anything that is not a retail game on your debug PS3. And those are not easily found. I don't think end-users will get much use out of it - for devs it's a totally different story though.






Below is also a video from lordv demonstrating Battlefield 3 running on the DEX BD Emulator via USB, who states that games work fine from the BD EMU or BD-R disc (using PS3Gen) without a decrypted/Debug EBOOT. However, PS3 games won't run from DVDs in the newer DEX Firmware.






A COD: MW3 on DEX PS3 (3.55 CEX to 4.11 DEX - BD Emulator HDD) video by sguerrini97 is below as well:






It also appears as though the newer PS3 SDKs will contain the necessary development tools and login information to access Sony's developer network (NP / SP-INT) as well:

The NP communication passphrase and signature will be provided within the Server Management Tools.

Details: NP communication ID, passphrase, and signature, required for certain PSN communication services, had been provided on the DevNet thread upon the completion of the requested PlayStation Network service configurations.

From 2012/07/05 the NP Communication Passphrase and Signature will be provided within the Server Management Tools.

This change affects all the communication IDs issued after 2012/07/05. It will not be possible to access the NP communication passphrase or signature in the support issued after that date.

Only those users who have initially requested the NP communication services and was provided the files on DevNet thread will have access to the file on the request threads.

Note that the NP communication passphrase and signature are required with NP Matching 2 and Title Small Storage.

From PlayStation 3: I have found a way to access SP-INT (or developer) PSN. Those who remember, this also worked a year ago until Sony had fixed it. It is now working again for existing users. Making a new account will not work, but existing users who have made SP-INT accounts last year when it had worked can sign in (for now).

Here is how to do it:

1) Install Rebug 3.55.2 CFW. Also install the latest update package (0.7)
2) Set it to Rebug mode in Rebug Selector. Set the Rebug Menu to #2.
3) Install SEN Enabler 4.21 to spoof the firmware to 4.21.
4) Go to Debug Settings and change NP environment to 'SP-INT'.
5) Reboot PS3.
6) The PS3 will attempt to sign in to your NP (retail) PSN account and it will give an error because your NP PSN will not work on developers PSN. Now you must sign in to your SP-INT account that you made last year. Making an new account will not work.

If anyone can somehow find a way to make an new account on SP-INT, please let us know. Thank you!

From PlayStation 3 developer naehrwert (via nwert.wordpress.com/2012/07/11/eeid-cryptography/) to quote:

eEID Cryptography

When metldr is encrypted at factory, a special keyset is set in the binary before encryption. Later when an isolated loader is loaded by metldr, it will copy the keyset to LS offset 0x00000. It consists of eid_root_key and eid_root_iv. To not having to use the same key for all eEID parts, several subkeys are generated from special data called individual information seed.

These seeds are stored in the metadata header of isolated modules loaded by isoldr. When isoldr will load a module, it will call a subroutine that encrypts each seed chunk (0x40 bytes) using eid_root_key and eid_root_iv. Then the so-called individual infos are passed in registers r7 to r22 (= 0x100 bytes in total) to the loaded module where they are used further.

Usually isolated modules have a seed section of 0x100 bytes but all of them (except sb_iso_spu_module) have all zeroes but the first 0x40 bytes chunk. You can, for example, find the recently published EID0 seed in the metadata section of aim_spu_module. Appliance info manager is used to get e.g. the target ID or the PSID from EID0. This explains why the seed can also be found in isoldr directly, since that one is checking EID0 too.

As you can probably think, a fair amount of reversing time and knowledge has gone into finding this, so stop calling us *swearwords* for not releasing information that could potentially lead to more piracy, because we think that this would do more harm to the “scene” than just keeping some information in private (for now).

Also I can only encourage everyone that thinks about us this way or is greedy demanding for developers/reverse engineers to release their stuff, to fire up isoldr in IDA or disassemble it with objdump and try to reverse all this from start to end. We’ll see, who is able to pull this through on his own...

