Fighters,
Let this community update be your one-stop shop for everything concerning UFC 2010 at the moment. Online issues, code redemption, character unlocks, strategy guide accuracy, and the all-important support plan update with respect to gameplay fixes. I can absolutely assure you the development team is listening, and while I am responding, they are burning the midnight oil away to address and assess all the current issues, so here we go:
ONLINE SERVER STABILITY
What we already know...we have been experiencing server issues today for both XBOX 360 and PS3. Issues getting in to ranked play, slow times to get through the main menu, and fight camp connectivity with finding opponents, are all amongst our most critical issues at the moment being worked on, on top of the servers in general. Gamespy and MSFT are on the horn with us, we are working to resolve as quick as possible. We apologize for the inconvenience, thanks for bearing with
If you have an online issue, please check out this sticky thread: community.ufcundisputed.com/forums/topic/169270
ONLINE REDEMPTION PROCESS FOR X360 and PS3
If you purchased UFC 2010, please make sure to acquire the serial code found on the back of the manual inside your package, and redeem at either the PSN and XBOX Live marketplace to activate the online features. Do not pay a $5 processing fee to activate if you bought a new copy, please follow the simple steps found at this link:
community.ufcundisputed.com/blog-post/looking-get-online-multiplayer-read-post
The flow to activate for PS3 users works directly from within the in-game prompts, as designed.
The flow to activate for XBOX 360 users currently only works through XBOX Live Marketplace, per the directions at the link above. The team is currently working with MSFT to fix the in-game prompt so it’s as simple as the PS3 version. For now, please use the simple workaround. Do not inadvertently pay $5 to purchase online if you have a serial key code.
UNLOCK CODES CORRECTION FOR SECRET CHARACTERS (i.e. SHAQ)
If you purchased the UFC 2010 Strategy Guide there was a misprint with the unlock codes. Thanks to one of our savvy community members (you rock Fire979), the correct codes have been posted up on our forums. I’ve reposted them below here:
XBOX 360 users enter these codes at the main menu to unlock the following characters:
Shaq: Right, Up, Left, Right, Down, Left, Up, Right, Down, Left, X, Y, Y, X, Start
TapouT Crew: Down, Down, Up, Right, Left, Down, Back, Start.
BJ Penn (Black Trunks): LB, RB, LT, RT, RT, LT, RB, LB, Y, X, X, Y, Start
PS3 users enter these codes at the main menu to unlock the following characters:
Shaq: Right, Up, Left, Right, Down, Left, Up, Right, Down, Left, Square, Triangle, Triangle, Square, Start.
TapouT Crew: Down, Down, Up, Right, Left, Down, Select, Start.
BJ Penn (Black Trunks): L1, R1, L2, R2, R2, L2, R1, L1, Triangle, Square, Square, Triangle, Start.
Entering the code correctly should show a pop up that lets you know the character(s) has/have been unlocked. Fire979, expect a PM from me, want to send you a thank-you gift for posting this first.
SUPPORT PLAN UPDATE, regarding exploits and critical gameplay fixes
Top critical issues such as Super CAF's with respect to point distribution methods, Lyoto's instant-takedown (and all others like it), omoplata submission cancel that returns fighters to standing, are all being heavily looked in to by the dev team right now with the right assessments and fixes necessary. And that's just the tip of the iceberg amongst many other fine-tuning/technical issues being delved into thanks nearly 100% to your continued community feedback. Regarding these fixes, I will keep you posted on their status in as much as possible so you can start to gauge when they'll be made available. Please keep your eyes posted on the forums for continued support updates.
FIGHTER STATS / ATTRIBUTES UPDATED
If you didn’t notice, or download the auto-update, all the fighter stats/attributes in UFC 2010 we’re recently updated to their present stats. As process goes in sports game development, content and stats are locked well before a game is sent to manufacturing. Therefore, we want to ensure your fighters are always mirrored realistically with their current stats in as much as possible. If you purchased the strategy guide, please note, this does effectively make some stats printed inaccurate as of today, however all the fighter strategies and tips are still completely accurate and well advised to use. The strategy guide will help take you from amateur to pro, more importantly, so will entering the cage with your gamepad a lot!
This is quite a lengthy update, but hopefully it brings in to perspective everything being worked on currently by our development, web, online, and 1st party teams. If you post a comment or issue, please try your best to keep it constructive and specific so we can understand any problems you might be having. Aside from that, back to addressing all the above so we can keep you in training!
We’re listening,
-THQ Tank
Your new Official WWE / UFC Community Manager
Check out my introduction!
community.ufcundisputed.com/forums/topic/165794