In it, they revealed that the game was originally supposed to be a multi-platform release. Not just for the Xbox 360 and the PC, but also for the PS3! But following a deal with Microsoft, Remedy dropped development for the PS3. Most of the development team, whose previous experience was writing games for the PC had a difficult time writing code for the 360.
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So if the cancellation of the PC version of Alan Wake wasn’t up to Remedy, than whose was it? Maki couldn’t offer any comment as to whose it was, other than the fact that it wasn’t theirs, and it wasn’t due to technological reasons.