From evilsperm (via ps3crunch.net/forum/threads/4023-Method?p=45195#post45195): Here is some code if you all want to flash from petitboot: This is to R/W entire NOR or just the eEID section. Make sure to take a valid dump from gameOS as well so you can match both dumps also if you have a hardware flasher I highly advise you do, check that dump against the soft dumps to make 100% sure

How to W/R NOR from petiteboot:

READ NOR : dd if=/dev/ps3nflasha of=/tmp/petitboot/mnt/sda1/cexnor.bin bs=1024

WRITE NOR: dd if=dexnor.bin of=/dev/ps3nflasha bs=1024

READ eEID : dd if=/dev/ps3nflasha skip=$((0x2F000)) of=/tmp/petitboot/mnt/sda1/eid.bin bs=1 count=$((0x10000))

WRITE eEID: dd if=eid.bin.dex of=/dev/ps3nflasha bs=1 seek=$((0x2F000)) count=$((0x10000))

I'm not going to bother with the NAND because its a pain in the balls (and thats if you can even get it to work)

/tmp/petitboot/mnt/sda1/ is a flash dive formatted to ext4 in petitboot to make life easy when moving dumps around. you can always scp your files across also

From badhabit: For the BD playback recovery on DEX you can also use the "drivefix" lv2diag.. it can be found in the original CEX-DEX leak by youknow..

I uploaded it here if needed: http://www.share-online.biz/dl/NWHS097MF2ZA

From haz367: Manual CEXDEX converted summary - what a thrill ride hehe... massive settings there... looking good haha:

What worked for me, thx everyone!!
put flashdex.bin on USB stick
Petitboot
chmod 777 /dev/sda
umount /dev/sda
mount /dev/sda /tmp/petitboot/mnt/sda
type cd tmp/petitboot/mnt/sda
dd if=flashdex.bin of=/dev/ps3nflasha bs=1024
ENTER, blinking - for awhile... fck it broke... finally some output (in-out) and back to the prompt patience is a must
type ps3-flash-util -g to set/boot GameOS ( = emer init? not sure)
type pb-cui
Boot GameOS option in Petitboot
Boots normal into XMB feew lol...
QA combo not working as it should
Used Service Mode for final install using cex2dexkit files
replaced the 3.30 PUP with 355DEX alongside "lv2diag.self" from "setup" folder and put on USB stick
Put PS3 into FSM using dongle (pull cable out-dongle in-cable in)
Shutdown - Replaced dongle with USB stick ( setup Lv2Diag.self/PS3UPDAT.PUP
Boot Ps3 - Ps3 shutsdown
Replaced files with step3 "drivefix" (linked above) files on USB stick
Put USB into right slot
Boot PS3
On screen: Drive Init / Drive Init Fail - It needs a Original Blu-Ray movie like Remarry? and/or the 3.30 PUP to work? Please confirm anyone?
Pull power cable
Replaced USB files with "finalize" folder Lv2Diag.self file
Put into right slot and boot - Ps3 shuts down
PS3 boots a normal into DEX
All working except for blu-ray/dvd's = not working obvious... GAMES works fine, shame on me for not having one, need to rent one.. can someone verify it needs blu-ray and/or .30 pup thx
From svenmullet: Use mathieulh's leaked tools to get the required info, then use the new leaked algos to change it to DEX, flash back using Objsuites/FSM. You don't need a flasher or linux to do this. And don't let anyone tell you different!

Remember CrashSerious released a tool to decrypt/encrypt SIG files? Reverse what those SIG files in the math leak are doing.

Also, I recall theorizing that the serial number (yes, that sticker on the console) has something to do with PCK. All we need now is some brainiac to figure it all out (and release the info).

Actually to play PS3 3.60+ backups all you need to do is install an update for the game. Since DEX can't install retail PKG you have to downgrade to 3.55 DEX with peek and poke install the update and re upgrade.

Also ps3gen.exe will happily create image with the retail EBOOT, it just won't run because retail EBOOTs have the "run only from authenticated bd" capability flag; having installed an update for the game bypasses it.

From Lordv (via ps3devwiki.com/wiki/User_talk:Lordv) to quote:

Instead of having an edit war could we discuss it on irc? I can prove that what you write here are (un?)intentional lies.

1) What do you mean retail functionality? You can restore dvd playback and ps store to name a few by some sprx copying and xml editing. Just unpack a dex fw for 3.55 and a cex fw for 3.55 and note the differences in sprx. Then just add the correct xml keys. For example for ps store add the #seg_commerce_new key to category_psn.xml.

Answer from Mathieulh: You can't play blurays/dvds on 3.60+ DEX because you do not have the keys to craft a custom DEX firmware and the bd/dvd player app will check your console's idps target and see 0x82 and will fail one (of too many) check(s) and will issue an error code and not proceed. (not to mention 0x82 leads to an invalid region) I don't know/care about ps store but as far as I know, the DEX vsh.self will not display it

2) I did, however i can't prove it. Should you cex2dex and have latest dex fw you too will be able to sign in to PSN.

Answer from Mathieulh: You can't because your idps is NOT in sony's database, as such it will not pass PSN authentication, there is nothing you can do to fake this, you would need to use a real debug idps, end of story.

3) Can't comment on that one but would very much like a statement from whoever wrote it.

Answer from Mathieulh: This is obviously not true, however you CAN brick/ylod if you rebuild your EID wrong (the likeliness is high)

4) Do you want a video of it? Use ps3 generator tools to create a master disc or a usb image. Ever wondered what that item labeled Blu-ray Disc Access in Debug Settings did? Now you can find out.

Answer from Mathieulh: The retail selfs are signed with special capabilities that make them only able to run from original discs (Masterdiscs != Original discs, lv2 can tell the difference) That's why you need decrypted selfs/fself to run games from masterdiscs or bdemu images, forget about running your "backups" (or should I say ,warez) Because ps3gen creates masterdiscs does not mean you can magically warez on the box. You can however play originals ! (I strongly advise you to start BUYING your games, (just saying))

5) Can't comment on that one.

Answer from Mathieulh: I can comment that most of your so called affirmations are a bunch of BS. (in fact I just debunked most of them, feel free to try though and see for yourself.)

There's really no way to know if AnoRelease is really the source or a leaker, as other devs in the circle may not know of or agree with his wishes to finally release it which may be why it was done anonymously.

If he is a leaker though, it would be the same as anything that gets leaked from the Rebug PSN passphrase for CFW users to the old R:FoM exploits, it benefits some for a period of time until Sony takes action and the next hole surfaces... although those cashing in on dongles may never admit it, it's called progress and is great for real PS3 scene developers not on the Max Louarn / Paul Owen payroll.
 

crysmopompas

I am a bot ¯\_(ツ)_/¯
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
Spielt gerade: GT7 | 60fps FTW
Keys >Firmware 3.55 zur Entschlüsselung von Spielen wurden veröffentlicht, mit weiteren ist zu rechnen.

3.60 keys are out.

These games should now be playable:

Ace Combat: Assault Horizon
Agarest: Generations of War Zero
Air Conflicts: Secret Wars
Alice: Madness Returns
Ape Escape On The Move
Arcana Heart 3
Atelier Meruru: The Apprentice of Arland (Japanese release)
Bleach Soul Ignition
Brink
Call of Duty: Black Ops
Captain America: Super Soldier
Cars 2
Catherine
Crysis
Deus Ex: Human Revolution
Dirt 3
Dragon Age II (update 1.03)
Duke Nukem Forever
Dungeon Siege III
Dynasty Warriors Gundam 3
Earth Defense Force: Insect Armageddon
El Shaddai: Ascension of the Metatron
Fallout: New Vegas (update 1.6)
F.E.A.R 3
Gran Turismo 5 (update 1.10)
Green Lantern: Rise of the Manhunters
Harry Potter and the Deathly Hallows: Part 2
Hunted: The Demons Forge
inFAMOUS 2
inFAMOUS 2: Festival of Blood
Jak Trilogy
Killzone 3 (update 1.9)
Kung Fu Panda 2
LA Noire
LEGO Pirates of the Caribbean: The Video Game
Let’s Dance with Mel B
Little Big Planet 2 (update 1.05)
MLB 2011: The Show
Modnation Racers (latest update)
MotorStorm: Apocalypse (update 1.04)
MX vs. ATV Alive
Naruto Shippuden: Ultimate Ninja Storm 2
Nascar The Game 2011
National Geographic Challenge
NCAA Football 12
Need for Speed: Shift 2 – Unleashed
No More Heroes: Heroes’ Paradise
Operation Flashpoint: Red River
Phineas and Ferb Across the 2nd Dimension
Portal 2
Prince of Persia Trilogy 3d
Rayman Origins
Record of Agarest War Zero
Red Faction: Armageddon
Rune Factory: Tides of Destiny
Shadows of the Damned
Sniper: Ghost Warrior
Supremacy MMA
The Penguins of Madagascar: Dr. Blowhole Returns
Thor: God of Thunder
Top Spin 4 (update 1.02)
Transformers: Dark of the Moon
Virtua Tennis 4
Warriors: Legends of Troy
White Knight Chronicles II
http://www.neogaf.com/forum/showpost.php?p=40502266&postcount=8714
 
PSN-Name: Drouxor
Spielt gerade: mit den Zeigern seiner DigitalUhr
ja weil hier ja auch alles ehrliche käufer rumlungern, schau mal in den einschlägigen foren nach, da gehts weiterhin rund und da jetzt wieder aktuelle spiele unterstützt werden, werden mit sicherheit ne menge leute die von der custom fw auf die orginale zurück gewechselt sind, wieder zurück wechseln.

ja und sicher machen das nur freaks ... war ja auch nie anders. vielleicht ausgenommen die PS1 aber die haben ja auch alle gechippt gekauft, da haben ja die wenigsten die selber umgelötet. ausserdem musste man damals keine angst haben das einem das 300€ teure stück hardware von heute auf morgen gebricked wird.
Ausserdem habe ich das gefühl das die leute heutzutage eher bereit sind für den content zu bezahlen. bzw seh ich das in meinem freundeskreis, vor 2 jahren war ich noch der einzige der spiele kauft und musste mich dafür auslachen lassen... dann hab ich angefangen die leute auszulachen das man sich nicht über miese halbfertige spiele beschweren darf, schon gar nicht wenn man dafür keinen pfennig ausgegeben hat. mitlerweile kaufen genau die leute zwar immernoch sehr wenig software, aber wenn sie von nem spiel überzeugt sind wird auch geld dafür ausgegeben... ausserdem will man ja online zocken :)
kann auch am alter liegen das das kapital nun lockerer sitzt aber der sohn von nem kumpel von mir hat noch nie den wunsch geäussert das sein papa ihm mal die ps3 knackt damit er mehr spiele spielen kann als er sich eigentlich mit seinem taschengeld leisten kann. Er weiss das es geht, aber spart sich das geld für die spiele lieber vom taschengeld.
 
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
PSN-Name: EGOKill3r
Spielt gerade: RDR, Atomic Heart..
Dazu kann ich nur sagen das ich mittlerweile alle Spiele kaufe die mich interessieren. Damals in den Anfängen habe ich als Schüler keinerlei PC Spiel gekauft, die meisten habe ich von Kumpels bekommen. Das einzige was ich immer gekauft habe waren Konsolenspiele, da ich nie eine gechipte PS1/2 besaß.

werden mit sicherheit ne menge leute die von der custom fw auf die orginale zurück gewechselt sind, wieder zurück wechseln.
Wie soll das gehen? Ich glaube kaum das man von einer akuellen FW zurück kommt auf eine CFW.
 
PSN-Name: Drouxor
Spielt gerade: mit den Zeigern seiner DigitalUhr
geht mit diesem neuen dongel (angeblich)
kumpel von mir hatte mir das letztens erzählt das es da wohl was neues gibt, aber wie der heisst und ob alles funktioniert weiß ich auch nicht. angeblich kann man damit aber jede belibige FW einspielen.
 

crysmopompas

I am a bot ¯\_(ツ)_/¯
systems, systems, systems, systems, systems, systems, systems, systems, systems, systems, systems
Spielt gerade: GT7 | 60fps FTW
Wie das mit CFW und Downgrades ausschaut weiß ich nicht, aber "normale" Downgrades waren afaik höchstens auf die Version möglich mit der die entsprechende PS3 ausgeliefert wurde (d.h. keine ältere Firmware).
 
Gibt nen E3 Flasher für die PS3, da benötigt man nicht großartig Kenntnise befestigt das Kabel iwo an nen Chip in der PS3 und das Kabel führt zum HDD-Schacht.

Hab ich mir mal bei YT aus Langeweile angesehen, sah recht simpel aus.
 
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